Mathieu0328 6 Posted March 7, 2013 If you know how to make a jump rope or a roulette in source SDK, please tell me how. I know I have to use a func_physbox (which is the spining object), and a func_motor. By the way this is for the xG jailbreak map that I'm making. Share this post Link to post Share on other sites
PlueAK 0 Posted March 8, 2013 Does anyone else know your making an xG Map @@silence Share this post Link to post Share on other sites
Jaybreeze 6 Posted March 8, 2013 Yeah, he's posted about it before. I'd look at youtube for solutions (assuming you haven't) but other than that try finding @@Gkoo or whoever else worked on parabellum Share this post Link to post Share on other sites
Ebic 0 Posted March 8, 2013 No, don't use that. I know you're a great fan of 3kliksphilip's tutorials but that is not a great way of doing it. Use a func_rotating and set it to the correct axis. Share this post Link to post Share on other sites
Mathieu0328 6 Posted March 8, 2013 Does anyone else know your making an xG Map @@silence Yes, go see my other post in the same category. Share this post Link to post Share on other sites
Mathieu0328 6 Posted March 8, 2013 No, don't use that. I know you're a great fan of 3kliksphilip's tutorials but that is not a great way of doing it. Use a func_rotating and set it to the correct axis. ok, because I've tryed the phys_motor and it didn't work... I guess it works only for cs:s. Share this post Link to post Share on other sites
DarkWolf6052 0 Posted March 8, 2013 Does anyone else know your making an xG Map @@silence Silence is @autumn Lol. Also gay ass suicidal bomb panda Share this post Link to post Share on other sites
Ebic 0 Posted March 8, 2013 if you need any further assistance, just add me on steam; xG|M Ebic Share this post Link to post Share on other sites
PlueAK 0 Posted March 9, 2013 yoour the gay ass suicidal bomb panda =( Share this post Link to post Share on other sites