diabeetus 20 Posted January 18, 2013 After a little bit more thought on this, I'm deciding to edit my vote to a -1. Really, it doesn't take all that long (only a few seconds) to pick up another weapon and mass freekill. The only way we could really crack down on mass freekilling is to do what Crabman said, and restrict the CT team to xG members only (however this could cause massive problems if there are little to no xG members on the server) Share this post Link to post Share on other sites
IAmLegend 3 Posted January 18, 2013 But with a deagle they can only kill so many. With the shotgun they kill ALOT more what about the medic class, #P90SWAG (i have non of that) Share this post Link to post Share on other sites
Warriorsfury 12 Posted January 18, 2013 I'm trying to point out the fact where we admin's/mod's need to REDUCE THE TIME between WHEN they start to freekill and when they get slain. By changing the gun that can really be a big factor. Share this post Link to post Share on other sites
AbrahamL 0 Posted January 19, 2013 For those of you who are confused, by massfreekillers I mean the people who have no clue what JB is and just walk up like "Oh im supposed to kill the ts cause im a ct" and kill them so yea Share this post Link to post Share on other sites
Chucktheman34 0 Posted January 19, 2013 I agree with Crabman on his post. I also agree with Diabeetus on his reply. However, I think that if possible, we include a new feature to people who join the server for the first time; a window pops up and asks them something like, "Are you new to Jailbreak?" or "Do you have any idea what Jailbreak is about and you won't be an autismal faggot about it?". I know some people might just bypass that by either skimming the question, or just clicking OK to spawn and kill people, however it may help start the educational process of learning the rules, and start the transformation of being a respectable member of our server. Share this post Link to post Share on other sites
acornstairlift 0 Posted January 19, 2013 One time some random yelled "TODAY WE'RE HAVING A HOLOCAUST DAY," and killed around 90 - 95% of the Ts. And this was with an ak. What i'm trying to say is that getting rid of the auto shotty won't do a whole lot, in my opinion (I am aware of how deadly it is close up) but hey, I could be wrong. Share this post Link to post Share on other sites
Unit12p 3 Posted January 20, 2013 I +1 for changing at least the starting class off of the auto-shotty. I know the code for the Default class (100hp, 0 armor, m4a1, deagle, no bonuses) is still there, because if you repeatedly choose Random in Class Selection, you will get it sometimes. I propose making this the Default starting class and allowing CTs to change off on it by still using the !class command. Share this post Link to post Share on other sites
tree 0 Posted February 9, 2013 knife mass freekills spread awareness wear latex prevention ??? profit +1 change to m249 makes the freekillers get it outta the way, faster bans, more perms ???? profit Share this post Link to post Share on other sites
IUDesigns 0 Posted February 9, 2013 Well since this thread is back, I'd like to +1 because it reduces spam of weapons on maps. Simple solution, remove it and stick with secondaries. Share this post Link to post Share on other sites
John 0 Posted February 10, 2013 I think this is an amazing idea. +1. In a stack or lined up outside their cells the Auto Shotgun can mow them down without enough time to slay. Share this post Link to post Share on other sites