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  • Surf Code Index - Surf Server (How to play)

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    Vacindak

    Information

    • This guide will provide you information about surf maps, Our Surf server and how to play if you are new in surf.
    • Warning : Surf is Hard to do and this guide will not make you surf instanly.
    • This guide is a base of my experience and information i Found so do not take this guide literaly. 
    • Thanks for reading.

    Index 

    1. TIER AND PROPERTIES : Tier, Class ,Type, Surf map, End prizes,  Surf MapTable and original creators
    2. CODES : Codes
    3. SECRETS AND MAP DETAIL : Pictures and high detail about the map .
    4. RAMPS : Ramp explain in high detail with Example pictures
    5. HOW TO PLAY : Basic tutorial how to surf, Basic tutorial how to bhop and Some recomendations.
    6. CREDITS: Especial thanks.

     

    1 Tier And Properties

    1.0 Surf Combat Tier System(SCTS)

    WARNING! this Tier Surf Combat System (SCTS) is not applicable in Skills surf Servers.

    • Tier 0 : Arena maps without end without jail
    • Tier 1 : Extremly easy
    • Tier 2 : Easy
    • Tier 3 : Intermediate
    • Tier 4 : hard
    • Tier 5 : skilled 
    • Tier 6 : God
    • ST : Super Tier (Imposible to register a real Tier into a Surf Combat Tier System )

     

    1.1 CLASS

    DESING ABOUT RAMPS,TEXTURES,SKYBOX ANDJAIL

    WARNING!:This information is by my experience and opinion.

    • CLASS 1 : Solid Ramps with original textures (Lines, neon lines , animated), walls , skybox , the jail have or not exit /could be arena map.
    • CLASS 2 : Solid Ramps with normal textures , without walls but with skybox the jail have or not exit/ could be arena map.
    • CLASS 3 : Solid Ramps  with standar textures without walls without skybox (grey skybox) the jail have or not exit./ could be arena map.
    • CLASS 4 : Quasi Solid Ramps with standar textures with walls and skybox the jail have or not exit. / could be arena map.
    • CLASS 5 :Quasi solid Ramps with standar Textures with walls but without skybox (grey skybox) he jail have or not exit /could be arena map.
    • CLASS 6 : Quasi solid Ramps with standar Textures without walls and skybox (Grey skybox) the jail don't have exit /could be arena map.
    • CLASS 7 : Chopped Ramps with Simple Textures with walls and skybox the jail have or not exit/can't be arena
    • CLASS 8 :  Chopped Ramps with Simple Textures with walls but without skybox (Grey skybox) the jail have or not exit/can't be arena
    • CLASS 9 :  Chopped Ramps with Simple Textures without walls and skybox (Grey skybox) the jail have or not exit/can't be arena 

     

    1.2 END PRIZES

    1.2.1 Orb

    ORB(PDH): Orb pocket dispencer healer it's a tiny dispencer you can carry giving you ammo and healing .however, that orb have a timer . when the time overs it vanish from your body and appears again at the end of the map.  it Respawn again per 3 minutes.

    ORB(GM): Orb GodMode it's the most powerful orb  that provides you Godmode , it have a timer , it respawn again per 4 minutes , you can Find it in tensile.

    ORB(CT): Orb cosmetic trail , as his name said this orb provides you a colorful trail only for cosmetic purpose also that orb doesn't have timer.

     

    1.2.2 POWER UP'S

    MANNPOWER:When you beat the map you can find doors with a mix of powers like , Minicrits , speedboost , shield , anticrits, etc

    POWER PLAY: when you beat the map you will find powers you can actually get if you are admin for example : Crits , uber , merasmuss, godmode , etc

    MODIFICATORS: Those powers modify your gamplay for example : Making you huge with 10x heal with thridperson also you can find this in tiny version

    1.2.3 END TRIGGERS AND JAIL ZONES 

    SNIPER BOX(SB): It's a area pretty far to kill someone with shotgun but pretty good for snipers , sniper boxes are usually round by fake walls

    FAKE WALLS(FW): Fake walls are walls you can shoot through but the textures are unidirectional that means the person in jail can not see you 

    CONTROL ROOM(CR): It's a room or just a panel of buttons you can push like : kill buttons, sentry button , free button , trap button, etc.

    CEILING FAKE FLOOR(CF): Similar to the sniper box but instead of walls the fake walls are the floor.

