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Vertex

Balance Changes (motd)

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Morbus 1.5.8.4 -Tons of Goodies!

Brood Changes

  • Reduced defense carapace from 5% to 4%.
  • Decreased cooldown on transform changes from 10s to 8s.
  • Reduced damage when shooting with guns from 30% to 20%.
  • Increased brood grenade damage from 50% to 60%.
  • Moved attack speed to tier 1 and attack damage to tier 2.
  • Nerfed attack speed from 10 x 3 points TO 7.5 x 4 points.
  • Upgrade Point Changes
    • Increased brood points by 1, when 1 brood is selected with more than 3 players.
    • Increased brood points by 2, when 1 brood is selected and with 8 to 11 players.
    • Decreased brood points by 1, when three or more broods are selected

Weapon Changes

  • Increased firerate on shotgun from 45 to 50 RPM.
  • Increased damage on the pulse pistol.
  • Increased damage on the blaster pistol.
  • Increased damage on nuker thing.
  • Slightly decreased fire-rate on battery pistol.
  • Pulled the crappy me3 blaster from spawns.

Sanity Changes

  • Sharpened the penalty for each RDM. (we don't like banning!)
  • Sanity lost on the current round, can no longer be reneged until next round.
  • Sanity will now drop for broods DAMAGING swarms at 50% the normal rate.
  • Overall performance changes to reduce server overhead in handling sanity.

Content Distribution

  • Optimized all textures (including gamemode) for significantly faster downloads.
  • Removed about 20mb+ of unnecessary gamemode sound files, bloating dl times.
  • Reworked all maps and content for workshop distribution. (Three cheers for the CDN!)
  • Reworked maps to be sent in 50mb to 65mb in 2 to 6 map bursts for 70% less downloads!
    • Decreased prepare times on all maps for rapid round starting!

Loading Screen Changes

  • Preloaded the server name and game-mode name.
  • Put a message on there, telling people to upgrade their Internet!
    • And how long their download *should* take.

Scoreboard Changes

  • Added a new dual-row responsive design for large amounts of players.
  • Fixed a couple issues for clients with lower resolutions.
  • Dramatically reduced the width of the scoreboard.

Timelimit Changes

  • Reduced time limits on sanctioned maps by two minutes.
  • Reduced global target time limits by two minutes.
  • Added turbatio and outpost to the list of sanctioned maps.

Spray Management

  • Added a spray-tracker feature to find monitor player sprays.
  • Added a spray restriction feature to block players from spraying.
    • And put a nice message telling these players to contact us!

Map Management

  • Improved overall level change speeds by reducing i/o of map reading.
  • Changed previous map history to a 100% accurate order ranking system.
  • Made thresholds smarter to cycle through more maps.
  • Reduced a few option counts, to cycle through more maps.
  • Don't record previous maps with only a couple players.
    • For less overall map repetition!

Bug Fixes

  • Fixed an issue causing bodies not to drop with custom player models.
  • Fixed an issue with brood selection allowing spectators to break it.
  • Addressed an issue causing brood player models to revert back to default.
  • Addressed an issue causing the point-shop to hitch due to large amounts of content.

Other Changes

  • Improved handing of afk clients, specially during lower player counts.
  • Attached steam authentication logging to each chat message in client console.
    • Hackers can no longer get away with name change spam!

    [*]Added a permanent mute feature administrators can use instead of banning people!

    [*]*Modified moderation policy to further reduce the number of server bans.

    • Let a few moderators go, who were not willing to change their ways!

Morbus 1.5.8.3 -Brood, Swarm, Spectator and Sanity Changes

Changes made by @Stickz (Vertex).

