Kypari 579 Posted April 28, 2017 This suggestion is a bit more controversial. I'll try and explain it as simply as possible. This is surf_air_arena_v4, one of the more popular arena maps on our surf server. You spawn inside there. Placing a /cpsave in your team's spawn is fine. Placing a /cpsave when that's not your spawn is illegal. Currently you can place your /cpsave on top of the enemy spawn regardless of if it is your spawn or not. The problem with this is that you can just place your /cpsave location on top of their spawn and get into the enemy team's spawn about half a second slower by loopholing the /cpsave in their spawn rule. This basically makes the entire /cpsave in their spawn rule completely useless as you can access their spawn just as easily but not break the rules by placing it in a very slightly different location. The area behind the spawn is about 3 seconds before you can enter their spawn if you're slow. The reason behind the /cpsave in their spawn rule being illegal is to prevent spawnkilling. As spawnkilling is already illegal and /cpsaving in the opposing team's spawn causes no other harm, I would suggest that we remove the /cpsaving in the enemy team's spawn rule as there is no real reason to have it. An alternate idea would be to make it so that you cannot place your /cpsave on top of their spawn at all if you can access ONLY THEIR SPAWN. If you can access both it should be fine. EG This surf_utopia_v3. After beating the map (or completing a part of it) you can access TOP, which is above both spawns. This place you can fight legally and /cpsave up there as both spawns are located in the same vicinity. Share this post Link to post Share on other sites