    TRIGGERS(TR): Just door teleports to go through the map without surfing for example : Spawn trigger , Top Trigger , Sniper box trigger ,etc.

     

    1.3 SURF TYPE

    LINEAR: It has a start and End if you fell down you will be telepor at the jail

    BILINEAR: It Looks like Arena but It has linear Section and end some of bilinear maps have jail

    ARENA: Doesn't have Jail or end , in this kind of maps only your surf skills can help you to survive. 


     

    1.4 SURF MAP TABLE

    MAP TIER CLASS TYPE END JAIL CREATOR
    Surf_snow_arena 0 2 Arena No END No JAIL Panzerhandchud
    Surf_air_arena 0 2 Arena No END No JAIL Panzerhandchud
    Surf_Entrance 0 2 Arena No END No JAIL ::Egan::
    Surf_BigLoop 0 3 Arena No END No JAIL Scracth
    Surf_Swift 0 3 Arena No END No JAIL F1r3t4ail
    Surf_Frictional 0 2 Arena No END No JAIL Felix
    Surf_agrumes 0 3 Arena No END None Black Shadown
    Surf_Revolution 0 3 Arena No END No JAIL Panzerhandchud
    Surf_CongoBlack 1 7 Linear None TR,SB WES DT
    Surf_Dusty_Roads 1 2 Linear None TR Rebell
    Surf_Japan 1 7 Bilinear Client TR,SB,FW MonkeyDie
    Surf_Mesa 1 1 Linear Credits No JAIL Arblarg
    Surf_Toast 1 8 Linear None CF,TR RYAN S
    Surf_Codeprotected 1 5 Linear None CR,FW Unknow
    Surf_Utopia_v3 2 1 Linear Orb(pdh) SB,FW,TR,CR Panzerhandchud
    Surf_Crazy_Frog 2 1 Linear None SB,TR ::Egan::
    Surf_minuet 2 1 Linear Orb(pdh) FW,TR Nappa
    Surf_Monsterween 2 2 Linear Orb(pdh) FW,TR,CR ::Egan::
    Surf_Horizon 2 1 Linear Orb(pdh) CF,CR kompile
    Surf_Pulse  2 1 Bilinear Orb(pdh) FW Panzerhandchud
    Surf_overlook 2 1 Bilinear Modificators TR,CR ::Egan::
    Surf_Quacks 2 1 Bilinear Modificators CR Kraex & Yellow
    surf_Overcast 2 1 Bilinear Power Play TR,FW,SB,CR ::Egan::
    Surf_Surf None 1 Bilinear Power Play TR,CR Kraex
    Surf_lullaby 3 1 Linear None SB,TR Nappa
    Surf_prelude 3 1 Linear Orb(pdh) TR Nappa
    Surf_Telstar 3 1 linear Client TR,CR,SB Kompile
    Surf_Rebound 3 2 Linear Orb(CT) TR,SB,FW,CR Kompile
    Surf_Rainbow 4 1 Linear None TR,CF,FW,SB,CR Xenophenous
    Surf_blackout 4 1 Linear Orb(pdh) TR,FW Nappa
    Surf_Torrent 4 1 Linear MannPowers None ::Egan::
    Surf_halloween 4 1 Linear MannPowers SB ::Egan::
    Surf_Tensile 4 1 Linear Orb(gm) FW,TR Felix
    Surf_Lament 4 1 Linear Orb(pdh,CT) TR,SB Nappa
    Surf_twilight 4 1 Linear Orb(pdh,CT) TR,SB,CR Nappa

     

     

    2 Codes

    TIER 1

    SURF_CONGO_BLACK:2013
    SURF_YEAR3000 : 2514376
    SURF_TOAST_REDONE : 872591
    SURF_AKAI_FINAL : β Ω π α
    SURF_THRILLER_V2 : 34816

    TIER 2

    SURF_HORIZON : 61287
    SURF_MEISTER_3V_FINAL2 : GREEN LIGHTS * 2 + 6 = 3 NUMBERS ADDED YOU WILL PUT IN
    SURF_MINUET_VP1 : [ 2 ]
                 [3/5]     [4/6]
            [   ]     [   ]
                 [ 1 ]
    SURF_PEPPERMINT : 8675309

    TIER 3

    SURF_PRELUDE_B3P : 87629
    SURF_REBOUND : 64128
    SURF_TELSTAR : RANDOM
    SURF_LULLABY : CROSS TO THE DOOR WITH THIS SYMBOL TWICE [♪-←-↑-→-] 
                   