 

Brood Changes

  • Increased selection requirements for 3 broods from 20 to 21 players
  • Increased selection requirements for 4 broods from 27 to 30 players

  • Increased shotgun and rifle resist from 15% to 18%

  • Increased brood max endurance from 4 to 5

Swarm Changes

  • Additional re-spawns are now created every minute If none are available
    • Equivalent to the number of broods selectable.
    • This will dramatically reduce wait-times in spectator

  • Patched a couple exploits allowing intentional draining of spawn lives
    • Spectator cycling and suiciding now has a 30s cooldown

  • Spawn lives generated from newly infected broods are now dynamic.
    • Equivalent to the number of broods selectable.

  • Increased swarm starting lives from 6 to (3 + (3 * selectable broods))

Spectator Changes

  • Reduced the spectator chat tag from "SPECTATE" to "SPEC"

  • Spectator will now display real names instead of role play names

  • Updated hud text to reflect the new swarm live changes.

Sanity Changes

  • Changed sanity on the scoreboard from values to damage percentages

  • Moderately increased overall sanity penalties after the first offense

  • Slightly increased sanity penalties for improper damage

Morbus 1.5.8.2 -Brood, Glowstick and General Changes

Changes made by @Stickz (Vertex).

 

Brood Changes

  • Reduced brood life-steal from 7 to 3 health per hit
  • Increased brood life-steal points from 2 to 3
  • Increased tier two upgrades requirements from 3 to 4 points
    • Split sprint up into 4 points instead of 3
    • Reduced sprint upgrade from 30 to 22.
    • Increased carapace resist from 15 to 20%.
    • Increased carapace points from 3 to 4.

    [*]Increased brood invisibility time from (6 - level) seconds to 16 - (4 * level) seconds

Glowstick Changes

  • Majorly improved client frame rates.
  • Dynamic lights no longer think.
  • Increased lifetime from 90 to 120 seconds
  • Increased gravity stick inventory from 4 to 6
  • Increased normal/sticky inventory from 6 to 8
  • They no longer glow while in-hand and must be used

Other Changes

  • Added and tuned time limits to prevent long games.

  • Replaced the older scoreboards with a brand new one

  • Increased swarm corpse lifetime from 10 to 30 seconds

  • Previous map spectators are now swept up next map.

    • Resolves some afk brood selection issues.

Morbus 1.5.8.1 -Rifle Balance Changes

Special thanks for @DoctorGringo @APArtHistory @Makr6e6 for helping make these changes possible.

 

Mars (Rifle)

  • Increased damage from 15 to 17
  • Decreased weight from 19 to 16
  • Decreased clipsize from 30 to 25
  • Decrease weapon kicks (lower is better)
    • Up kick from 0.4 to 0.3
    • Down kick from 0.3 to 0.2
    • Horizontal kick (unchanged at 0.1)

M418 (Rifle)

  • Decreased firerate from 780 to 720
  • Increased weight from 19 to 20

GR4 (Rifle)

  • Increased damage from 15 to 16
  • Increased firate from 670 to 680
  • Decreased weight from 20 to 19

KA7 (Rifle)

  • Increased recoil from 0.4 to 0.45
  • Increased damage from 19 to 20
  • Decreased clipsize from 30 to 25
  • Decreased cone from 0.038 to 0.035
  • Decreased firerate from 500 to 440
  • Increased weight from 18 to 22

Tech (Rifle) -New Content

  • Decreased recoil from 0.8 to 0.45
  • Increased damage from 14 to 16
  • Decreased firerate from 600 to 550
  • Decreased clipsize from 35 to 30
  • Decreased weight from 20 to 19

GP7 (Rifle) -New Content

  • Decreased weight from 25 to 21
  • Decreased cone from 0.0275 to 0.018

Pending Changes

  • Removal of m20 rifle (too many rifles, we added two)
  • Removal of the new particle rifle (we can't balance it)
  • KA47 has been flagged for further testing.
  • Further changes to the GP7 Beam Rifle
  • More nerfs to the m418 rifle if seen fit
  • Balancing of SMG and Pistol Weapons

Edited by Vertex (see edit history)

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