JudgeDredd 0 Posted September 16, 2012 Here is an idea I came up with sitting around doing my homework, how about a Ghostbuster boss? The model would be the Medic with some custom skins added to him to make him look like a Ghostbuster. Here is a list of sayings that the "Ghostbuster" (a.k.a. Dr. Egon Spengler) will say if he were to be added to FF2: When the battle starts: "This city is headed for a disaster of biblical proportions." When there is one person left: "Listen! Do you smell something?" When the boss is victorious: "We came, we saw, we kicked its ass." When the boss losses: "I blame myself." Hale Abilities: 1.) Brave Jump - Right mouse button 2.) Rage - "Fears" all enemies on the map and the "Ghostbuster" receives a weapon (The Phlogistinator) (The Phlogistinator's ammo reserves can only be filled if the Hale collects ammo boxes on the map) Hale Music: "Ghostbuster" Theme Hale HP: 18951 P.S: As far as finding the sound files I have no clue where to get them, but if it is needed I can go out on YouTube or wherever to go find this sound bites to make this Hale possible. Share this post Link to post Share on other sites
Reflex 2 Posted September 16, 2012 We need someone that can model to do that :P A nice idea though. However the Hale's HP is dependent on how much players are participating in the round. :smug: Share this post Link to post Share on other sites
Malta 0 Posted September 22, 2012 Three bosses i would love to see on this server: The Mask Johnny Bravo Link (Zelda) Also, letting donors choose to pick what boss they want to be.. By any chance is their any commands for donors? Share this post Link to post Share on other sites
Reflex 2 Posted September 27, 2012 Sorry for the late response , the donating plugins aren't ready yet, but letting donors choose what boss sounds like a good idea. Share this post Link to post Share on other sites
Bluedragon981 0 Posted September 30, 2012 We need someone to model custom bosses for xG. I would want a slenderman boss :D Share this post Link to post Share on other sites
nebulastar1 1 Posted October 1, 2012 I agree with Rainbro. Needs more hales. Here are some of my ideas for hales. HeavySpy. (Saw it on a video. http://www.youtube.com/watch?v=-OsF0O5vd1s ) Demospam. (when rages, gets a loch n load and gets to spam it. but %50 less powerful grenades) The Engi from team fabulous 2. ( http://www.youtube.com/watch?v=dzMq5_thk4o ) know its not that good, but im out of ideas right now. Share this post Link to post Share on other sites
Brian 50 Posted October 2, 2012 Gonna redo the boss file, to decide which ones stay and which ones are disqualified. Share this post Link to post Share on other sites
Laszlo 0 Posted October 2, 2012 How about a kirby boss? At the start, it's a reskinned pink heavy, but when he attackes a class, he get's a weapon that's specific to that class. Things like the scout's sandman with four balls, a sandvich that gives him ten seconds of uber, a single charge with the sheild, flare gun, ect. Afterwerds he would return to the heavy. This boss wouldn't have a rage, and superjump would instantly recharge. (Because kirby floats) Share this post Link to post Share on other sites
Bluedragon981 0 Posted October 6, 2012 Please disqualify femspy, she is picked to often and I mostly get her almost all the time :sorrow: Share this post Link to post Share on other sites
Laszlo 0 Posted October 10, 2012 There's a bug with The horseless headless horsemann that causes him to be invisable, kind of like the CBS used to be. RTD wasn't used, but I've only seen this happen once. Share this post Link to post Share on other sites
Brian 50 Posted October 12, 2012 There's a bug with The horseless headless horsemann that causes him to be invisable, kind of like the CBS used to be. RTD wasn't used, but I've only seen this happen once. Removed. No more new bosses. Will be adding Halloween Maps, and I will be leading up to the release of Halloween Bosses. There are at least 15 confirmed, and I know there will be more. These include zombies and Halloween Specialties, like witches. Hales will also be more organized, and I'll be removing quite a few. Share this post Link to post Share on other sites
Malta 0 Posted October 16, 2012 Take out the anime bosses. At least one of them.. they are overplayed and that starengie. Share this post Link to post Share on other sites
Laszlo 0 Posted November 4, 2012 I thought of a few gameplay tweaks. First, to make scouts a little more useful, you can have the mad milk give 15-30% more damage to the sodden boss. Second, you can have the environmental pits that instantly kill you only do 450 damage, then teleport you to spawn.(killing red players, but not blue. It's in the TF2 map called cactus temple) This would make things more fair for the boss if a pyro airblasted him. Share this post Link to post Share on other sites
Laszlo 0 Posted December 14, 2012 Could we have Goomba Stomp and RTD back in the ff2 server (If they aren't broken)? Having alive players able to read dead players chat again would be nice too. Thanks. Share this post Link to post Share on other sites
Brian 50 Posted February 26, 2013 And we're back for a revival! Anything else you guys want? I can only support 15 bosses as of right now. Gonna see if I can extend to 20. Name some bosses, maps, plugins, anything! Share this post Link to post Share on other sites