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Showing content with the highest reputation since 12/25/10 in Records

  1. 6 points
    Lithium

    CS:GO Donation Information

    Donate here! Donating for CS:GO can get you credits which you can use to buy in-game items, such as sprays, auras, trails, chat colors and more! You can also donate to receive custom items for Hub that only you can use! For more information on Hub click here. After donating, please contact @Lithium (Steam), @Bleed (Steam), or @virr(Steam or discord: virr#0001) to give you what you paid for. One-Time Purchases When donating for one of these, please make the donation message what you are buying and for what division. These purchases do not count towards the donor tier listed below. Credits - $1 -> 1000 credits (min $1) Note: Purchasing credits on the forums is currently not available, but will be restored eventually. In the meantime, you can donate to receive credits on the CS:GO servers, but you must contact one of us listed above to give you the credits. Chat Tags - $2 You can choose the text and color (from any of the chat colors available in store) for a custom tag in chat. You will be allowed to request changes to this for 24 hours, after which you must pay an additional 1$ for changes. Custom tags must follow our guidelines and be appropriate, and we recommend you contact a higher-up before donating to ensure your tag is acceptable. Auras - $10 Note: Donating for auras may be removed at a later date if it doesn't work out well (all auras will be kept if this happens). In addition, it may take a while for us to create your aura and add it onto the server (possibly several weeks). The aura will be a basic custom aura in game, in the style of one of our CS:GO team auras with a custom image of your choosing (the image must adhere to our guidelines, and cannot be anything inappropriate). As with tags, we recommend you contact a higher-up before donating to ensure your image is acceptable. Donor Tiers Currently, we only have one donor tier. More will likely be coming soon. Anyone who has Sponsor or a equal or greater for TF2 may get these powers as well, upon request; anyone who has donated for CS:GO can also get equivalent donor perks in other divisions as well. Donor - $20 Access to [Donor] chat tag Animated Fornite Emotes - !emote Gif says it all. Hitmarkers - !hits Shows Fortnite-style hitsplats when shooting players. Can be toggled on or off. RStext - !rstext Runescape-style yellow chat above your head! Can be toggled on or off, if you're trying to be sneaky. Emotes - !emoji, !twitch Twitch emotes pop up over your head when you use them in chat! Emotes currently available: ANELE gachiGASM HeyGuys Jebaited KappaPride LUL MingLee WutFace 4House FeelsBadMan forsenE HYPERBRUH OMEGALUL PagChomp TriHard LULW PepeHands Additional Store Items Donors are also able to purchase hub items that normal users cannot. These are indicated in the in-game store menu with a [D]. Markers (Jailbreak only) Orange Gold Lime Teal Light Blue Purple Pink Auras Vortex: Black, Blue, Cyan, Green, Orange, Pink, Purple, Red, and Yellow colors available Grenade Trails Orange Gold Lime Teal Light Blue Tracers Orange Gold Lime Teal Light Blue Skin Colors Orange Gold Lime Teal Light Blue Pink Purple
  2. 4 points
    virr

    TF2 Admin Handbook

    Server Staff! Moderator [xG:M]: Watches the servers, makes sure there are no rules breakers, helps to keep the servers nice and controlled. Has the 5 main commands: mute, gag, slay, kick and ban. Can use !admin to see more usable commands. There are also Probationary Moderators, which only have the essential commands. Probationary Moderator comes with a much stricter tolerance for following the rules/abuse. Administrator [xG:A]: Simply put, a more trusted moderator. Has all the same commands and responsibilities as a moderator does, but is the more experienced and trusted staff when compared to moderators. Has the 5 main commands: mute, gag, slay, kick and ban, along with several other commands that moderators do not have access to. Admins have also got the power to permanently ban someone from our servers. Can use !admin to see more usable commands. Server Leadership Division Manager [xG:DM]: Helps run the division outside the servers. While watching over the servers like moderators and admins do, they must also control the forums and discord. Division managers decide if a person should be un-banned, promoted, demoted, etc. Has all the commands admins do and a few additional commands. Division Managers do not get access to all of the commands, however, certain commands are reserved for Division Managers and higher only, such as sm_map. Division Leader [xG:DL]: One of the more important positions of a division. A division leader does exactly what a division manager does, but has one main difference between each other. Division leaders have access to the servers. That means they can fix the servers, add plugins to the servers and do what they please to them. Responsibilites and tasks of either of these positions may vary, communicating with each other makes it easier to fully cover all of the division's tasks outside of the servers. Community Leadership Community Manager: [xG:CM] This rank is higher than any division-specific rank. Typically, CM's will also have all the powers of a Division Leader, but are also involved in clan-wide decisions and changes Co-Leader: [xG:C] OR [xG:CL] This is the highest rank in the clan, and are tasked with the management of the entire clan. To see an updated staff roster, click here! Staff Expectations Discord Staff are required to join the xG Discord in order to recieve calladmins. Being active in the discord itself is encouraged but not required. Activity requirements As a result of our intentions for you all to enjoy yourselves as much as possible, we have decided that there will be now hour requirement anymore, but a guideline of approximately 10 hours every 2 weeks. Not reaching this will not result in any further action, though repetition will likely result into warning or demotion. Staff members must show respect when dealing with players Although some people are incredibly hard to deal with, as a staff member you must treat others with respect. Starting to disrespect rule-breakers or even harassing them will most likely result in a removal of your powers and possibly a ban. Players should know why they were punished When punishing a player, make sure you let them know exactly why they have been punished. If they continue to ask about it, please go into more detail and explain to them that if they would like to protest their ban then to make a ban protest here. Staff should wear their tags when playing on the servers at all times Going undercover is allowed, but do not stay undercover for long periods of time or when other staff members (wearing tags) are on. This should only be done if there are complaints or a calladmin request of a specific person breaking rules when no staff member is on. You obviously do not have to wear your tags when you're playing a different game or on different TF2 Servers, only if you play on xG servers. Staff should remain unbiased and try to not show any favoritism Staff should be something like a third unbiased opinion on things. Showing favoritism to certain players will result in a removal of your powers. Staff shouldn't deal punishments based on the words of other players Unless you saw an offender breaking rules yourself, you should not do anything about it. Staff must have their game details and active hours in the past 2 weeks visible to the higherups In short, make sure that you don't have a private profile and the privacy setting about "game details" is set so that the higherups can see them. Offer To Middleman A Raffle If a player wants to raffle away an item or play a game that involves gambling or an entry fee, you are encouraged to put yourself forward and middleman for them as a trustworthy individual to avoid the potential of scamming to occur Abuse and fun commands Abusing your powers is forbidden. Abusing is doing something for your own personal gain at the expense of the people in the server and doing things just because of your position. This can include but is not limited to: Banning people you hate for no reason at all Killing people while in god/buddha mode Slaying everyone in any server for no reason Using any of your commands against random people that don't deserve it Going against/breaking our own rules While we strictly prohibit negatively influencing a players game with your powers, there are a few commands that make the game a more fun experience for everyone. In order to use these commands on everyone, you must start a vote that has to pass with at least 70% to make sure the majority of the server agrees with it. Please try to not spam votes. How to make a proper punishment Warn, then slay/mute (sometimes optional), then kick, then ban [WSKB] When you get to the point where you have to ban them, make sure to use your common sense for how long the ban should last. Don't permanently ban a guy for mic spamming. Mute him and if he continues ban him for a few hours. However, using the WSKB approach isn't always required. For certain situations you can instantly ban for situations like: Abusing !calladmin (A day ban) Majorly intending to troll the entire server (A day ban) Hacking (Permanent) Mass freekilling (Permanent CT ban) Mass freekilling then leaving the game (Permanent) Ban Decay: Do not go onto the next step for bans if there is a gap of a year or above since their last ban, related or not. For donator abuse: Warn -> Kick -> Day Ban -> Warn -> Week Ban + Removal Of Powers. Inform higherups when possible to remove powers swiftly. If someone has a day ban for bodyblocking and abuses their powers, do not kick them and then jump to a week ban. Ban decay DOES affect donator abuse. Do NOT skip steps. We now do extended comms bans. If a player is doing something on mic or chat, but without bad intentions, use the appropriate ban method (gag/mute/silence). For example, bad mic. Follow 30 minute comms ban -> 1 day -> 1 week -> 1 month -> perm. If a user has a previous ban for one of these reasons, go to the next time level but with a comms ban instead of a server ban. However, if a player is communicating with malicious intent, follow standard procedure. (warn -> gag/mute/silence -> kick -> ban) We heavily encourage using /silence if the user can break the same rule in both communication methods. Important: Following protocol for punishments are important (Standard: Warn > Mute/Gag > Kick > Ban)! You should follow these steps as it is the best way to handle issues. However there is times that you can skip a few steps. For example: If a player is breaking multiple rules (ex: exploting and spamming), then you are able to jump to kicking the player from the server. If the user returns to the server and resumes doing what he was doing to get kicked for, then you should follow up with a ban. Note: If you feel as though a situation can be resolved without punishment, or a lesser punishment can reach the same conclusion, use it. Our intention is not to punish players who break rules, but more so to keep the game fun for everyone by preventing the problem occurring again. Note: If something is happening that isn't negatively impacting the experience of the server (such as saying a common phrase outside of the English language), please try to be less strict about it. Follow normal ban procedure if necessary, but as a whole, don't just nitpick situations that really aren't a big deal. As mentioned before, our intention is for everyone to have a good time. Not to see who can ban the most people. It is up to your jurisdiction to decide on what is too strict and what is not. Hacking/Cheating You can only ban a hacker if either evidence (demos, screenshots of malicious activity, etc) is included and substantiated. If