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BenJammin

Friend of xG
  • Content Count

    34
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  1. sorry guys, ive been grounded for the last like month or so so i havent been on. im not dead so ill start being active again
  2. its apparent that all the servers are significantly less populated. less people means less ad views, and can ultimately lead to less people donating. cause who wants to pay to keep servers alive when the servers aren't even sufficiently populated? we need to decide what's more beneficial for the clan.
  3. its not really a matter of xG people skipping ads. its the new strangers that dont play on our servers because they dont want to wait and can go to another server no promblem
  4. 2 weeks ago when i would go on JB during non peak hours (say right after school) there would be enough people to play. Now ill get on at the same time and there are maybe a few people on, which makes playing JB not fun at all. now im not saying ads are the sole reason for this, but they are definitely contributing. we dont get new people to join the servers and these ads are hurting us more than they can help. we need to come to a consensus on this soon.
  5. but in all seriousness. these ads are a deterrent for new people who stumble upon our servers. can you imagine going to some random server only to have to wait 50 seconds before you can play? especially on servers like minigames where the maps are constantly changing. how much money are we honestly bringing in per month on these ads?
  6. Microsoft Corsair Vengeance 1500 Headphones Frequency Response: 20Hz to 20kHz Impedance: 32 Ohms @ 1kHz Dynamic Range: 95dB (A-weighted) Drivers: 50mm Cable Length: 3m USB power consumption: 250mW Connector: USB Type A Microphone Type: Unidirectional noise-cancelling condenser with adjustable, rotating boom Impedance: 2.2k Ohms Frequency Response: 100Hz to 10kHz Sensitivity: -44dB (+/-3dB)
  7. so fking annoying ads can suck my c0ck ads cause cancer cancer is bad fk ads
  8. BenJammin

    Fucking

    lol um@d n3rd u just got le trolle'd
  9. Did you try "sv_user_steam_voice 0"? I've read that it's fixed some problems on steam forums and that the problem is server side. Apparently there was a patch a while back that did something to the audio, and setting it to 0 reverts it back to when it worked better.