We had kistroll before on the server, and the map didn't work. every round went into iso, because if you had them go past it, it was too easy to rebel. if a ct was trying to watch them make sure they didn't run back to cells for vent, he got too close and opened armory and if you sent some to the other side they were over run and ended up getting to the vent on either side of the armory hallway and open it getting em all guns. shitty map.
as for pacman i think we had that as well. not sure i know we had 1 pacman style map.