unsure, ask for help from another staff member. If the evidence is substantiated, it is a PERMANENT ban. Sprays, Avatars and Customizable items We're gonna use an inappropriate spray as an example. If someone sprays their spray, you need to issue a warning and let them know that their spray is not allowed on our servers. You can remove their spray by typing /removespray while facing the spray. If they spray it again, you can kick them and remove their spray again. If they rejoin again and spray their spray again, you can issue a short ban (i.e one hour) and remove their spray again. If they come back after an hour ban and spray the same spray again, you can remove the spray again and issue a one-day ban. If they come back after a one-day ban and spray the same spray again, you can remove the spray again and issue a one-week ban. If they come back after a one-week ban and spray the same spray again, you can remove the spray again and issue a one-month ban. If they they do it again after a whole month of being banned, you can remove the spray again and permanently ban them. TL;DR: Warn + Removal of spray -> kick -> hour ban -> day ban -> week ban -> month ban -> perm The rule for customizable images on the servers for the most part covers the majority of what would not be allowed to be shown, but even then there will always be cases where something that is borderline will come into question if the rules allow it or not. Below is a short list of common obscurities that would not be allowed. Sex toys or anything that appears like literal genitalia Nipple bulges Outlined genitalia/camel toe Exposed butts Semen Remember you always have jurisdiction to step in for the betterment of the server even if the issue at hand isn't something explicitly stated within the rules. If a spray is going to disgust, offend, or otherwise disturb the server as a whole or any large amount of peoples, that is not a spray which should by any means be allowed to be used. Server commands and more! Refer to the following part of the guide if you forgot a certain command or if you are new! The commands listed can be used by either putting ! in front of it, or a /. Using ! will make the command typed show up in chat, while the / will hide it. EX. /mute or !mute. All of these commands can be accessed in the admin menu. Chat messages Staff has special commands available for chat to make communicating with people on the server easier. All Chat Used to send a message to all players on the servers. Easy way to distinguish yourself from other players as a staff members, so please use it when warning and for other staff related discussions. To use it, type in normal chat "@" followed by your message. Private Chat Used to send private messages to once certain user. To use it, type in normal chat "@@" followed by the players name, and then the message. Admin Chat Admin chat: Used to communicate with the administration currently on the server. Can be used by both regular users and staff members. Regular users will not see what others will type into this chat, but the staff members can. Can be used by typing @ at the beginning of your message and in team chat. Admin Menu Usage: sm_admin This brings up a menu where you can access most of the commands (ban, kick, teamswap, etc.). This is handy if you forget some of the commands, but most of the time it's easier to just use the commands in chat. See here: Ban Ban: Ban is used to keep a user locked out of a server for a certain amount of time. The time of a ban is measured in minutes. Usage: sm_ban [name] [time] [reason] 1 hour = 60 minutes 1 Day = 1440 minutes 1 Week = 10080 minutes 1 Month = 43829 minutes Teamban Teamban is a jailbreak only rule, which bans a user from a team on the server. Usage: sm_teamban [name] [time] [reason] Kick Kick can be used to kick a specific person out of the server. Usage: sm_kick "name" "reason" Slay Slay can be used to kill a certain user on the server. Make sure to tell the user why they were slayed. Usage: sm_slay "user" Vote Vote can be used to make a vote (quite obviously). It can just be a simple vote that's outcome doesn't affect anything or it could affect something. It could burn all, slay all, etc. If a Yes/No Question, No ALWAYS goes first and Yes must receive a 70% or higher vote. You can only have a maximum of 5 choices with vote. Usage: sm_vote "question" "option 1" "option 2" etc... Who Who can be used to figure out who is a staff member on the server. sm_who "user" -> See if a specific person has staff/donator powers sm_who --> See if any staff member or donator is online Stealth Will make you Invisible to anyone on the server. Usage: sm_stealth Targeting In order to use these commands on other players, you'll need to know how to target them. Typically, in the commands listed above, you can replace <player> with a fragment of their name. For example: yields . Sometimes, this won't work, if two players have the same name or have untypable characters in their name. In that case, simply type status in your console. This will provide you with a list that looks like this: First, you need to find the player you want to target, and find their userid - the first column. Then, you can type the command followed by #userid. For example: . Here is a list of various default targeting methods available in SourceMod. #steamid - Matches by Steam ID. If you use colons :)), you must enclose in quotes. Otherwise, you can use an underscore (_) instead. Examples: "#STEAM_0:1:4433", #STEAM_0_1_4433 #<name> - Exact name match after the # sign. @all - All players (available on most commands). @bots - All bots (available on most commands). @alive - All alive players (available on most commands that accept alive players). @dead - All dead players (available on most commands that accept dead players). @humans - All non-bot players (available on most commands). @aim - Current player the admin is directly aiming at. @me - Target self. @!me - Target everyone but yourself. @red - All RED team members @blue - All BLU team members Note that name matches occur last, "magic targets" (such as # and @) are processed first. This means that "@all" will target @all players, even if there is a player named "@all". You should target "#@all" instead. How to get staff There are two ways to get staff. You can either earn it or you can create a moderator application here. Earning staff: Basically higher ups pick you. They will take you into consideration if they see you a lot on the servers and consider you mature enough. Moderator Applications: To submit a moderator application, click here. However, you should read through these guidelines first. Both of these ways require you to be active on Discord, the forums and TF2. You are expected to be mature enough to handle a position of power.
  3. 2 points
    Lithium

    CS:GO Staff Manual

    STAFF RANKS This is a list of all the ranks available for staff, and what duties and powers come with the ranks. Server Staff Moderator (xG:M) - A mod is the lowest level of staff on our servers. They are, essentially, an admin-in-training. Mods have access to the most basic admin commands - chat messages, kicks, slays, mutes, gags, silences, teambans, and non-permanent server bans. Moderators are expected to enforce the written rules, and ask higher-up staff members on any questions or disputes. There are also Trial Mods or Probationary Mods, who have identical powers to standard mods, but comes with a much stricter tolerance for following the rules/ abuse. Administrator (xG:A) - Admins are the second rank of staff on xG servers. In addition to the mod powers, admins are able to call votes and permanently ban players from the server. Admins have usually been around xG for a while, and are typcially more active on the forums and/or Discord. Admins are generally permitted to be more flexible when interpreting the rules, as they are more trusted members of the community. Server Leadership Division Manager (xG: DM) - Division managers are the lowest leadership rank. Typically, they are tasked with managing the forums, including member and staff applications, although their powers and duties can vary depending on the individual's knowledge and skills. They have access to all server powers and access to forum and discord moderation powers. They are involved in promo/demo discussions, and are permitted to make minor adjustments and decisions regarding rules as they see fit. Typically, there will be no more than 2 DM's at a time. DM's also have the ability to edit bans or unban players that were mistakenly banned. Division Leader (xG: D) - Division leader is the highest rank within the CS:GO division. Similar to Division Manager, a DL's responsibilities may vary. They are given server access, and often add maps, plugins, or other content to the server. Similar to DM's, there will typically be no more than 2 at a given time. Community Leadership Community Manager (xG:CM) - This rank is higher than any division-specific rank. Typically, CM's will also have all the powers of a Division Leader, but are also involved in clan-wide decisions and changes. Co-Leader (xG:C) - This is the highest rank in the clan, and are tasked with the management of the entire clan. STAFF EXPECTATIONS We hold our staff members to a high standard, and expect that they should follow our guidelines. Staff members must be active on the servers. This doesn't mean that you must play every day, or that there is a required number of hours per week you need to be active. However, if you are not on the servers for any significant amount of time over a few weeks, you will likely lose your powers. (If you know you will be inactive, you can notify higher-ups and we will usually give some flexibility. However, if you're inactive for an extended period of time, you may be demoted regardless) Staff members must follow the rules. This should go without saying, but staff members should not break the rules or encourage others to do so. This will result in a loss of powers, and possibly a ban. Staff members should be respectful when dealing with players. Treating other people with disrespect or harassing players is completely inappropriate as a staff member, and will likely result in a removal of powers. aboose of powers is strictly forbidden. aboose of ANY form is not tolerated and will result in an immediate loss of staff. This includes, but is not limited to: slaying, banning, or kicking players for no reason; banning for excessive lengths of time, unnecessary use of allchat, unmuting yourself as a T at the beginning of a round, etc. Players should know why they were punished. When punishing players, warnings should be given before or explanations after they were slayed/muted/gagged. Staff should wear their tags at all times when on xG servers. Going undercover is allowed, but do not stay undercover for long periods of time or when other staff members (wearing tags) are on. This should only be done if there are complaints of a specific person breaking rules when no staff member is on. Staff should show no bias in their dealings with players. Different punishments for different situations is understandable, but you should under no circumstances show favoritism. Staff shouldn't deal punishments based on the words of other players. If you didn't see it happen, then don't do anything. SERVER COMMANDS New staff members should learn these commands, and refer to this if you forget one. Chat Message Commands Admins have special commands available for chat to make communicating with people on the server easier. All Chat All chat is a way of distinguishing yourself as an admin in chat to all players. To use it, type in normal chat "@" followed by your message. For example, would come up as to all players. Admin Chat Admin chat is similar to all chat, except only admins can see it. To use it, type in team chat "@" followed by your message. Using the previous example, admins would see . All players can type in