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Rhododendron

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Everything posted by Rhododendron

  1. Like forum updates full of bugs? :p Eat me. Anyways nfo offers zombie panic source as a prepackage so I can make as many servers for it as we want for free. However, it doesn't mean that we should! Plus I thought the game was dying since there hasn't been updates for it in a long time AFAIK.
  2. Fixed that error :) Tell me if any other issues appear! I'll rename this thread to REPORT GLITCHES thread. Clever, I know.
  3. Alright fixed the header. Ugh I couldn't merge the templates automatically so I had to go through it manually. That's why it took so long. I'm checking out the uhhhhh class error above.
  4. I'll fix it in a bit right now I'm fixing the status bar so you can see your alerts :p
  5. So if I take too long to click "post reply"? I think lol
  6. It seems when a draft is saved that error is created.
  7. GameME does not handle bans, it simply scrapes our SourceBans page, but does not enforce bans (as far as I know!)
  8. Define 'broken'? EDIT: I think I fixed it. Tell me otherwise!
  9. Can I at least try to defend myself in saying I wasn't active in Nitrate when it happened? You were still associated with them. We had substantial issues with them and anyone who was part of it is subject to this ban.
  10. No. We need to be persistent about the Nitrate ban. Maybe in few months but not right now.
  11. Rhododendron

    Auto-Lock

    I don't have a problem with it idk why some people do :/ as long as its legitimate contributions, why should we?
  12. thank fucking god..was about damn time It will still take a while since it's requiring me to learn PHP using only MVC plus the server-side features. Honestly, don't expect this to be immediate :(
  13. And I haven't showered in 3 weeks, so it's extra vinegary :3
  14. Rhododendron

    Great Job

    The guy was already done with the source engine. If you look through his blog history, you can see that he does not like the TF2 community and he cancelled his server in May, and said he's completely done with the source engine. Either he was lying about that and my actions finalized his commitment to leave, or he's just saying stuff to make my actions look more brutal.
  15. Rhododendron

    Great Job

    Alright, this is along the same issue with the HG map in jailbreak. First, if it's uploaded anyone can use it, VALVe's ToS states that any map online is fair-game for use. It's only a copyright violation if I were to decompile it and release an edited version (which I have not done). Secondly, he compared me to PBFortress owner 'Playboy', claiming I did the exact same thing he did. However, if you were to read over this conversation, you would realize that that his statement is false. 'Playboy' was going to pay someone $300-$800 dollars to edit the map, which is against VALVe's ToS (since he didn't have permission from the author) and illegal since he doesn't own the textures/models ripped from SM64. I have not asked anyone to edit the map, nor have edited it myself. I simply filtered out the map protection so I could use it on our server. This is not violating VALVe's ToS so I see no wrong. Also with mabevillage, I simply renamed it to trade_mabevillage and threw it on the server. It loaded but there were graphical issues. I did not convert it nor decompile it so accusing me of doing so is an extremely rash decision. Now, the fact that he is acting extremely immature about the whole situation, blocking any xG members, and posting my IPs on that post he made shows his maturity and how underdeveloped the person we are dealing with is. If you were to look through his posts, he has had issues with many other people in the past. He trashes other map creators on his blog, and complains that nobody plays his maps. I'm not saying his maps are bad (they are amazing) but he was using GameServers as his GSP and complained about them on his blog, citing constant downtime and whatnot. Because of the lack of donations and server downtime, he recently cancelled the server and announced he was done with the Source engine and would not be releasing any content. I contacted him about it and asked if he would be willing to upload the maps, which he refused. I then expressed my condolences and offered him a server to continue his work on, with zero strings attached and no references to xG (I tend to support dev's with servers ranging from time periods of 3-6 months, I like to support the Source community. I've supported maybe 10 projects since the creation of xG) but he humbly declined. I did infact lie that I wouldn't use the maps (I'm Jewish, sue me) and that is the only accusation that is true. The rest are 100% false. Some of statements are a bit shocking and tell me the type of person I ticked off. He claims that people take advantage of him, even though he is posting something that is deemed for public use if someone get's the map, and insists that the content he posted for a community (TF2) that is largely based around the Steam Workshop for thousands of custom work is not for other people's use. That's fine, however as soon as he uploaded his files to a public place, according to VALVe's ToS, it is deemed public and no restrictions for standard usage can be placed on it. He claims that you need his permission for standard usage, but that is stated otherwise in VALVe's ToS. The fact that he stated this: tells me he simply will not accept this fact and anyone who uses his content is taking advantage of him, which is downright false. Most people would fine comfort in a large amount of people using their creations, and the more people who use it, the more feedback the author will get and recognition. However, with him, it is the exact opposite and he doesn't want his work spread around, nor recognition from the TF2 community, which is completely fine! But inhibiting me for using the content that you uploaded to the internet is crazy, especially since my usage of it is completely legal. Finally, although what I did might be frowned upon, I have done nothing illegal or violated VALVe's ToS. The main reason for going out of my to add the map was that I want the best experience for our players, and will achieve it without breaking the law. I have not done that, so I see zero reason to remove the map, other then from the author's moral standpoint and not my own. The only thing I have done was lie, and I apologize for it.
  16. FINE I'll restart programming for it this tuesday (finished a large portion of bug fixes for tf2 jb) now leave me alone :C
  17. Development: 5% Creativity, 95% debugging.
  18. uhhhh func_detail - Valve Developer Community "The point of creating a detail brush is precisely to avoid effects," I can't remember that tool that checks for leaks in the map, it's like in the tools menu but you should run that always before compiling. Also shouldn't you use func_brush for most brushes if you have no specific purpose for it?