Hey, so i created two games which violate the existing gun planting policy set in the rules
Texas shoot out, uses kajoly rectangles to set distance, t picks up gun, holsters it, ct only has holstered pistol, they both turn and shoot when warden say draw
another earlier one was temptation, where t's must pass a gun successfully down the line without reboobling
now you may not like my games, however in the name of innovation with limited map selection, i believe the gun planting rule in the MOTD should be amended to allow the warden to give guns under special circumstances. The no gun planting rule was obviously implemented to prevent ct abuse and chaos from early kills in game, so there is no reason why a warden under controlled circumstances shouldnt be able to allow the t's to handle a weapon
although its not listed in the motd, rule number one should be to have fun bros
(ps. what about your bag bro?)