this chat, so players have a way of directly talking to admins. Private Chat Private chat is a way to message a specific player privately. To use it, type in normal chat "@@" followed by the players name, and then the message. For example, typing shows to you and the other player. Note: We can see in our logs what you have typed here, it is not completely private. Command List Commands have a prefix of either an "!" or "/" when typed in chat, or "sm_" when typed in console. For simplicity, all commands here are listed with their console prefix. Admin Menu (sm_admin) Usage: sm_admin This brings up a menu where you can access most of the commands (ban, kick, teamswap, etc.). This is handy if you forget some of the commands, but most of the time it's easier to just use the commands in chat. Seen here: Slay (sm_slay) Usage: sm_slay <player> Kills a player. The most common punishment for minor violations. You can also use sm_smite <player>. Slay Next Round (sm_slaynr) Usage: sm_slaynr <player> <number of rounds to slay> Automatically slays a player for the next number of rounds specified. Only available on jailbreak. Reset Slay Next Round (sm_resetslays) Usage: sm_resetslays <player> Stop the player from being automatically slain. Only available on jailbreak. Ban (sm_ban) Usage: sm_ban <player> <time> <reason> This bans a player from the server for the time specified, with the given reason. Ban Disconnected (sm_bandisconnected) Usage: sm_bandisconnected <steamid> <time> <reason> This bans a disconnected player from the server for the time specified, with the given reason. Teamban (sm_teamban) Usage: sm_teamban <player> <time> <reason> Similar to ban, but bans a player from CT. Only available on jailbreak. Kick (sm_kick) Usage: sm_kick <player> Kicks a player from the server. Mute (sm_mute) Usage: sm_mute <player> Prevents a player from using their microphone. Useful mostly for micspammers. Use sm_unmute <player> to remove a mute. Gag (sm_gag) Usage: sm_gag <player> Prevents a player from using text chat. Use sm_ungag <player> to remove a gag. Silence (sm_silence) Usage: sm_silence <player> Gags and mutes a player. Use sm_unsilence <player> to remove a silence. Identify / Who (sm_who) Usage: sm_who, or sm_who <playername> This gives you a list of players on the server and their admingroups, or prints it for only a specific player. For all players: For a specific player, it will look something like this: Abort LR (sm_abortlr) Usage: sm_abortlr Cancels the currently active LR. Only available on jailbreak, and should be used if an LR was mistakenly selected or has broken. Reset Bounty (sm_resetbounty) Usage: sm_resetbounty Opens a menu to reset a bounty. Swap Team (sm_swapteam) Usage: sm_swapteam <player> Swaps a player to the other team. On jailbreak, you can only swap people off of CT. Open Cells (sm_open) Usage: sm_open Opens cell doors on the map. This should only be used if cells need to be opened due to no CT's or if CT's refuse to open cells after it is a freeday. Only available on jailbreak. Targeting Players In order to use these commands on other players, you'll need to know how to target them. Typically, in the commands listed above, you can replace <player> with a fragment of their name. For example: yields . Sometimes, this won't work, if two players have the same name or have untypable characters in their name. In that case, simply type status in your console. This will provide you with a list that looks like this: First, you need to find the player you want to target, and find their userid - the first column. Then, you can type the command followed by #userid. For example: . Here is a list of various default targeting methods available in SourceMod. #steamid - Matches by Steam ID. If you use colons :)), you must enclose in quotes. Otherwise, you can use an underscore (_) instead. Examples: "#STEAM_0:1:4433", #STEAM_0_1_4433 #<name> - Exact name match after the # sign. @all - All players (available on most commands). @bots - All bots (available on most commands). @alive - All alive players (available on most commands that accept alive players). @dead - All dead players (available on most commands that accept dead players). @humans - All non-bot players (available on most commands). @aim - Current player the admin is directly aiming at. @me - Target self. @!me - Target everyone but yourself. @ct or @cts - All Counter-Terrorists @t or @ts - All Terrorists Note that name matches occur last, "magic targets" (such as # and @) are processed first. This means that "@all" will target @all players, even if there is a player named "@all". You should target "#@all" instead. We have a few custom targeting methods on our servers as well, useful for certain situations. @namechanger - targets the person who changed his name last. @mostnamechanges - targets the person with the most name changes on the current map. PROMOTION GUIDELINES There are a number of requirements for promotion, as well as several things you can do in order to increase your chances of getting promoted. You do not have to make an application in order to be promoted, but you can if you wish. To Moderator In order to make an application for moderator, we require that you have at least: 20 hours on the CS:GO servers 50 forum posts Meet the general requirements listed here Players who do an good job of knowing the rules, helping other players, and who show exceptional maturity may be promoted to moderator without making an application. If you want to increase your chances of becoming a mod: Be active on forums and Discord. While not required for moderators, this is the easiest way for us to get to know you, and it's a sign you're dedicated to the community. Make sure you know the rules. Chances are, if you don't have a decent knowledge of our rules, you won't get promoted. Be kind and helpful to other players. Helping others on the servers is a good sign of maturity, and a great quality for staff. Players who do an good job of knowing the rules, helping other players, and who show exceptional maturity may be promoted to moderator without making an application, To Admin For a mod who wants a promotion, there are a few things you can do to help you get promoted: Be very active on forums and/or Discord. This is essentially required to be promoted, as we need to know that you are easy to contact and dedicated to this community. Know the rules thoroughly and help new people learn them. We expect more from admins, and we want to make sure that they can deal with any situations that might arise. To Higher Staff Promotions to any higher rank generally require a staff member to be an exceptional member of the community, showing maturity and knowledge of the community. We also look for people who are knowledgeable about server administration, including mapping and plugin creation, although these are not requirements.
  4. 2 points
    Krampus

    xG Freak Fortress 2 Guide

    xG Freak Fortress 2 General Goals Players: Work together to kill the boss in the time given Hale: Kill all of Red Team or capture the objective in certain circumstances Weapon Modifications All Mediguns: All mediguns are given the stats of every medigun put together including kritz, full uber, and the ability to move with the player for all launches, such as rocket jumping (Doesn’t copy the speed of script added plugins, such as hyper heavy) 75% ubercharge rate 50% max overheal Weapon holsters 25% faster Uber duration increased by 4 seconds Deploys 25% faster Flare Gun/Detonator: Both are set to have the same stats, only minicrits for hitting burning enemies even if it is stock flare gun Has 220% self damage force (Greater Flare Gun Jumps) +33% damage to self Any Syringe gun, Crusader Crossbow: For all syringe guns in the game you are given 5% uber for ever needle landed on the boss For the crusader crossbow you are given 15% uber for every arrow landed on the boss Crusader Crossbow is always given permanent full crits Jarate/Mad Milk: When hit with either one of these the boss loses 8 points of rage Fan o’ War: Removes 5 points of the hale’s rage Short Circuit: Using right click to shoot out the energy ball will stun the boss if he is to come in contact with it. Crit-a-Cola: Gives full crits instead of minicrits Minicrit Weapons: Stock pistol and every type of revolver is given minicrits throughout the game All rocket launchers give minicrits when impacting bosses who are launched by a player into the air Grenade launchers are given permanent minicrits if you have a shield equipped Melee Weapons: All melee weapons are given full crits throughout the game Battalion's Backup: Heavily reduces the boss’s damage, allowing the player and nearby teammates to be hit by the boss multiple times (depends on the boss) Demoman Shields/Razorback: Absorbs one attack from the boss before being broken for good and disabling charge do demoman Holiday Punch: Gives instant weapon switch when using it Will not make the boss taunt even with the crits, it will just do crit damage of stock melee Baby Face Blaster: Gains speed boost for landing hits but it disappears rapidly after gaining it Half-Zatoichi: Gives 35 hp on hit and up +25 for overheal Loses honorbound once hitting the boss so you can switch weapons again without losing health Amp: Replaces engineer’s dispenser and gives any nearby ally crits once built, can activate it by using /amp Spy Cloaks: All cloaks have the same stats as the stock invis watch except for the dead ringer The Gas Passer Now has the mvm explosion effect but does charge slower with reduced damage Thermal Thruster Has the ability to jump again while in the air and has a 25% faster charge rate Market Gardens and Backstabs Both do increased damage from usual as a reward for successfully landing the attack on the boss Playpoint Abilities Type /buy to access these abilities Scout: Bonk Shoes: Gives you the ability to jump on the hale’s head and bonk him from doing so 420 Speed: Allows the scout run faster than usual and every other class Lightning Strike: Charges throughout the game and when you reach 100% charge you can strike the boss with lightning by taunting Soldier: Homing Rockets: Crouch and watch the charge in the top left corner of the screen, when it reaches 100% then you can fire a rocket and as long as it close (Around 500 Hammer Units) it will lock onto them High Explosive Rocket: Fires a rocket that does more damage with a bigger explosion but uses your entire clip Napalm Rockets: With this ability active all rockets will ignite the boss but it will have a 75% damage reduction from doing so Pyro: Disguise Jutsu: Crouch to disguise yourself as a barrel, takes 25 health points every time that it is used Fly Blasting: Look down and right click to be able to launch yourself into the air using ammo for air blasting Demoman: Super Charger: Allows you to charge infinite amount of times, but every time you do a charge it takes 10 health points Heavy: Machine Slapping: Your machine gun will now “slap” the enemy as it does increase knockback to them, but it has a 20% damage penalty Hyper Heavy: Allows heavy to move extremely fast at the cost of his primary and secondary weapon, only allowing him to use his melee Engineer: Karma Sentry: When you die a level one sentry will spawn in your place and attack the boss for 5 seconds (It can be destroyed) Dispenser Shield: Protects you from all projectiles, but will not protect you from splash/bullets/melee Medic: Drug Syringe: Any type of syringe for medic will increase the boss’s player fov, giving the appearance of being farther away Sniper: Tracer Bullets: When you shoot the hale it will cause them to show their outline to all players for an amount of time depending on charge %,, starts at 2 seconds minimum Explosive Arrows: All arrows will create a small explosion around whatever it impacts with doing increased damage Homing Arrows: Hold crouch and wait until 100% charge in the top left corner to then fire your arrow, as