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Natalya

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  1. Check this guy out. I ported him from Garry's Mod. Download is here: Welcome to www.Lady-Natalya.info
  2. Don't worry, eventually I will finish my RP conversion from CS:S to CS:GO, then y'all can get a copy of it and be the envy of every server owner ever.
  3. It's me again, this time with a Sailor Moon skin. Originally from Source I converted her to CS:GO. Y'all can use her on a server if you like. How is the CS:GO server going anyway? These days Game-Monitor says CS:GO players outnumber Source players. Oh, almost forgot the link: http://www.lady-natalya.info/downloads/sailor_moon.zip
  4. And so I made another version of her. I think this one looks better overall. It was the same model but re-skinned and I modified her shirt and her hair and face geometry a little bit. I think this one is way nicer. http://www.lady-natalya.info/downloads/rebel-girl-csgo.zip
  5. Let me know if y'all put it on a server.
  6. Hi guys, it's been a while since I posted on here. I'm just writing to let you know that I made and released a girl player model for CS:GO. I worked on this to learn how models work for CS:GO and whether or not there is an easy way to port CS:S models over. Unfortunately, there is not an easy way to do it, the model MUST be re-rigged to the new CS:GO skeleton, vertex by vertex. Also, proportions and hitboxes in CS:GO are different so I had to do those too. It took me like 15 hours to do this model. Anyway, here's what I got: She works very well, her hands properly hold weapons, and her hitboxes are accurate. Discussion on the model is here: http://s-low.net/forum/viewtopic.php?f=64&t=1826&sid=ef2977e261902902cc037a738fc3522f Download is there or here: http://www.lady-natalya.info/downloads/renegade-girl-csgo.zip I hope this is useful for y'all. Expect more models from me in the future. :)
  7. Apparently (and you probably noticed this by now) my hats disappear if you shoot them but the old ones don't. Silence is on my case about this but I can't figure out why they would do that. @Silence: My models got like the same everything as the ones you already had which I decompiled... Mine and yours both have hitboxes and physics models which to my knowledge are the only things that interact with bullets so it is a mystery to me why mine would disappear and those other ones don't. Maybe hook single entity death in the code when the hats are spawned so if they die (this may not work because the game may not think they got killed...) they get respawned or something. Or maybe bullet impact could be hooked? I dunno. Just an idea. tl;dr I don't know how to make a model-sided fix. Try using SM to re-spawn the hats when they disappear?
  8. I made some more. Three of these were in that request thread. Oh by the way, the deadmau5 hat should have its eyes and mouth light up in game.
  9. Hai Guize Silence asked me to make some hats for you guys. Fortunately for you I'm part of Anon. That means I deliver: