Agree or Disagree?

Discussion in 'General' started by Rhododendron, Dec 22, 2010.

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  1. Rhododendron

    Rhododendron I can't stop eating cheese.

    Dec 13, 2010
  2. Member

    Dec 21, 2010
    Well hacking and lag are a problem with all video games. But the AI for hostages, and the ladders, do make CS:S look stupid.
  3. Rhododendron

    Rhododendron I can't stop eating cheese.

    Dec 13, 2010
    Lag: You can't get rid of this - In distributed applications, lag is often caused by communication latency, which is the time taken for a sent packet of data to be received at the other end. It includes the time to encode the packet for transmission and transmit it, the time for that data to traverse the network equipment between the nodes, and the time to receive and decode the data. This is also known as "one-way latency". A minimum bound on latency is determined by the distance between communicating devices and the speed at which the signal propagates in the circuits (typically 70–95% of the speed of light in vacuum). Actual latency is often much higher because of packet processing in networking equipment, and other traffic. This is currently impossible to stop - glitches occur and things happen.

    Hacking: Face it this needn't any explanation. No matter how many updates or security systems to release - there will always be a coder to crack and modify it.

    With everything else - welcome to video games.
  4. Member

    Jun 1, 2011
    Straight from wikipedia. +1 silence
  5. Banned

    Feb 16, 2011
    uhh...yeah, what he said.