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Seanman

Weapon specific viewmodel

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Is it possible to set specific view models for different weapons? Like having no view model on my revolver but having one for my knife, sapper, and disguise menu. Any info on that would be nice :3

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I could see how you were confused. Pretty much I was asking if their was a way that I could toggle view models off for certain weapons.

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I could see how you were confused. Pretty much I was asking if their was a way that I could toggle view models off for certain weapons.

I don't think you can without remove all the view models

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The easiest thing to do would be bind the keys to toggle turning them on and off.

It's probably like this:

bind [key] "r_drawviewmodel 1"

bind [key] "r_drawviewmodel 0"

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The easiest thing to do would be bind the keys to toggle turning them on and off.

It's probably like this:

bind [key] "r_drawviewmodel 1"

bind [key] "r_drawviewmodel 0"

u think ur gud

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The easiest thing to do would be bind the keys to toggle turning them on and off.

It's probably like this:

bind [key] "r_drawviewmodel 1"

bind [key] "r_drawviewmodel 0"

 

I use this, except I use a toggle.

bind t "toggle r_drawviewmodel"

or something like that, I really don't remember.

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