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snakeboyeric

spam fix idea

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If someone just adds some simple code to the server that automatically passes warden for the first half-second (or even a random time) at the beginning of the round, then anyone who spams for warden before that will lose it their warden.

 

I know spamming isnt a devastating issue, but it would help out mods and people who havta pass it for derps/trolls almost every round.

 

A more complex code might even also slay afk cts in armory after 7:30 by seeing how much cts move before 7:30

 

#$nakeSwag

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Not really, and you could even add it to the script file which mutes the t's after round starts. Or, have it pass automatically .1 sec after round starts, that way people who spammed since the round previous / pre-round-spam would lose it

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These are good ideas, but the parameters should be further adjusted.

 

Warden should be passed when it is called within 0.01 seconds into the round.

 

CTs should be slain at, not after, 7:29 if they are still in the armory.

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Absolutely not going to happen. All this new idea does is move the time when people are going to spam. If someone is repeatedly holding down mic for warden and they don't have a mic, they should be CT banned.

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