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themick07

Healing.

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Let's say you are playing JailBreak. Your going through the day and a dick freeshoots you. Now you have <20 health. You ask to heal but the warden doesn't let you. Then he forces you to play death soccer and you get killed on lightest hit. So in this sense I think healing should be mandatory for games such as this.

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When the wardens a pushover, sometimes telling them you're going to shiftwalk to medic works, make sure the warden hasnt actually said no though.

 

Also helps if T's are semi-spamming the mic and the warden dosent have much control over it.

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What do all the different classes do anyways?

There's about 5 classes for CT's in which you are given a special ability/boost for each. for example, if you choose SWAT class, you will get 125 armour and lower gravity.

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There's about 5 classes for CT's in which you are given a special ability/boost for each. for example, if you choose SWAT class, you will get 125 armour and lower gravity.

 

What do the others do though?

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Cts healing Ts would be dumb because they would just be baiting the T the whole time, as for the healing thing for death soccer, I think every T should have a fair chance in it buy it's pretty much up to the warden if he wants to be a dick or not. The only time that a T has to be able to heal is during Pokemon and they are just starting the knife fights.

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There used to be a class for T long long time ago where they can buy medic for a round and heal T's if they needed to be healed and they could actually call MEDIC too

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