    TIER 4

    SURF_BLACKOUT : 10374
    SURF_LAMNET : 34715
    SURF_RAINBOW : DARKBLUE,YELLOW,RED,LIGHTBLUE
    SURF_TENSILE : 15624
    SURF_HALLOWEEN : 0143
    SURF_TWILIGHT : 4213

    3 Secrets And Map Details

    3.1 Surf_Horizon 

    TIER 2
    LENGHT SHORT
    RAMP COUNT* 7
    MAX TIME 45 SEC
    MIN TIME 31 SEC
    MEMORY 37%
    JUMP ACCURACY 68%
    RAMP ACCURACY 40%
    MIN VEL (last ramp) 527%

     

    ZONE PICTURE
    Blue spawn/Fake wall behind 20180314112357_1.thumb.jpg.8a4e6bf683d838c41e75d79578130e83.jpg
    First Checkpoint 20180314112445_1.thumb.jpg.4693432ba5bf804ce82fd51213d7a610.jpg

    Second Checkpoint

    "Normal End"

    20180314112457_1.thumb.jpg.5e14d13cf257a58c746aa4664d0b1a29.jpg
    Pro End 20180314112612_1.thumb.jpg.b0cc8f251e37837f747060c83f7fbc86.jpg
    Hidden End 20180314112640_1.thumb.jpg.d17f2be0c70a077a83a28d703688be0a.jpg
    Hidden Trigger/Telepor behind spawns 20180314112551_1.thumb.jpg.49c48c52e443b33143b9a82c32d9da44.jpg
    Pro End Exit 20180314112654_1.thumb.jpg.06873ebd70f41c8a8dff770c1d01d0ae.jpg
    Jail 1 20180314113606_1.thumb.jpg.1605247b4598803396575f58afc85279.jpg
    Jail 2 20180314113629_1.thumb.jpg.da912533e8b8221df2f468ced4d8da5c.jpg
    Buttons /sentries and free button  20180314113830_1.thumb.jpg.8129704cbe6afa0c17e1558f752230b2.jpg


    3.2 Surf_Rainbow

    TIER 4
    LENGHT HUGE
    RAMP COUNT* 38
    WHITE PART RAMP COUNT* 13
    MAX TIME 1:56 
    MIN TIME 1:35
    MEMORY 76%
    JUMP ACCURACY 90%
    RAMP ACCURACY 90%
    MIN VEL (YELLOW HUGE RAMP) 388%
    MIN VEL (BLUE PART) 180%

     

    ZONE PICTURE
    Blue/Red spawn 20180314120534_1.thumb.jpg.f4085e6aac2743ce73c2462a2d9fc7a0.jpg
    First Checkpoint 20180314120736_1.thumb.jpg.38d8783f097a87b2a1d9abc19a54758e.jpg
    Second Checkpoint 20180314120756_1.thumb.jpg.63b91790cfc63c4b01f75d5f5756050d.jpg
    Third Checkpoint 20180314120842_1.thumb.jpg.a5fe67325811f62221cc345baaa8af68.jpg
    TRIGGER ? 20180314120845_1.thumb.jpg.2037ce5e65f0e34083c3146c3377a4b5.jpg
    White Part 20180314120925_1.thumb.jpg.744dd5803ba2c159c76526e72af5180a.jpg
    Normal End (Surfing your team part) 20180314120945_1.thumb.jpg.1ebea54a53f7d716332f2e3b4e793908.jpg
    Secret End (Surfing enemie's part) 20180314120631_1.thumb.jpg.8c04caeffb6579490c5c422494cc0109.jpg
    HIDDEN BUTTON surf_rainbowhidenbutton.thumb.png.2e59faf81e113662798a0e2348999068.png
    Gaben Room 20180314120559_1.thumb.jpg.3332d979a3e686d597d5d10b264f9de0.jpg
    Behind spawn 20180314120542_1.thumb.jpg.ebe5c7eebbfab820ce23b34b9a358250.jpg
    Sniper Box 20180314120550_1.thumb.jpg.d35421fb7e322e4952f07a94f53905b9.jpg
    Jail 1 20180314120713_1.thumb.jpg.8b8021a12bf7b6eeea58c3c757ba800e.jpg
    Jail 2 20180314120719_1.thumb.jpg.5bf093055d7e0a101b1334b0b8937c1a.jpg
    Jail 3 20180314120706_1.thumb.jpg.6c3cc3fdfda7fc0cc4fc4fc47f550bfa.jpg
    Secret trigger 1 20180314120657_1.thumb.jpg.e3bf2bca2348caf3d78795328087652d.jpg
    Secret Trigger 2 20180314120821_1.thumb.jpg.2d34231ef7bbf82193ddce11776276f3.jpg