long as it close (Around 500 Hammer Units) it will lock onto them Spy: 50 Cal. Shot: Hold crouch when spy and when the charge in the top left corner reaches 100% you can shoot the boss doing increased damage around 500 or less if not fully charged Bosses (n stands for # of red players) Demopan Class: Demoman Lives: 1 Health Formula: ((525+n)*n)^1.02 Weapon: Frying Pan Tips for Players: Try and strafe a lot when against this boss and watching where he is charging towards as he is unable to turn, but be ready to push him back if he gets too close as he can ignore a lot of knockback with his charges Mobility and Other Abilities: Tap reload (usually r) to charge forward, hold it down for longer charges, just like infinite charge Hold down right click and look up for super jump Click crouch and look down while in the air to activate weightdown Rage: Damage for Rage: 1900 hp Distance :600 Hammer Units Time: 5 Seconds Info: When you activate your rage it covers every player’s screens with images of the demopan trying to trade you, it also stuns anyone in his range .Ninja Spy Class: Spy Lives: 3 Health Formula: ((((760.8+n)*(n-1))^1.0341)+2046)/3 Weapon: The Shahanshah Tips for Players: Ninja spy has multiple and during each of the first 2 deaths he has the ability to activate “matrix mode” where he can kill anyone in sight, so when you see his life get low be sure to hide behind an object of some sort se he cannot lock onto you Mobility and Other Abilities: Hold down right click and look up for super jump Hold crouch and look down for weight down When ninja spy has lost a life he will regain his health and freeze time for 10 seconds and be able to teleport to players in sight by looking towards them and pressing m1, which will kill them unless they are ubered Rage: Damage for Rage: 1900 hp Distance: 700 Hammer Units Time: 7 seconds Info: Stuns nearby red players GentleSpy Class: Spy Lives: 1 Health Formula: (((760.8+n)*(n-1))^1.0341)+2046 Weapon: Your Eternal Reward Mobility and Other Abilities: Has no launching ability Can teleport to a random player and is ubered/stunned for three seconds Rage: Damage for Rage: 2500 hp Info: He is given the ambassador which does 800% damage and crits on headshots Saxton Hale Class: Soldier Lives: 1 Health Formula: (((760.8+n)*(n-1))^1.0341)+2046 Weapon: Fist Mobility and Other Abilities: Brave jump lets him launch in the air by holding right click and looking up Weight down to land instantly by holding crouch and looking down Rage: Damage for Rage: 1900 hp Distance: 800 Hammer Units Time: 5 seconds Info: Stuns nearby enemies Vagineer V2 Class: Engineer Lives: 1 Health Formula: (((760.8+n)*(n-1))^1.0341)+2046 Weapon: Wrench Abilities: Super Jump into the air with right click Weight down using crouch and looking down Rage: Damage for Rage: 1900 Hp Distance: 620 Hammer Units Time: 10 Seconds for uber, 5 seconds for stun Info: Stuns nearby enemies and ubers himself Horseless Headless Horsemann Jr. Class: Demoman Lives: 1 Health Formula: (((760.8+n)*(n-1))^1.0341)+2046 Weapon: Horseless Headless Horsemann’s HeadTaker Movement and other Abilities: Weight down when crouching and looking down Teleports to a random player every 45 seconds No super jump Rage: Damage for Rage: 1900 hp Distance: 800 Hammer units Time: 5 seconds Info: Spooks nearby enemies Christian Brutal Sniper Class: Sniper Lives: 1 Health Formula: (((760.8+n)*(n-1))^1.0341)+2046 Weapon: Switches between all of snipers melees after each kill Movement and Other Abilities: Super Jump Holding right click and looking up Hold crouch and look down Rage: Damage for Rage: 1900 hp Distance: 350 Hammer Units Time: Stuns players for 5 seconds Info: Obtains the festive huntsman Easter Bunny Class: Demoman Lives: 1 Health Formula: (((760.8+n)*(n-1))^1.0341)+2046 Weapon: Bottle Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Rage: Damage for Rage:1900 hp Distance: 400 Hammer Units Time: 5 seconds Info: Stuns all nearby players and obtains a grenade launcher that shoots a large amount of grenades that are textured as easter eggs in every direction shooting the entire clip before ending; try to stay away for it and out of buildings as it is much easier to avoid Gaara Class: Sniper Lives: 1 Health Formula: ((770+n)*n)^1.04 Weapon: Market Gardener Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Rage: Damage for Rage: 2400 hp Distance: 2000 Hammer Units Time: 5 seconds Info: Traps all players in the range in a box of sand freezing them in place and blocking their screen around them (Players still have the ability to fire) Captain Falcon Class: Soldier Lives: 1 Health Formula: (((760.8+n)*(n-1))^1.0341)+2046 Weapon: Fists Tips for Players: When he has lost a decent amount of health try and stay back from him as his rage will insta kill anyone close to him, but it’s range is very small. But be wary as he will still gain rage if being harmed during his rage so he is able to rage consecutively at times Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Rage: Damage for Rage: 1900 Hp Distance: 350 Hammer Units Time: 7 seconds Info: Stuns captain falcon in one spot and creates a field of explosions around killing nearby enemies, he can be frozen in the air and the explosions will stay up there on the same level as him Gabe Newell Class: Spy Lives: 1 Health Formula: (((760.8+n)*(n-1))^1.0341)+2046 Weapon: Fists Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Rage: Damage for Rage: 5100 Hp Distance: 500 Hammer Units Time: 10 Seconds Info: Slows down time and allows him to teleport to nearby enemies and insta kill them unless ubered (It's the matrix mode ability but as a rage) Hatsune Miku Class: Spy Lives: 1 Health Formula: ((650+n)*n)^1.035 Weapon: Saxxy Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Rage: Damage for Rage: 4500 hp Distance: 600 Hammer Units Time: One taunt Info: Causes all nearby players to taunt, also gives the boss cleavers to throw at players. If you are in a position where you cannot taunt it will freeze you and you won’t be able to fire Adolf Hitler Class: Pyro Lives: 1 Health Formula: ((760+n)*n)^1.04 Weapon: Disciplinary Action Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Rage: Damage for Rage: 2500 hp Distance: 500 Hammer Units Time: 5 seconds for players, 8 seconds for sentries, 7 seconds for uber Info: Stuns players and sentries while ubering the hale and giving him a flamethrower that does increased damage The Rock Class: Soldier Lives: 1 Health Formula: ((550+n)*n)^1.04 Weapon: Caber Tips for Players: Use melee on him as he takes a large amount of damage from it, especially if using the market garden Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Has a high amount of resistances for every type of damage in the game except melee which it takes increased damage from Rage: Damage for Rage: 3200 hp Distance: 800 Hammer units Info: Creates an explosion depending on where the boss is aiming towards Human Sentry Buster Class: Demoman Lives: 1 Health Formula: ((550+n)*n)^1.04 Weapon: Caber Tips for Players: Use melee on him as he takes a large amount of damage from it, especially if using the market garden Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Has a high amount of resistances for every type of damage in the game except melee which it takes increased damage from Rage: Damage for Rage: 3200 hp Distance: 800 Hammer units Info: Creates an explosion depending on where the boss is aiming towards Joker Class: Spy Lives: 1 Health Formula: ((760+n)*n)^1.04 Weapon: The Big Earner Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Rage: Damage for Rage: 2000 hp Distance: 5000 Hammer Units Time: 7 seconds for sentries and 5 seconds for players Info: Stuns nearby players and gives the hale a revolver Luigi 2 Class: Engineer Lives: 1 Health Formula: (((760.8+n)*(n-1))^1.0341)+2046 Weapon: Wrench Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Rage: Damage for Rage: 2500 hp Distance: 1150 Hammer Units Time: 6 seconds for uber, 5 seconds for players, 8 seconds for sentries Info: Stuns players and sentries while ubering the boss, also given a flare gun Pacman 2 Class: Sniper Lives: 1 Health Formula: (((875+n)*n)^1.03) Weapon: Killing Gloves of Boxing Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Rage: Damage for Rage: 2000 hp Distance: 2000 Hammer Units Time: 5 second players, 8 second sentries Info: Stuns nearby enemies and sentries Phoenix Wright Class: Spy Lives: 1 Health Formula: ((760+n)*n)^1.04 Weapon: Kunai Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Rage: Damage for Rage: 2000 hp Distance: 700 Hammer Units Time: 5 seconds for player, 7 seconds for sentries Info: Stuns nearby sentries and players and creates a large fireball radius around the boss damaging all players and buildings with fire Skeleton - Mann Class: Sniper Lives: 1 Health Formula: (((760.8+n)*(n-1))^1.0341)+2046 Weapon: The Bat outta Hell Movement and Other Abilities: Has the ability to teleport to a random player Weight Down by looking down and crouching Rage: Damage for Rage: 2500 hp Distance: 500 Hammer Units Time: 1 second uber, 8 second for sentries, 4 second for players, 5 second of fire Info: When rage is activated it creates a hellfire ball damaging all nearby enemies and ubers the boss for a second. This rage also randomly chooses from the dead teammates on red team and turns them into snipers with a skeleton player model and the bat outta hell to fight for the boss. Grey Alien Class: Spy Lives: 1 Health Formula: (((600+n)*n)^1.04) Weapon: Unarmed Combat Movement and Other Abilities: Teleports to a random player Weight Down by looking down and crouching Rage: Damage for Rage: 2500 Distance: 800 Hammer Units Time: 6 seconds for sentries, 2 seconds for the blind, 10 seconds for the beam Info: When grey alien rages he blinds players and creates 10 beams which stun players and suck them up Wario Class: Sniper Lives: 1 Health Formula: (((760.8+n)*(n-1))^1.0341)+2046 Weapon: The Sandman Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Rage: Damage for Rage: 2000 Distance: 850 Hammer Units Time: 8 second for stuns and uber Info: Upon rage wario is given uber and stuns both sentries and players, he is also given 20 balls which he can fire rapidly and refills after each rage, the balls will slow down players as it is the sandman Waluigi Class: Sniper Lives: 1 Health Formula: (((760.8+n)*(n-1))^1.0341)+2046 Weapon: Freedom Staff Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Rage: Damage for Rage: 1900 Distance: 800 Hammer units Time: Uber and Stuns last 8 seconds Info: During rage waluigi is ubered and stuns all nearby players and sentries Garfield Class: Engineer Lives: 1 Health Formula: (((760.8+n)*(n-1))^1.0341)+2046 Weapon: Southern Hospitality Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Rage: Damage for Rage: 1900 hp Distance: 3500 Hammer Units Time: 3 seconds for stuns, 30 seconds for scale Info: When garfield rages he stuns nearby players and sentries for 3 seconds and resizes 2x bigger for 30 seconds The Blitzkrieg Class: Medic Lives: 5 Health Formula: ((((1000+n)*(n-1))^1.04)+4096)/5 Weapons: Festive ubersaw, parachute, switches between all rocket launcher upon every death/rage Tips for Players: Blitzkriegs greatest weakness is medics as they are able to revive anyone a large amount of times, and their shields completely stop blitzkrieg from reaching them, so more medics is almost always better against blitzkrieg (also it is useful to switch classes between deaths to respawn as it). Many classes can be useful against blitzkrieg with their edits, such as soldier and how he can use the battalions or beggars with the increased clip and longer battalions rage making him extremely hard to kill for long periods of time. Fight blitzkrieg at a distance always as his projectiles are slow and random for where they will go so it is much harder to kill someone at a distance Difficulties: Our ff2 chooses randomly between difficulty 1-9 1 = Easy, 2 = Normal 3 = Intermediate 4 = Difficult 5 = Lunatic 6 = Extreme 7 = Godlike 8 = Rocket Hell 9 = Total Blitzkrieg 420 = W33D 777 = RAVIOLI RAVIOLI 999 = D0NUT ST33L 1337 = LOOMYNARTY 9001 = OVER 9000! Movement and Other Abilities: Super Jump by holding right click and looking up (Is extremely high and allows you to almost cross the map) Weight Down by looking down and crouching Press space when in the air to activate his parachute Every death his new rocket launcher will have 360 rockets and he will be crit and ubered All kills give 5% rage His uber lasts 10 seconds and kritz last 15 seconds Blitzkrieg rockets are given decreased speed and random degree deviation Weapon Modifications from Blitzkrieg: Scout: All weapons are crit boosted, sandman/wrap assassin have faster recharge with 5 projectiles Soldier: All rocket launcher have faster fire rate, and larger clip size and max ammo. Panic attack gives speed boost when active and all banners give 50+ hp and last 150% longer Pyro: None except for panic attack and flare gun which is already set as is here Demoman: Grenade launchers have faster fire rate, larger clip and max ammo, loch n load has 75% damage bonus Heavy: Given knockback rage (special attack), sandvich has faster recharge rate Engineer: Given 250% dispenser range and 2 way teleporters Medic: Can now revive players a max of 15 times (40 seconds before you can no longer revive), given medic shield (Use special attack to activate) Sniper: Can now climb walls using melee but at the cost of health (Stays even after blitzkrieg dies) Spy: All weapons are crit boosted Rage: Damage for Rage: 2500 Hp Time: 10 seconds for crits Distance: 9999 Hammer Units Info: Blitzkrieg obtains a new rocket launcher with 180 rockets and crit. Blitzkrieg can now also teleport twice to wherever he’s looking at by right clicking. Dark Vader Class: Pyro Lives: 3 Health Formula: (((760+n)*n)^1.03)/3 Weapon: Frying Pan Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching When Dark Vader right clicks it will activate chain lightning which will do 10 (number varies) damage to all players Rage: Damage for Rage: 3500 hp Distance: 800 Hammer Units Time: 4 second for uber and stuns, 50 seconds for disguise Info: When Dark Vader rages he stuns nearby players and ubers, he can also disguise as enemy players for a time Sonic.exe Class: Demoman Lives: 2 Health Formula: ((380+n)*n)^1.04 Weapon: The Eyelander Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Rage: Damage for Rage: 1800 hp Distance: 10000 (Usually the whole map) Hammer Units Time: 5 seconds for image, 3 for players stun, 6 for sentries stun Info: During rage players screens are covered with an image of sonic.exe and stunned Chuck Norris Class: Sniper Lives: 2 Health Formula: ((380+n)*n-1)^1.04 Weapon: Fists Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Rage: Damage for Rage: 2500 hp Info: Upon rage chuck norris pulls out a modified big kill which one shots most players Bowser Class: Spy Lives: 2 Health Formula: ((340+n)*n)^1.04 Weapon: The eviction notice Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Rage: Damage for Rage: 2500 hp Distance: 400 for stuns, 500 hammer units for hell fire Time: 6 seconds for scale, 5 seconds for uber, 7 second for sentries Info: When bowser rages he creates a fire ball around him and ubers himself, he also stuns al nearby sentries Hell fire: Does initial 25 damage and 5 seconds of 10 damage afterburn Triceratops Class: Soldier Lives: 1 Health Formula: ((800+n)*n)^1.04 Weapon: Shovel Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Rage: Damage for Rage: 1900 hp Distance: 10000 Hammer Units Time: 12 seconds for scale, 6 seconds for player stun, 10 seconds for sentry stun Info: Upon rage triceratops scales all players by 1.8 to make them feel puny as he stuns players and sentries The Knight Class: Demoman Lives: 1 Health Formula: (((760.8+n)*(n-1))^1.0341)+2046 Weapon: Festive Eyelander Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Rage: Damage for Rage: 3500 hp Distance: 2000 Hammer Units for stun, 700 for fire Time: 5 second stun for players 8 for sentries, 6 seconds for hell fire Info: When the knight rages he stuns nearby players and sentries and creates a hell fire ball Hellfire: Initial blast does 50 damage with 10 damage afterburn for the next 6 seconds James Bond Class: Spy Lives: 2 Health Formula: (((340+n)*n)^1.04)/1.5 Weapon: The big earner, The diamondback Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Is able to fire his pistol but it has an extreme reload delay giving large gaps between shots Rage: Damage for Rage: 1900 hp Distance: 9999 Hammer Units for buildings Time: 10 seconds uber, 7 seconds players, 9 second sentries Info: During rage james bond is ubered and stuns players and sentries Sergeant Painis Class: Soldier Lives: 5 Health Formula: (((700+n)*n)^1.04)/5 Weapon: Disciplinary Action Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching After each death sergeant painis stuns nearby players Rage: Damage for Rage: 2800 hp Time: 8.8 seconds Info: During rage sergeant painss is ubered The Terminator Class: Soldier Lives: 2 Health Formula: (((550+n)*n)^1.04)/2 Weapon: Fists Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Rage: Damage for Rage: 1750 hp Distance: 2500 Hammer Units, 9999 for Stunning buildings Time: 12 second uber, 7 second stun for players and 9 for for sentries Info: During rage the terminator is ubered and stuns enemies, he is also given a shotgun Buzz Lightyear Class: Soldier Lives: 1 Health Formula: (((760+n)*n)^1.04) Weapon: Disciplinary Action Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Can glide in the air like the base jumper by clicking space again when in the air Rage: Damage for Rage: 1750 hp Distance: 3500 hammer units, 9999 for Buildings Time: 10 second for buildings, 7 seconds for players, 25 seconds for ray gun, 10 second speed Info: During rage buzz stuns players and buildings while increasing his speed and obtaining a ray gun (bison). MLG Sniper Class: Sniper Lives: 2 Health Formula: (((240+n)*n)^1.09) Weapon: Machete Tips for Players: After he loses his first life he freezes all players like ninja spy and can teleport to those in sight, so behind any objectect when he is close to death so that he cannot lock on Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching During death mlg sniper slows down time for 10 seconds and is able to teleport to players it sees and insta kill them (Much like Ninja Spy) Rage: Damage for Rage: 3000 Hp Distance: 350 Hammer Units Time: 6 seconds for image, 3 second stun for players and 6 for sentries Info: During rage mlg sniper covers enemy players screen with an image and stuns them and buildings, he also obtains a awper hand with 4 bullets and his speed is increased when having it equipped in hand One Punch Man Class: Engineer Lives: 1 Health Formula: (((520+n)*n)^1.04) Weapon: Fist Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Any hit that single slap male lands will instakill whatever it touches, it goes through everything including uber, dead ringer, and battalions Rage: Damage for Rage: 3700 hp Distance: 900 Hammer Units Time: 15 seconds for speed, 10 seconds for the rock Info: During rage his speed is increased and he activates the ability the rock which makes him immune to knock back and causes him to make anyone he runs into explode instantly Gangplank Class: Medic Lives: 1 Health Formula: ((600+n)*n)^1.04 Weapon: The Persian Persuader Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Rage: Damage for Rage: 2000 hp Distance: 10000 Hammer Units Time: 10 second for uber, 5 second for people and 8 for sentries. 2 for the image Info: During rage Gangplank is ubered and stuns enemies while covering their screens with an image of him butt Pancakes Class: Spy Lives: 1 Health Formula: (((760.8+n)*(n-1))^1.0341)+2046 Weapon: Bat Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Rage: Damage for Rage: 3500 hp Distance: 500 Hammer Units Time: 3 second for people and one second for sentries, 10 second for uber Info: He is given uber and stuns players and sentries Zerstorer Class: Medic Lives: 1 Health Formula: (((666+n)*n)^1.06) Weapon: Pompson, The Vita-Saw Tips for Players: Just like captain falcon stay back as possible to avoid his explosive rage. Bonus tip for the boss: Hold down your melee and real Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Can switch between pompson (6 second reload time) and vita-saw (75% faster fire rate) Rage: Damage for Rage: 2750 hp Time: 6 seconds for players and 8 for sentries Info: Stuns players and sentries, also creates a field of explosion around the boss killing anything on the same level as him Michael Rosen Class: Sniper Lives: 1 Health Formula: (((760+n)*n)^1.04) Weapon: Kukri Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Melee crits instead of minicrits and can backstab, also slows down players for 5 seconds after hitting them and marks them for death Rage: Damage for Rage: 2500 hp Distance: 500 Hammer Units Time: 4 second for players and 9 for sentries Info: During rage michael stuns players and sentries and gets four jarate containers that he can throw or switch back to melee and save for later (resets if you are to rage again) Sewer Medic Class: Medic Lives: 1 Health Formula: (((560+n)*n)^1.04) Weapon: Pompson Tips for Players: Stay back as much as possible when he is close to rage, he has the explosive field like captain falcon and zerstorer and can catch players off guard Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Only has pompson which has a reload of 2 seconds Rage: Damage for Rage: 1900 hp Info: Explodes anything near sewer medic and on his level Radigan Conagher Class: Engineer Lives: 1 Health Formula: (((650+n)*n)^1.04) Weapon: Wrench Tips for Players: Takes increased damage when he pulls out his brass beast so avoid him from a distance and attack during tha ttime Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Rage: Damage for Rage: 2150 hp Distance: 675 Hammer Units Time: Stuns players for 2.5 seconds and sentries for 4 seconds Info: During rage radigan stuns players and pulls out an edited version of the brass beast The Administrator Class: Spy Lives: 1 Health Formula: ((565+n)*n)^1.04 Weapon: Knife Tips for Players: Make sure to wait near her spawn as any player she respawns will appear there, this way you’ll be able to stop them as they spawn Movement and Other Abilities: Instant teleports to a random player over time Weight Down by looking down and crouching Crouch for 3 seconds until 100% charge and you can summon up to four dead red players to fight for your cause (90 second delay between uses) Rage: Damage for Rage: 3500 hp Distance: 650 Hammer Units Time: 1.5 sec for uber Info: During rage the administrator is given an edited version of the diamond back with more damage and teleports randomly to a player, is ubered when first teleported The Rocket Class: Soldier Lives: 1 Health Formula: ((820+n)*n)^1.04 Weapon: Fire Axe, Rocket Launcher Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching The rocket launcher doesn’t do any real damage but is useful for helping the rocket take down players, especially for destroying buildings and breaking demoknight shields The rocket launcher does 800% damage to buildings, 0% damage to players, only has one rocket in a clip at a time, removes 20% uber from medics, removes 45 points of cloak for spies Rage: Damage for Rage: 1900 hp Distance: 600 Hammer Units Time: 7 seconds for sentries Info: During rage the rocket stuns sentries and obtains a shotgun which does 20% more damage and lights enemies on fire doing minicrits to burning players and he has 60% reload speed. Each time he rages he gets a new clip of ammo for his shotgun Cuddly Heavy Class: Spy Lives: 1 Health Formula: (((760.8+n)*(n-1))^1.0341)+2046 Weapon: Warrior’s Spirit Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Rage: Damage for Rage: 1900 hp Info: Obtains a huntsman Heavydile Class: Sniper Lives: 1 Health Formula: (((5060+n)*n)^1.04) Weapon: Apoco-Fists Tips for Players: Since he takes increased damage from melee it is best to almost always use melee, spy and market garden are really good against him as he can be instakilled by backstabs and takes about 9k damage from market gardens. Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Takes massive resistance from all damage types in the game except for melee which it takes highly increased damage from Rage: Damage for Rage: 200 hp Distance: 200 Hammer Units Time: 2 seconds for players, 5 for uber Info: Stuns nearby players and ubers The Bloodrider Class: Switches between every class in the game every time he rages or dies Lives: 3 Health Formula: 2500 Weapon: Grenade Launcher Tips for Players: Just like with blitzkrieg be sure have a large amount of medics to keep respawning players and to keep at a far range as much as possible, especially since he has less mobility than blitzkrieg Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Starter grenade launcher has 80 grenade clip and infinite max ammo, faster reload rate Each class change will resemble the weapon of the class it now is with how it fires for 10 seconds before going back to the starter weapon Each death will uber and crit the bloodrider for 10 seconds and give a launcher with 600 pipes Gets a random power up which can be strength, haste, precision, agility Difficulty increases with every life loss (Starts at difficulty Rage: Damage for Rage: 2500 hp Time: 10 seconds Info: Blood rider switches class with 300 pipes and crits, he is also given 3 random buffs which do stack Other Info: Medics can now revive players (3000 seconds to do so) Bread Spy Class: Spy Lives: 1 Health Formula: (((695+n)*n)^1.04) Weapon: Your Eternal Reward Tips for Players: Takes increased melee damage so melee is very good against him, especially backstabs and marketgardens Movement and Other Abilities: Every 18 seconds you can teleport to a random player by charging for 3 seconds, also stuns the boss for 2 seconds Weight Down by looking down and crouching Rage: Damage for Rage: 2250 hp Time: 7.5 for player stun, 7 seconds for the image Info: Stuns all nearby players and covers there screen with bread Aya Syameimaru Class: Medic Lives: 1 Health Formula: ((480+n)*n)^1.04 Weapon: The Fan O'War Movement and Other Abilities: Hold right click for super jump Weight Down by looking down and crouching Rage: Damage for Rage: 3200 hp Distance: 1200 Hammer units Time: 5 for player stun, 6 seconds for the image, 3 for time slow Info: Stuns nearby players and allows the boss to fly around in matrix mode killing anyone in sight Koishi Komeiji Class: Spy Lives: 1 Health Formula: ((480+n)*n)^1.04 Weapon: The Quackenbirdt, The Wanga Prick Movement and Other Abilities: She is able to go invisible for a short amount of time, has silent decloak Weight Down by looking down and crouching Rage: Damage for Rage: 2500 hp Distance: 600 Hammer units Time: 4 seconds for players stun and overlay, 10 for sentries, 4 seconds for invisibility Info: Teleports to a random player stunning them and sentries and covering their screens, also makes her invisible Fujiwara no Mokou Class: Pyro Lives: 5 Health Formula: (((760+n)*n)^1.04)*0.17 Weapon: The Maul Movement and Other Abilities: Super Jump by holding right click and looking up Weight Down by looking down and crouching Anytime she dies she sends a message to server for 2 seconds and then is given a phlog with crits Rage: Damage for Rage: 1650 hp Distance: 850 Hammer units Info: She is given a buffed detonator
  5. 1 point
    Applications Applications | Xeno Gamers Clicking the link above gives you 6 options. Read the link on the right of the option before starting any application. Start a Member Application Member Submission Guidelines. (Read) Protest a Member Member Protest Format/Rules. Protest a Ban Ban Appeal Format/Rules. (READ) Request a Ban Ban request format and Rules (read first) Report Abuse of our Staff Admin Abuse Submission Format (READ) Apply to be a staff member Moderator Submission Rules! For details on gathering evidence, click on this link How-to: Gathering Evidence If you do not get your ban protest accepted, click on this link Want To Get Unbanned? STAFF ROSTER (AND DUTIES) Our staff roster can be found here Xenogamers Staff Roster We have many different roles in xG beyond Membership. M = Moderator - This rank is for the people who are trying out to become admins in our community. They have powers in a designated division of their choice to help maintain that rules are being followed. A = Administrator - A proven moderator with a good history becomes an administrator. Gets several more commands than moderators have depending on the division, and is someone to help mentor new moderators on the servers. Their final call is given priority over moderators if there is a dispute. DM = Division Manager - Helps run the division outside the servers. While watching over the servers like moderators and admins do, they must also control the forums and teamspeak. Division managers decide if a person should be unbanned, promoted, demoted, etc. Has all the commands admins do and a few additional commands depending on the division. DL = Division Leader - One of the more important positions of a division. A division leader does exactly what a division manager does, but has one main difference between each other. Division leaders have access to the servers. That means they can fix the servers, add plugins to the servers and do what they please to them. CM = Community Manager - This rank is higher than any division-specific rank. Typically, CM's will also have all the powers of a Division Leader, but are also involved in clan-wide decisions and changes, while also having access to multiple divisions if they so wish. CL = Co-Leader - This is the highest rank in the clan, and are tasked with the management of the entire clan. BUG REPORTS Instead of putting issues about our servers into the general section on the forums, we have designated areas where you should be taking your posts. If there is an exploit that you wish to not share in public, please message the higher-ups (Division Manager +) via forums or steam. CS-GO Issues belong in: CS:GO Discussion TF2 Issues belong in: TF2 Discussion GMOD issues belong in: GMOD Discussion ND2 Issues belong in: ND Discussion Minecraft Issues belong in: MC Discussion Shoutbox / General Section Shoutbox Shoutbox is an open chat room on the top of forums, for people to discuss about anything they so wish. We do have a few rules about shoutbox, and that is aside from spamming, no advertising (to a certain extent, if you are streaming you may post your stream link but if it becomes excessive we will remove your privilege) and no serious arguments or discussion about politics/religion allowed. General Section There's always a lot of questions about what you can and can't post in General. If you find that your topic does not fit into any of the sections that we have available on the forums, or the post is broad enough that it might cover more than one section, than you can post it in General. Memes, shitposts etc are fine time to time, but please do not spam posts anywhere on the forums just for the sake of getting your post count up or you can get your posts deleted and worst case you may get banned.
  6. 1 point
    ? Games Rock, Paper, Scissors, Lizard, Spock | Cost: 50 Credits | Play the famous rock paper scissors lizard spock game Guess the Number | Cost: 50 Credits | Win 5x times your stake if you guess the number between 1 and 500 ? Configurations Change Title | Cost: 1250 Credits | Change your title at any given time Change Username | Cost: 1500 Credits | Change your username at any given time
  7. 1 point
    Xeno Gamers Build of the Month Contest Rules and Information Rules: The rules are currently being updated. Required Mods: gm_genesis Media Player (This will be used for the clock and to take music requests.) ? Judges: @TheSupremePatriot @YeEternalTuna @Amymaniac UPDATES: The poll deciding which game will be used to host Build of the Month has concluded! Garry's Mod won by 2 votes. If you are interested, please feel free to join the Discord channel that is dedicated for use with the contest only. https://discord.gg/znJYaxr
  8. 1 point
    Lithium

    CS:GO Jailbreak 101

    Welcome to our CS:GO Jailbreak server! If you've played Jailbreak before and are familiar with our server, you may wish to skip to our CS:GO Jailbreak rules. Otherwise, we recommend reading this guide before you begin. How do I play? In Jailbreak, there are two teams: the guards (counter-terrorists) and the prisoners (terrorists). At the beginning of each round, one guard is selected to be the warden. The warden gives orders to the prisoners, who must follow the orders or risk being killed by the guards. The last prisoner alive gets to have a last request, where they can play games against the remaining guards for their life. We strongly recommend new players play as a prisoner for a while until they become more familiar with the game, and then try out playing as a guard before eventually attempting to be a warden. Prisoners The prisoners' goal is to be the last prisoner alive and to get a last request, or to lead a rebellion and kill all the guards. If you prefer to try and be the last prisoner alive, follow the warden's orders. The warden will order you to play different games, which you should try to win to stay alive. If you instead prefer to rebel, there are a number of different ways you can try to take down the guards. Many players will simply follow orders until they see a chance to kill a guard or run away, and then try to grab a gun to kill more guards. Most maps have a number of vents, secret areas, or hidden guns to help the prisoners to rebel: it's up to you to find them. You can also use the !bomb chat command to buy a bomb, so you can self-destruct and kill a number of guards, helping your fellow prisoners to win the round. Guards The goal of the guards is to ensure the prisoners follow the warden's orders and kill any prisoner who disobeys. Use the command !guard to be placed in a queue to join the guards. As a guard, you should stay with the prisoners at all times to ensure they do not rebel - unless there is already a prisoner rebelling, in which case you can go hunt them down. You should also follow whatever instructions the warden gives you. Make sure you do not kill any prisoners unless you are sure they are rebelling or disobeying orders. Generally, you should give prisoners a few seconds to comply with orders before killing them. Do not get within knifing distance of prisoners as a guard - this is known as "baiting", and is against the rules. If you are playing as a guard and the warden dies, you may be required to take over as warden - so please make sure you have a microphone if you are playing as a guard. Warden The warden gives orders over microphone to the prisoners in an effort to eliminate them until only one remains. A good warden will use a variety of map games and their own creativity to keep the rounds fun and interesting. The warden can also use the !days command at the beginning of a round to select a special day, with special rules. There are many rules regarding what a warden can and cannot do, so please be sure you're familiar with them before attempting to warden. Further Information See our CS:GO Jailbreak rules for more information, and ask staff members if you have any questions. Helpful Commands !rtd - Roll the dice. Can be used once per round, and gives a random power-up or negative effect to the player. !bomb - As a prisoner, allows you to buy a bomb which you can use to kill guards. !days - As a warden, allows you to select a special day for this round. !guard - Adds you to a queue to join the guards. !staff - Prints all staff members currently on the server. !hub or !store - Allows you to buy cosmetic items with credits earned from playing on our servers.
