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Brian

[Official] Freak Fortress Suggestion Thread

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I'd say Saxton and HHH shouldn't be replaced. They're classics for one. Although there should be a poll for that. Whether to replace Saxton and HHH or not.

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Well I didnt mean to replace them but If we can find the models for em the I'd say add em but in the list i posted it didnt have either of them.

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I second the suggestion to add more maps, as well a few of the Hales from the list BioPunk presented. Also, and I think this has been asked, but an !rtd would be nice. I'm sure plenty of players would benefit from it.

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I liked the map Reflex suggested (vsh_minegay_b3 (Team Fortress 2 > Maps > Versus Saxton Hale) - GAMEBANANA ). I haven't played it, but I love Minecraft. I think the bad-a enginear should be removed, as it's just a carbon copy of that other guy (Duke Nukem?). Also, I loved to fly around the map with hale, but now that the jump's been nerfed, It's not as fun. Thanks for reading this, if you do happen to read this.

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Next should be focusing on removal of certain maps and re-discussing the abilities of some bosses ( as some may claim , certain bosses are "OP" ) .

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Well i have a suggestion, let's put a cap limit on the scout class!! I came into the server today and theres were 7 scouts and 12 people on the server!it's just a little rediculous

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I think the demo's shield should have a certain amount of resistance. When hale punches you, it breaks immediatly, but for things like wheatly's sentry, or Bill's SMG, it takes multiple shots for it to finally break.

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