DarkNova 0 Posted January 29, 2013 Hello, As the title says, I'm working on the Jailbreak rules, admin/mod rules and punishments for breaking rules, it will be done very shortly. I have noticed about many players trying to find loopholes in the current rules and quite frankly, I find that exasperating. I don't players to go on the borderline of breaking rules or breaking them as such, however everyone makes mistakes as have I and well others in the community and on the servers. I ask that you guys please be patient. It is a update on everything for our CS:GO JB community rules, A lot of the rules regular rules that players know will be the same eg: Gun check Freeze and FR/LR and rules as such, however, I am going over every single rule and organizing it and setting it up in a way that will be easy for all the players to understand! If you feel like there are some rules that wish to be adjusted, If you're going to post about a rule that players try to mess around with please let me know, however, I ask that you guys don't post stupid shit that's not going to help with the current issue at hand. Nova Share this post Link to post Share on other sites
mtown81 7 Posted January 29, 2013 Can there be a rule for not being so technical or nazi killing. Also thank you for updating them. Share this post Link to post Share on other sites
toob 0 Posted January 30, 2013 The main rule I find which confuses people the most is tarping. There should be more clear rules on how far that goes with the warden. For example: the warden says "On my go take a step out, freeze." There are a few things that can happen there that aren't really tarping but SO many people get confused on. Like if you say go before cells opens they have to go when the cells open w/ 5 seconds. Also, I argued with Malware because he said "going" and I stepped out and died. So basically Tarping needs to be more clear for people in the !rules. :D Share this post Link to post Share on other sites
tree 0 Posted January 30, 2013 my view on nades : let ne1 throw whenever, if it interferes directly or dmgs prisoners slay or ct ban the guard Share this post Link to post Share on other sites
Coodie 0 Posted January 30, 2013 Please just add to Guncheck AFK - "Standing is implied" <3 Share this post Link to post Share on other sites
CPMaverick 0 Posted January 30, 2013 The main rule I find which confuses people the most is tarping. There should be more clear rules on how far that goes with the warden. For example: the warden says "On my go take a step out, freeze." There are a few things that can happen there that aren't really tarping but SO many people get confused on. Like if you say go before cells opens they have to go when the cells open w/ 5 seconds. Also, I argued with Malware because he said "going" and I stepped out and died. So basically Tarping needs to be more clear for people in the !rules. :D Very much this. Tarping is not adequately defined in the MOTD. Along with delaying. Share this post Link to post Share on other sites
Ebic 0 Posted February 1, 2013 Expand on all the current rules; fix loopholes that people have found such as the freenading one. Share this post Link to post Share on other sites
TChief 0 Posted February 1, 2013 MOTD is already a bible as it is, Updating rules without lengthening it even more is not easy. Patient is virtue Share this post Link to post Share on other sites
QuangTang 0 Posted February 2, 2013 I would be happy with the rules being 2-3 times as long if it meant they actually made sense and covered certain concepts in more detail (delaying, tarping etc). Also I would like them to be put back onto the MOTD. Share this post Link to post Share on other sites
DarkNova 0 Posted February 16, 2013 updated -closed Share this post Link to post Share on other sites