  9. 0 points
    Kypari

    TF2 Staff Commands

    All the commands available and not sorted out into their respective staff rank. Admins should have access to nearly all of these, however. Things to be added as we go along. sm_help SourceMod Help: Command Information [001] +store_editor_bigchange - No description available [002] -store_editor_bigchange - No description available [004] coords - Displays the player's world coordinates from eyelevel in console [005] duel - Challenge player [003] abort - Stop duel [006] ff - Changes friendly fire state (1 is enable/ 0 is disabled) [007] fp - Usage: sm_firstperson ***you really don't need to read these ^*** [022] goomba_off - Disable stomp. [023] goomba_on - Enable stomp. [024] goomba_status - Give the current goomba immunity setting. [025] goomba_toggle - Toggle the goomba immunity client's pref. [026] listmaps - Displays all maps that can be nominated for rtv [027] mce_forcertv - Force an RTV vote [028] mce_reload_maplist - mce_reload_maplist - Reload the Official Maplist file. [029] motd - Opens the motd (in our case the relevant rules page for the server) [030] myduels - Show your duels stats [031] nextmap - Displays the next map the server will go to [032] sc_fw_block - Blocking player comms by command from sourceban web site [033] sc_fw_ungag - Ungagging player by command from sourceban web site [034] sc_fw_unmute - Unmuting player by command from sourceban web site [035] sm_admin - Displays the admin menu [036] sm_adminlist - Lists the staff on the server and their ranks [037] sm_admins - Lists the staff on the server and their ranks [038] sm_adminspray - Sprays the named player's logo in front of you. [039] sm_advertisements_reload - Reload the advertisements [040] sm_afk_spec - sm_afk_spec [041] sm_aia - Give Advanced Infinite Ammo to the target(s) - Usage: sm_aia "target" "1/0" [042] sm_aia2 - Give Advanced Infinite Ammo to the target(s) for a limited time - Usage: sm_aia2 "target" "time(in seconds)" [043] sm_aiamenu - Show menu to set target's ammo flags [044] sm_alpha - sm_alpha <name or #userid> <0-255> - sets player alpha (transparency in layman's terms) [045] sm_autoaim - Turns on aimbot [046] sm_backpack - Usage: sm_backpack <player> [047] sm_ball - Spawns a ball [048] sm_balls_cleanup - Gets rid of the balls [049] sm_ban - sm_ban <#userid|name> <minutes|0> [reason] [050] sm_bandisconnected - It bans people who already left the server [051] sm_banip - sm_banip <ip|#userid|name> <time> [reason] [053] sm_bats - Bat Spell [052] sm_bat - Bat Spell [054] sm_beacon - sm_beacon <#userid|name> [0/1] [055] sm_bedeflector - It's a good time to run (player becomes deflector heavy from mvm) [058] sm_beskeleton - Player model becomes a skeleton [056] sm_behhh - It's a good time to run - turns <target> into a Horsemann [059] sm_betheghost - Player becomes a spoopy ghost (as seen on harvest_event) [057] sm_bemerasmus - Player becomes merasmus boss [060] sm_betheskeleton - Player model changes to a skeleton [061] sm_blind - sm_blind <#userid|name> [amount] - Leave amount off to reset. [062] sm_bonk - Use 'Bonk!' type stun on a player [063] sm_bonkme - Bonks you! [064] sm_boosthealth - [SM] Usage: sm_givehealth <name|#userid> [065] sm_boss - Spawns a Team Monoculus. [066] sm_bp - Usage: sm_bp <player> [067] sm_bring - Teleport a player to you [068] sm_btg - Become a spoopy ghost [069] sm_btgfix - No description available [070] sm_buddha - sm_buddha [#userid|name] [0/1] - Toggles buddha mode on [071] sm_buildinghateffect - Lets player choose what unusual effect their building hat has [072] sm_buildinghats - toggles building hats [073] sm_burn - sm_burn <#userid|name> [time] [074] sm_buster - Become a sentry buster ***calladmin commands probably no longer functional*** [075] sm_call - Brings up calladmin report menu [076] sm_call_handle - No description available [077] sm_calladmin - Brings up calladmin report menu [078] sm_calladmin_handle - No description available [079] sm_calladmin_reload - No description available ***old calladmin commands definately won't get staff on*** [080] sm_cancelvote - Cancels the current vote [081] sm_cap_disable - Disable Objectives [082] sm_cap_enable - Enable Objectives [083] sm_chat - sm_chat <message> - sends message to admins [084] sm_claim - Claims the current discord calladmin notification [085] sm_cleanballs - Removes a player's balls (spawned by the /ball command) [086] sm_colorize - sm_colorize <name or #userid> <color> - sets player color (normal to revert) [087] sm_colorize_colors - displays colors available to sm_colorize and sm_colorme [088] sm_colorme - sm_colorme <color> - colorize yourself [089] sm_comms - Shows current player communications status [090] sm_cookies - sm_cookies <name> [value] [091] sm_couples - List top couples. [092] sm_csay - sm_csay <message> - sends centered message to all players [093] sm_deletewheel - Removes the merasmus wheel thing [094] sm_destroy - sm_destroy <#userid|name> [sentry/dispenser/entrance/exit/all/last] [095] sm_deviltrail - sm_eviltrail <#userid|name> [096] sm_devilvision - sm_evilvision <#userid|name> [097] sm_disablecp - Turns off the cap [098] sm_disco - sm_disco [1|0] - toggles disco mode or force on or off [099] sm_discord - Prints the discord link in chat [100] sm_divorce - End marriage. [101] sm_dmakemegift - Makes the targeted player a gift [102] sm_doutline - sm_outline <#userid|name> <1/0> - Toggles outline on player(s) [103] sm_drug - sm_drug <#userid|name> [0/1] [104] sm_dsp - Voice command modification options [105] sm_enablecp - Enables the capture point [106] sm_endobserve - End spectating a player. [107] sm_evilrocket - sm_evilrocket <#userid|name> [108] sm_explode - sm_explode <#userid|name> - Explodes player(s) if alive [109] sm_eyeboss - Spawns the MONOCULUS! - Usage: sm_eyeboss <scale> <glow 0/1> [110] sm_eyeboss_blue - Spawns the BLU Spectral MONOCULUS! - Usage: sm_eyeboss_blue <scale> <glow 0/1> [111] sm_eyeboss_red - Spawns the RED Spectral MONOCULUS! - Usage: sm_eyeboss_red <scale> <glow 0/1> [112] sm_fakegift - Spawns a fake gift [113] sm_fakeitem - Prints a fake item message to chat [114] sm_fakeitem2 - Prints a fake item message to chat [120] sm_firstperson - Usage: sm_firstperson (toggles to first person) [115] sm_fakesay - sm_fakesay <#userid|name> "text" - Specified client appears to say text [116] sm_ff - toggles friendly fire [117] sm_fireball - Fires a fireball [118] sm_firebolt - Fires a fireball [119] sm_firebomb - sm_firebomb <#userid|name> [121] sm_footprints - Allows the player to apply the halloween footprint spells to themselves [122] sm_footsteps - Alt command of foortprints [123] sm_forcertd - Forces an rtd effect [124] sm_forcertv - Force an RTV vote [125] sm_freeze - sm_freeze <#userid|name> [time] [126] sm_freezebomb - sm_freezebomb <#userid|name> [0/1] [127] sm_friendly - Toggles Friendly Mode [128] sm_friendly_a - Toggles friendly admin mode [129] sm_friendly_admin - Toggles Friendly Admin Mode [130] sm_friendly_l - Blocks a player for using sm_friendly (with arguments) [131] sm_friendly_lock - Blocks a player from using sm_friendly (with no arguments). [132] sm_gag - sm_gag <player> - Removes a player's ability to use chat. [133] sm_ghost - Use 'ghost' type stun on a player [134] sm_ghostme - Ghost-stuns you! [135] sm_gimme - Give self a weapon sm_gimme <itemindex> [136] sm_giveweapon - sm_giveweapon <player> <itemindex> [137] sm_gloves - Give the Gloves of Running Urgently to yourself using sm_gloves or sm_glovesofrunning [138] sm_glovesofrunning - Give the Gloves of Running Urgently to yourself using sm_gloves or sm_glovesofrunning [139] sm_god - sm_god [#userid|name] [0/1] - Toggles godmode on player(s) [140] sm_goto - Go to a Player [143] sm_gstun - Use 'ghost' type stun on a player [141] sm_grab - Grab a Player [144] sm_gstunme - Ghost-stuns you! [142] sm_gravity - sm_gravity <#userid|name> [amount] - Leave amount off to reset. Amount is 0.0 through 5.0 [145] sm_happy - sm_happy <#userid|name> <1|0> - replaces clients text chat with strings from happy_phrases.ini [146] sm_hatman - Spawns the Horsemann - Usage: sm_hatman <scale> <glow 0/1> [147] sm_help - Displays SourceMod commands and descriptions [148] sm_hop - Hop servers. [149] sm_horde - Spawns 3 skeletons. [150] sm_hsay - sm_hsay <message> - sends hint message to all players [151] sm_invis - sm_invis <name or #userid> <1|0> - toggles or sets player invisibility [152] sm_invisplayer - sm_invisplayer <name or #userid> <1|0> - toggles or sets player invisibility (does not affect weapon) [153] sm_ipumpkin - Spawns a pumpkin bomb that cannot explode [154] sm_kart - Put players into karts! [155] sm_kartify - Put players into karts! [156] sm_kartifyme - Puts you into a kart! [157] sm_kartme - Puts you into a kart! [158] sm_kick - sm_kick <#userid|name> [reason] [159] sm_knockback - Direction = 0, forward | 1, left | 2, backward | 3, right [160] sm_ks - Set your killstreak [161] sm_lightning - Fires a lightning orb [162] sm_lightningorb - Fires a lightning orb [163] sm_listbans - sm_listsbbans <#userid|name> - Lists a user's prior bans from Sourcebans [164] sm_liststaff - Lists the staff on the server and their ranks [165] sm_ludmila - Give Ludmila to yourself using sm_ludmila [166] sm_makemegift - Toggles player's appearance as a gift [167] sm_map - sm_map <map> [168] sm_maphistory - Shows the most recent maps played [169] sm_mapstats - View collected map stats [170] sm_mapvote - sm_mapvote - Forces MapChooser to attempt to run a map vote [171] sm_marry - List connected singles. [172] sm_mc - Control a player [173] sm_me - Outputs a 'me' action to chat [174] sm_meem - Become a cut out model of your class. [175] sm_merasmus - Spawns Merasmus - Usage: sm_merasmus <scale> <glow 0/1> [176] sm_merasmus_menu - Basically a broken menu but it does let you slay yourself [178] sm_meteorshower - Meteor Shower [177] sm_meteor - Meteor Shower [179] sm_monoculus - Spawns a Team Monoculus. [180] sm_mortal - sm_mortal [#userid|name] - Makes specified players [185] sm_nominate_addmap - sm_nominate_addmap <mapname> - Forces a map to be on the next mapvote. [186] sm_noteleks - another skeleton command (it is skeleton spelled backwards you see) [187] sm_nuke - Nukes the spot you look at (instant kill big blast radius) [188] sm_observe - Spectate a player [191] sm_play - sm_play <#userid|name> <filename> [192] sm_pricecheck - Usage: sm_pricecheck <item> [193] sm_proj - Brings up the projectile model/effect changer menu [194] sm_proposals - List incoming proposals. [195] sm_psay - sm_psay <name or #userid> <message> - sends private message [196] sm_pumpkin - Spawns an explosive pumpkin [197] sm_pumpkins - Multiple Pumpkins [198] sm_raffle - Generates a random number for a raffle. [199] sm_raffle_assign - Assigns a raffle number to a player. [200] sm_raffle_cancel - Cancels a raffle. [202] sm_raffle_remove - Removes a raffle number from a player. [203] sm_rainbowme - Toggles rainbow outline on player [207] sm_removespray - Remove the logo in front of you. [204] sm_randomrtd - Gives a random player a random rtd effect [208] sm_rename - sm_rename <#userid|name> [205] sm_rehash - Reload SQL admins [209] sm_rerollhat - Changes building hat to another random building hat [206] sm_reloadadmins - sm_reloadadmins [210] sm_resetex - Reset the Permanent Weapons of a Player sm_resetex <target [211] sm_resetex - Reset the Permanent Weapons of a Player sm_resetex <target> [212] sm_resetspeed - Reset target(s) speed, Usage: sm_resetspeed "target" [213] sm_resize - Toggles a client's size. [214] sm_resizehands - Toggles a client's hand size. [215] sm_resizehead - Toggles a client's head size. [216] sm_resizeme - Toggles a client's size. [217] sm_resizemyhands - Toggles a client's hand size. [218] sm_resizemyhead - Toggles a client's head size. [219] sm_resizemytorso - Toggles a client's torso size. [220] sm_resizereset - Resets a client's size [221] sm_resizetorso - Toggles a client's torso size. [222] sm_revoke - Revoke proposal. [223] sm_revote - Allows a player to change their vote [224] sm_robot - Become the robot [225] sm_rocketme - a fun way to suicide [226] sm_rof - Set Rate of Fire [227] sm_rtv - Its rtv... [228] sm_rules - Brings up the rules menu [229] sm_say - sm_say <message> - sends message to all players [230] sm_sbuildex - Spawns building of choice [232] sm_scareme - Ghost-stuns you! [231] sm_scare - Use 'ghost' type stun on a player [233] sm_screamer - sm_screamer <#userid|name> [236] sm_servers - Hop servers. [234] sm_searchcmd - Searches SourceMod commands [237] sm_setclass - Usage: sm_setclass "target" "class" [235] sm_sentrybuster - become a sentry buster [238] sm_setnextmap - sm_setnextmap <map> [239] sm_setspeed - Set target(s) speed, Usage: sm_setspeed "target" "speed" [240] sm_settings - Brings up a list of server settings [242] sm_silence - sm_silence <player> - Removes a player's ability to use voice or chat. [241] sm_showrules - Forces a player to view the rules menu [243] sm_skele - Spawns a skeleton. [244] sm_skeleblue - Spawns a BLU Skeleton - Usage: sm_skeleblue <scale> <glow 0/1> [248] sm_skelespell - Spawns a skeleton. [245] sm_skelegreen - Spawns a Green Skeleton - Usage: sm_skelegreen <scale> <glow 0/1> [249] sm_skeleton - Another become the skeleton command [246] sm_skeleking - Spawns a Skeleton King - Usage: sm_skeleking <scale> <glow 0/1> [250] sm_skeletonhorde - Spawns 3 skeletons. [247] sm_skelered - Spawns a RED Skeleton - Usage: sm_skelered <scale> <glow 0/1> [252] sm_slay - sm_slay <#userid|name> [251] sm_slap - sm_slap <#userid|name> [damage] [253] sm_slayeyeboss - Slays all MONOCULUS! on the map - Usage: sm_slayeyeboss [254] sm_slayeyeboss_blue - Slays all BLU Spectral MONOCULUS! on the map - Usage: sm_slayeyeboss_blue [255] sm_slayeyeboss_red - Slays all RED Spectral MONOCULUS! on the map - Usage: sm_slayeyeboss_red [256] sm_slayghost - Slays all Ghosts on the map - Usage: sm_slayghost [257] sm_slayhatman - Slays all Horsemenn on the map - Usage: sm_slayhatman [258] sm_slaymerasmus - Slays all Merasmus on the map - Usage: sm_slaymerasmus [259] sm_slayskeleblue - Slays all BLU Skeletons on the map - Usage: sm_slayskeleblue [260] sm_slayskelegreen - Slays all Green Skeletons on the map - Usage: sm_slayskelegreen [261] sm_slayskeleking - Slays all Skeleton Kings on the map - Usage: sm_slayskeleking [267] sm_spin - Spin a players' screen. [262] sm_slayskelered - Slays all RED Skeletons on the map - Usage: sm_slayskelered [268] sm_spinwheel - Spin merasmus' carnival wheel for an effect [263] sm_smash - Summons a giant hammer to smash your target [269] sm_spraytrace - Look up the owner of the logo in front of you. [264] sm_smite - sm_smite <#userid|name> - Slay with a lightning bolt effect. [270] sm_staff - Lists the staff on the server and their ranks [265] sm_spawnwheel - Spawns merasmus carnival wheel to keep on spinning [262] sm_slayskelered - Slays all RED Skeletons on the map - Usage: sm_slayskelered [261] sm_slayskeleking - Slays all Skeleton Kings on the map - Usage: sm_slayskeleking [264] sm_smite - sm_smite <#userid|name> - Slay with a lightning bolt effect. [270] sm_staff - Lists the staff on the server and their ranks [266] sm_spec - No description available [267] sm_spin - Spin a players' screen. [269] sm_spraytrace - Look up the owner of the logo in front of [274] sm_stopspinning - Stop spinning player. [275] sm_stun - Use 'endround' type stun on a player [272] sm_stafflist - Lists the staff on the server and their ranks [276] sm_stunme - Stuns you! [277] sm_tauntem - Forces player to do a taunt [278] sm_tauntem_list - Lists taunt ID numbers in console [279] sm_tauntem_ulist - Lists unusual effect IDs along with taunt IDs [280] sm_tele - Teleports you or whoever you target [281] sm_teststorelogging - No description available [282] sm_thirdperson - Usage: sm_thirdperson [283] sm_timebomb - sm_timebomb <#userid|name> [0/1] [284] sm_toggle - No description available [285] sm_transpose - Teleports [286] sm_tsay - sm_tsay <message> - sends top-left message to all players [287] sm_unban - sm_unban <steamid|ip> [reason] [288] sm_ungag - sm_ungag <player> - Restores a player's ability to use chat. [289] sm_unkart - Remove players from karts [290] sm_unkartify - Remove players from [291] sm_unkartifyme - Removes you from a kart [292] sm_unkartme - Removes you from a kart [293] sm_unmute - sm_unmute <player> - Restores a player's ability to use voice. [295] sm_voice - sm_voice <pitch> [296] sm_voicefx - dsp command alt [294] sm_unsilence - sm_unsilence <player> - Restores a player's ability to use voice and chat. [297] sm_vote - sm_vote <question> [Answer1] [Answer2] ... [Answer5] [298] sm_votealltalk - sm_votealltalk [300] sm_voteburn - sm_voteburn <player> [299] sm_voteban - sm_voteban <player> [302] sm_votegravity - sm_votegravity <amount> [amount2] ... [amount5] [303] sm_votekick - sm_votekick <player> [reason] [304] sm_votemap - sm_votemap <mapname> [mapname2] ... [mapname5] [305] sm_votemenu - Open voting menu [306] sm_voteslay - sm_voteslay <player> [307] sm_who - sm_who [#userid|name] [308] sm_zombie - Spawns a skeleton. [309] sm_zombiehorde - Spawns 3 skeletons. [310] smac_status - View the server's player status. [318] unusual_control - No description available [311] tf2items_disable - Disables tf2items modifications for you [319] unusual_permissions - Reloads unusual effects permissions [312] tf2items_enable - Enables tf2items modifications for you [313] tf2items_manager_reload - Reloads tf2items list [314] timeleft - Displays time left on map [315] topduel - Show top dueler [316] tp - Usage: sm_thirdperson [317] unusual - Get unusual effect on your weapons
  10. -1 points
    Welcome to the Xeno Gamers Trading Servers! This guide contains information about our current maps in rotation, commands that you can use, and information about some of our donator perks. If you have any questions or concerns please do not hesitate to ask! Don’t forget to check out the MOTD for our server rules. General Server and Community Guidelines Pokémon Trade Center Rules Trade Gaming History (TGH) Rules Maps in Rotation Pokemon Trade Center [...] Trade Gaming History [...] Rock the Vote Rock the Vote is a plugin that allows you to vote for a map change, Once the required number of Rock the Votes have been done... a list with the other maps appears, you can choose the map you would like to have run next, however it is a vote, so of course the map with the most votes will be chosen. To use this command, type !rtv or rtv. Note: The !rtv command doesn't work for the first 1/3 of the map's running time. Call Admin Someone breaking the rules? Use !calladmin and select the player's name you are reporting and the reason why you are reporting them. Note: Abusing the command (ie. false reporting) will result in a minimum of a day ban. Roll the Dice Roll the Dice is a plugin that when a player types !rtd "or rtd", it puts an effect on the roller for 20 seconds. The effects are either good or bad and in some cases could be both. Effects: Friendly Friendly Mode is a command that you can use to make you invulnerable to attacks. You should use this if you want to roam the map without being killed or you simply don't want to deal with spawn campers. In friendly mode you do not receive or deal damage to yourself and/or anyone. Your character is half transparent to let players know that you are in that mode. To use this command, type !friendly. Duel Duel: Using !duel you start a duel for free without the need for the tool. When you use the command it will show a pop-up for you to choose your opponent and configure the way the duel is set. You can class restrict, set a time limit and/or set a point limit. Abort: Using !abort allows you to end the duel. This is counted as a forfiet and the opponent wil earn a win. Note : Dueler protection has been disabled and restricted. You will not be able to use that feature as it caused many problems when it was useable in the past. Rank Curious about your stats (session and overall)? Type !rank to see some of the following stats: Position Kills and Deaths [K/D Ratio] Frags Headshots Kill Assists Time in Server Next The next command can be activated simply by typing next, !next or /next. It shows you your current position in the server, and how many points more other players have than you. For more stat information, look for your statistics profile at http://www.xenogamers.com/rank Donation Information Basic Donator $12.50 Upgraded Donator $20.00 Super Donator $37.50 Uber Donator $50.00 Please note : This is a one-time purchase; we do not have subscriptions. If you wish to upgrade your tier, you only have to pay the difference. For example, if you want to upgrade to Upgraded from Basic, you would only pay 7.50 USD. Please be sure that you add our division leaders on steam, or message them on the forums, and provide them with a receipt so they can verify your donator. If you are upgrading, you need to provide the original receipt and the new receipt. Notice: The donator system/threads were last updated on: January 31th, 2016. - All donations must be made through the Donation Tab (PayPal). Donator Commands Basic Donator Commands: Upgraded Donator Commands: Super Donator Commands: Uber Donator Commands:
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