     

     

    3.3 Surf_Telstar

    TIER 3
    LENGHT LONG/SHORT
    RAMP COUNT* 23
    RAMP COUNT* (shortcut) 10
    RAMP COUNT * (code) 3
    RAMP COUNT* (wiggle) 1
    MAX TIME 1:26
    MIN TIME 1:20
    MAX TIME(shortcuts) 43
    MIN TIME(shortcuts) 35
    MEMORY 60%
    MEMORY(shortcuts) 25%
    MEMORY(Code) 80%
    MEMORY(wiggle) 46%
    JUMP ACCURACY 60%
    JUMP ACCURACY(shortcuts) 32%
    JUMP ACCURACY(Code) 91%
    JUMP ACCURACY(wiggle) 37%
    RAMP ACCURACY 87%
    RAMP ACCURACY(shortcuts) 53%
    RAMP ACCURACY(Code) 86%
    RAMP ACCURACY(wiggle) 84%
    MIN VEL (last ramp)  547%
    MIN VEL(last ramp shortcut) 507%
    MIN VEL(last ramp code) 450%
    MIN VEL(last ramp wiggle) 402%

     

    ZONE PICTURE
    Blue/Red Spawn 20180315100633_1.thumb.jpg.1348ff845ea925494cd89a2c0c9d2a79.jpg
    First Checkpoint 20180315100707_1.thumb.jpg.bd16cb461fd1a40785e85d89aff821c4.jpg
    Second Checkpoint 20180315100736_1.thumb.jpg.114579b57344b1edbc3e5d55f13a340d.jpg
    Third Checkpoint 20180315100833_1.thumb.jpg.945cbb361912a983565e0fc12b1d7d79.jpg
    Code Area (Crits) 20180315100933_1.thumb.jpg.548e5604027571e35f1a131177ec5c10.jpg
    End 20180315100838_1.thumb.jpg.09f69d83c19428eb5b44ab4e8b4250b2.jpg
    Wiggle door 20180315100822_1.thumb.jpg.f16a88145f99554350959801d462c81a.jpg
    Wiggle Surf 20180315101045_1.thumb.jpg.ab542133289448ea918b2f26db21c068.jpg
    Wiggle end (Beast/Crits+uber) 20180315101004_1.thumb.jpg.1211a64b8714276e6d7170857612e026.jpg
    Jail 1 20180315101100_1.thumb.jpg.c5282f3b1a417307f45c2dd48a53d6e1.jpg
    Jail 2 20180315101105_1.thumb.jpg.4dc5bacde3c596359f95a1c4cb33821f.jpg
    Jail 3 (skeletons button) 20180315101109_1.thumb.jpg.756f42f62e6f19b6d5641ef06a881de3.jpg
    Sniperbox 20180315101138_1.thumb.jpg.80613d09c3ddeeec78eabbbd33a9c539.jpg
    First Shortcut 20180315101353_1.thumb.jpg.019ee3e83b4e11c36151a71267baf057.jpg
    Second Shortcut 20180315102147_1.thumb.jpg.3d447ea49d6ca7762cf2daba472ec318.jpg
    Third Shortcut  20180315101249_1.thumb.jpg.42abe582a1c6a5788d9acbfc56fe89f9.jpg
    Secret Trail (crits+uber 30 seconds) 20180315101319_1.thumb.jpg.4a08ed612b67314dbea5a778d9d6fcc8.jpg
    Secret Jail chekpoint 20180315102258_1.thumb.jpg.c60cac9516207df88ea67d50d7122b1d.jpg

     

    3.4 Surf_Meister

    In progress

    3.5 Surf_Tensile

    In progress

    3.6 Surf_Prelude

    In progress

    3.7 Surf_Lamnet

    In progress

    3.8 Surf_Overcast

    In progress

    3.9 Surf_Overlook

    In progress

    4 Ramps

    In progress

    5 How to play

    In progress

    6 Credits

    This guide was made by Vacindak

    It's a remake for my previous guide

    Thanks for read and helping me in this guide and my previous one.

    Especial thanks to Nutty , Sancock , supreme , Joylek Rodo and more people.

     

     

     

     

     



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