MagicalPurple 4 Posted May 20, 2013 I think the bomb price should be lowered to $1000 and the amount of bombs able to purchase every map raised to 50. Also if a t dies with the bomb and another t picks the bomb up they should be able to use the bomb. And Ct's Should be able to buy bombs. 2 Necromancer and MineCrack reacted to this Share this post Link to post Share on other sites
Cloud 5 Posted May 20, 2013 all hell would break loose with this ideal of yours. -1 1 Necromancer reacted to this Share this post Link to post Share on other sites
mtown81 7 Posted May 20, 2013 all hell would break loose with this ideal of yours. -1 Corvo has many bombs 1 Ebic reacted to this Share this post Link to post Share on other sites
TheBasedGod 0 Posted May 20, 2013 +1 +1 +1 Best idea ever, but we need like 96 bombs. Corvo just doesnt want it because his anus is prepared yet. 1 Necromancer reacted to this Share this post Link to post Share on other sites
Chrono 372 Posted May 20, 2013 so allow 1 bomb per map and make it 90k? 1 1 matteroll and Necromancer reacted to this Share this post Link to post Share on other sites
tree 0 Posted May 20, 2013 having another T use it would be excellent nnnnnnnyesss 1 Flatline reacted to this Share this post Link to post Share on other sites
LeToucan 136 Posted May 20, 2013 just changed it so everyone spawns with a bomb and the radius is 1337 km. 3 arussian, salartarium and Flatline reacted to this Share this post Link to post Share on other sites
Enforcer 0 Posted May 20, 2013 Make it so the only person you can kill with a bomb is Purple. 3 mtown81, MrFreaky and arussian reacted to this Share this post Link to post Share on other sites
ThePenguin 9 Posted May 20, 2013 +1 Chrono But on a serious note if a T dies you should be able to pick up his bomb 1 salartarium reacted to this Share this post Link to post Share on other sites
Necromancer 0 Posted May 20, 2013 -1 that is the worse idea -1 that idea is terrible and we don't need other things to make it impossible to warden or be a ct check that i say -52 1 salartarium reacted to this Share this post Link to post Share on other sites
MineCrack 62 Posted May 23, 2013 I say raise the prices of bombs, and change it to maybe 2-4 per map. Also 50k per bomb so the rebels are the ones being able to afford them. Share this post Link to post Share on other sites
salartarium 0 Posted May 24, 2013 -1 that is the worse idea -1 that idea is terrible and we don't need other things to make it impossible to warden or be a ct check that i say -52 I'd say right now we get bomb's starting around round 4-5 of a map. By my low level math that would mean people would then start getting bombs around round 20. We would then rarely see bombs as we consistently rtv before we get to that point. Also, if we we playing super fast at around 2 min a round that would mean a T would have to play 40 min, before being able to blow someone up. I say keep the current value and number of bombs, but just make a purchase cooldown time of 1-2 rounds so we don't have 5 rounds in a row of jihad. 1 arussian reacted to this Share this post Link to post Share on other sites
Ebic 0 Posted May 24, 2013 yeah salartarium has a good idea for the cooldown period. If this is possible please add it - so yeah; no more continuous jihad attacks yolo Share this post Link to post Share on other sites
LeToucan 136 Posted May 25, 2013 make it so you can't get bombs until round 7. Never see bombs again because we rtv instantly to make @@Flatline mad. 1 Flatline reacted to this Share this post Link to post Share on other sites