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Rfivealive555

April 1st Update

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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Improved the Backpack UI
  • Added page buttons for all pages
  • Removed prev/next buttons
  • Updated the drag/drop behavior to interact with the page buttons
  • Strange quality items can now be placed on the Steam Community Market
  • Added a "Show Untradable Items" checkbox to the recipe UI.
  • Added the smoke effect to The Soldier's Stogie
  • Added the InfoShow 2014 community event medal
  • Added Crate #82 and Crate #83 to the drop list
  • Crate drop rates have been significantly lowered
  • Removed Crate #60, Crate #75, Crate #76 and Crate #77 from the drop list
  • Virtual Reality mode
  • The game will now start in VR mode if it is launched from Steam while Steam is running in VR mode
  • Updated the equip_region for the Humanitarian's Hachimaki, The Special Eyes, The Blazing Bull, Master's Yellow Belt, The Lucky Shot, and The Deadliest Duckling
  • Updated The Gunboats so they can be used in Medieval mode
  • Updated the Wrangler so Strange parts can be applied to it
  • Strange parts only increment if a Wrangler-controlled Sentry does the scoring
  • Updated Chemistry Sets
  • Started dropping Series 3 Chemistry Sets with an expiration date
  • Retroactively added Series tags to older Chemistry Sets
  • Fixed a client crash related to killstreak effects
  • Fixed seeing the incorrect cosmetic items on players when the server has been running for a long time
  • Fixed hats not dropping into the world when players are killed
  • Fixed the Jarate effect not being displayed on some cosmetic items
  • Fixed framerate affecting player turn rate while using the Demoman's shield charge
  • Fixed flashlight shadows projected on players for Linux and Mac clients
  • Fixed seeing the fire texture on Runner's Warm-Up and the Tiny Timber in DirectX 8
  • Fixed The Doe-Boy using incorrect team materials
  • Fixed some Strange parts not being counted properly when attached to wearable weapons like the Mantreads and Demoman's shields
  • Fixed Spies speaking their payload cart forward/backward response_rules lines while disguised
  • Fixed Mann vs. Machine Giant Heavies not playing the correct override sounds for their Miniguns
  • Fixed the Huntsman charge bar being misaligned
    Reducing crate drops and making the backpack more accessible are in my opinion are the two most significant updates In quite a while. Also crate 82 is named munitions which refers to weaponry (we can hope)

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  • Fixed seeing the incorrect cosmetic items on players when the server has been running for a long time. Also they removed the floating hats glitch it seems. Maybe we can bring hat day back to jailbreak

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The hat glitch thing Is talking about the wrong class items displaying on the character. The missing hats on xG's servers come from a bad plug-in...

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