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BonfireCentipede

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  • SA
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Posts posted by BonfireCentipede


    • Division
      Discord
    • Offenders In-Game Name
      Cr0w#1488
    • Offender's Identity
      cr0w/decidueye
    • Ban Type
      Server Ban
    • Explanation and Evidence

      this guy causes arguments and from what i've seen has been very toxic in every single one.

      One time he was asking to share games on switch, I replied with no one is going to give free games to a stranger what followed afterwards was a toxic argument with tat and crow calling both me and tat retards and stuff

      from the two weeks or so in the discord he has caused multiple arguments with him being very heated and slinging insults

      I think a majority of people have argued/seen an argument with him just being childish about everything


  1. I can't believe people are voting yes for this

     

    the whole point of tgh is ment to be maps based on video games and people playing on the maps casually and just doing whatever, making the server have random ass deathmatch maps ruins the entire point of the server.

     

    The servers not ment to be deathmatch server #2314, it's trade gaming history, for gaming maps. Random people who join are going to be more likely to stay if we play on cool gaming maps instead of generic deathmatch maps, like if back when i joined tgh the server had deathmatch maps and when I found tgh it was on a random deathmatch map I probably wouldn't have even joined the server at all.

     

    also if this vote actually goes through I wouldn't be surprised if we get a ton more random deathmatch maps added to the server and half of the servers map list would end up as random deathmatch maps more than actual tgh which to me is just a joke

     

    The only non gaming maps I would like to see come back are both cyberpunks and any non gaming maps that were on the server in the past because they actually have history with the server. (with the exeption of masscc being kept as a map we can go to with a command by a higherup or whatever)


  2. All of our staff need to settle down on how much we warn for micspam, there's been to many cases where someone accidentally has a loud sound in their background which isn't the persons fault and they get warned for it

     

    and i don't see the problem with text to speak and immature voices unless it starts becoming a problem to people

     

    people play on the servers to have fun and if everyone is having fun let them

     

    however if someone joins the server to micspam earrape just instant mute them, no reason to wait 15 seconds and warn them when everyones ears are getting blasted


  3. Hello yes hi

    as some of you may know Caleb has been working on getting our ff2 fixed and up and running and the goal is to have the server up and running sometime this month

    Currently we are looking for suggestions for things being added, such as bosses, maps, ff2 specific rule changes, etc

    and me personally I say we need to add more unique/cool bosses as alot of our bosses do the same things, having bosses with custom models too is a big plus as they're very cool

    If you have any suggestions for what we should add you can either send send caleb a message on discord/steam with the suggestion or post below in this thread

     

    Thanks for reading, suggest away gamers!


  4. my #1 fav series when i was a kid (and still one of my fav series) is Timesplitters

     

    other games I like was mario sunshine, mario kart double dash, wrath unleashed, halo, gta 4

     

    I can't think of much others at the moment but i know there was a ton more games I loved and still do


  5. I think community nights should be 1 - 2 times a month, any more than that and I think people would stop turning up because it's so often

    for gmod I think the best gamemodes to play on would be something like prop hunt or ttt

    3 hours ago, Bonk said:

    jackbox community night @Pepper

    I'm not sure if jackbox would fare to well for a cm because there's only about 8 slots for actual players and other people just have to watch as a part of the crowd so i'm not sure how well it'd go

    5 hours ago, QueenOfHearts said:

    Chivalry Medival warfare could be a good CN game

    yes please


  6. +1 to getting rid of fatmanning

    being in the vc when there's like 5 people in it then getting fatmanned out after waiting a while for people to join just feels really shitty and honestly just wastes the people who're getting fattmanned outs time

    first come first served is 100% better :coffee:


  7. +1

    not only do I hear about alot of people crashing on this map and needing to go out of their way to fix something to connect to our server because the maps download is buggy, the map itself is just a shitshow

    it's either going to be one of two things, people roleplaying in the krusty krab ordering krabby patties while multiple people start killing them

    or a unfun camp that's more than likely going to be impossible to push with an uber and forces you to need a good rtd roll like godmode or something

    killing the friendlies is funny but when it's the camp with like 4 sentries and 2 pyros or something it will definitely make people leave the server or just be bored out of their mind to the point their time on the server just wasn't pleasant 


  8. -1

    there's not only those two ways to counter the snipers, you can just swim in the water and the snipers usually don't see you since they're fixated on the enemy spawn for themselves to not get sniped and there's also the vaccinator which makes it basically impossible to die to the snipers while countering them fully if you play right

    and I don't think the map kills population, from what I've noticed every time we've ever went on there not too many people leave, sure some people complain about the map but there's not really a huge amount of people that leave, at least in my experience playing on it

    one thing that is annoying however is the supply cabin in the house, which is finicky to win the fight over and can be very frustrating

    the map does have its flaws, but almost every map does and I don't think the flaws are so bad to call for it being removed in my opinion


  9. Personally for me tf2 because you don't need to try to be able to do good on it but to do good on csgo you need to aim, controll spray etc

    tf2 is just way more chill as a game to play casually

     

    csgo gets more love from devs and actually has an esports scene so it's better in that regard but my heart stays with tf2


  10. After requests from alot of people to turn the pan into the market gardener so any class can market garden, mostly demoman

    This would turn the pan which is a meme weapon, into a bigger meme weapon

    also if any class gets knocked into the air and manages to actually hit someone they deserve the crit honestly It's so hard to get knocked into the air intentionally by a rocket aswell as hit someone on the way down

    This wouldn't make the pan a direct upgrade however, the pan would get the -20% swing speed so it'd be worse than stock since to get the crit it would require a explosive to get it


  11. So on pokemon trade there's a rule where you are not allowed to spawncamp spawns that have a teleport, and I think having this rule is pretty weird because we have a working spawn protect on pokemon now

    (this rule means if the exit to spawn is a teleport it means you cannot kill people who come out of it straight away)

    I don't know why we should treat spawncamping differently on tgh and pokemon, it's really confusing that we allow it on one server then kick and ban people for doing it on another