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Posts posted by BlueRaja
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Maybe change it so they only have to jump once and they live? Perhaps have them jump over a fence or something.
Also, we'd have to limit number of CTs who can shoot, or the weapons they can use.
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So which is it, there are too many bombs or not enough?
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Here's one: instead of the crappy "Your bomb has failed to detonate!" message, we could have the bomb malfunction, create a much smaller (and less dangerous) explosion, and start the T on fire, which will eventually kill him. Anyone that T touches, including other T's, will also start on fire. Choas and lulz ensue.
This needs to be extremely rare to be fun, otherwise it will just get frustrating. I would recommend less than 2% (about 1 out of every 50 bombs). Same goes for Silence's "randomly start smoking" suggestion.
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+1 good voice
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If, hypothetically, there were a new programmer for xG and if, hypothetically, his first task were to update the suicide-bomb plugin with new features, what new features would you guys like to see? Hypothetically.
---------- Post added at 04:43 PM ---------- Previous post was at 04:39 PM ----------
Some ideas that have already been put forward:
- Add a menu for buying bombs, to make it more noob-friendly (like we had when we were using the completely broken version of the plugin).
- More than one type of bomb, with different costs/explosion radii. There's a potential problem with lots of people buying the cheaper bombs before the guy who wants to buy the expensive one can buy anything, but I think we can fix that by limiting the cheaper bombs.
- Add a menu for buying bombs, to make it more noob-friendly (like we had when we were using the completely broken version of the plugin).
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it was removed because ppl would use it at the start of the round, then they would respawn in the 4-5 sec window that they have and they would be unmuted before the 6:30 unmute. it was done so ts wouldnt be able to unmute themselves and start talking over wardenSo if someone were to fix the mute plugin so that didn't happen, would you reeenable !rules?
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How about some of these?
ba_jail_hellzprison_bob_v1-6 (Counter-Strike: Source > Maps > Jail Break) - GAMEBANANA
ba_jail_lockdown_final (Counter-Strike: Source > Maps > Jail Break) - GAMEBANANA
ba_jail_mars (Counter-Strike: Source > Maps > Jail Break) - GAMEBANANA
jb_space_jail_v1_fix2 (Counter-Strike: Source > Maps > Jail Break) - GAMEBANANA
jb_skyscraper_jail_v2 (Counter-Strike: Source > Maps > Jail Break) - GAMEBANANA
ba_jail_alcatraz_final_BETA (Counter-Strike: Source > Maps > Jail Break) - GAMEBANANA
They are the most-downloaded JB maps on GameBanana, and all have good ratings.
BTW, StyleZ (above) is the author of the map in the original post.
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I like the high radius, it's hilarious.
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Metamod: Source
Download: Metamod:Source - News
Install: Installing Metamod:Source - AlliedModders Wiki
Sourcemod
Download: SourceMod: Half-Life 2 Scripting
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Member Name: BlueRaja
In-Game Name: BlueRaja
Steam ID: STEAM_0:0:751545
Age: 24
Game Time: (CS:S) Since the day it came out. Play original CS since 1.1 (before Steam!)
Helpful Skills: I'd make a great poster child because I am so good looking. Also, I make a damn good creme fraiche.
Also, I am a professional software developer, and was once an active AMXX-plugin developer (which was written by the same people, and uses the same plugins-language (Pawn), as Sourcemod)
Hasnota
in Member Submission
Posted
-1 for PM-ing me asking for a +, I don't know who you are.