Rabid 174 Posted June 19, 2019 Firstly, rules Hacked clients, and cracked clients never allowed. Journey map, Durability mods, Inventory sort, and other various game play mods allowed as long as they do not give you an edge in pvp. Ban/Mute evasions never allowed. No spamming, or Advertising another server, (announcing your auction house items is not considered spamming unless done excessively) Glitches and exploits are not allowed. This includes 0 tick farms (If caught with a 0 tick farm your entire town is subject to deletion, economy reset, and the builder will be banned.) Racism, Sexual Harassment, Discrimination, and Derogatory remarks are never allowed, warn, mute, ban order will be in play depending on severity. Treat players with respect. No griefing players bases in any way shape or form,(Exception 1; May steal from unclaimed bases as long as it's alone and away from any main claim they might have) terrain griefing on edges of claims is also not allowed. Do not flood the auction house with multiples (Max Item per player on the ah is 5) No inappropriate town names Please try to use common sense at all times. Economy rules--- Money is subject to being reset at any time, along with shop prices to insure integrity and fair play. ( your money will never be reset back down to zero, unless you have abused a bug, or its seen fit. I know having high money is cool, but please, please, please report any issues you see with shop, do not be stingy, or greedy, this is OUR server, xg's not just mine, I want this to last for us and that involves a good economy system. More to be added 1 1 Dannypicacho and Bumpy reacted to this Share this post Link to post Share on other sites
Rabid 174 Posted June 23, 2019 Update 6/23/19 -Added Epic farming: Visit Humphrey's hemp to get started. Humphrey's Hemp stock update; Level 1 Auto farm now purchasable price 50k. Ultimate stacking: Monsters, Mob spawners, and items now stackable with hologram displays above them. Max stack is 100 for monsters, 512 for items, and 15 for spawners. Elevators have been added: Block for use is Quartz_block (normal quartz block) place two down, shift to go down space to go up while standing on. Updated towny's tax system to go off of claim block instead of flat rate (price increase for most) Added a sleep plugin Notes/changes: Tested plugin Civs, as much as I'd love to get rid of towny, this plugin is something that would need to be started from the beginning and not have carry over data. If we (or I) decide to set up a multi verse server this will def be a possibility. Will return to a mob arena plugin at a later time,at the moment removed Advanced mob arena, as I do not have time to configure it nor have the will to at the moment. Looking to get a Advanced Hopper plugin to further assist end game automation and money dumps. Possible re-write to some mob drops and farm drops. and slight money adjustment to rich players. (undecided) Blaze rods nerfed; 7.5 sell to 4.0 Concrete prices reduced from 30 to 20.0 for all colors. (white remained the same) Raven's Relics wither skull price changed from 1250 for 1 to 4k for one. sorry new friends. Share this post Link to post Share on other sites
Rabid 174 Posted June 27, 2019 (edited) 6/27/19 UPDATE: Major: Added Better Farms, (Automatic Farming) Get an End Rod to begin the first level is free. (This plugin is intended for end game money sink do not buy thinking you'll be able to breeze through) Added a text based auction plugin use /auc to see available commands, (please refrain from doing troll auctions, continuous abuse will get you black listed from using this plugin) (Still using /ah for a offline auction house, this was added for live auction to make the server feel more alive) Removed all spawn eggs from shop (will be replaced with spawners) found a duplication bug with these. Votifer was added, remember to vote every day for money rewards (will most likely be turned into something better later) but most importantly helps with server growth. Minor: Spawn has been updated. Fixed up some issues in towny config files (mainly effecting towny prices, and block pricing. (Bonus blocks set to 250.0 per bought bonus) Added: announcer plugin to broadcast our forums, as well as discord to the influx of new faces around this server. Notes: Looking into a thiefing plugin with a neat lock pick plugin I found, possibility to add if I find time to configure and not make it overpowered. STAFF: With the small influx of players we got, we are looking for you to be some what active, if you do not have intentions on playing the server, let us know, we don't need random people on with staff perms that don't know how to use them or enforce correctly. Scraped: Epic Farming. Replaced with Better Farms Towny's plot based tax system has been removed as it caused a huge spike to town's daily tax (unsure why) Auto Farming Prices growth_interval: 1: value: 180 cost: 10000 2: value: 120 cost: 15000 3: value: 90 cost: 25000 4: value: 70 cost: 32500 5: value: 60 cost: 40000 6: value: 50 cost: 47500 7: value: 40 cost: 55000 8: value: 30 cost: 68750 9: value: 15 cost: 103125 10: value: 13 cost: 123750 11: value: 10 cost: 160875 12: value: 5 cost: 321750 14: value: 3 cost: 353925 # Radius # Here you can set the farm radius for # the levels. Please not that it's not wise # to allow a very high radius. Instead it's # recommended to let users create more farms # instead of very big ones. radius: 1: value: 1 cost: 10000 2: value: 2 cost: 25000 3: value: 4 cost: 50000 4: value: 5 cost: 125000 5: value: 7 cost: 225000 6: value: 10 cost: 375000 # Storage Slots # Here you can set te farm storage slots # for the levels. The slots can be a infinitive # high number. Please not that the amount needs # to be divideable by 9. storage_slots: 1: value: 9 cost: 10000 2: value: 18 cost: 20000 3: value: 27 cost: 40000 4: value: 36 cost: 60000 5: value: 45 cost: 80000 6: value: 54 cost: 100000 Edited June 27, 2019 by virr (see edit history) Share this post Link to post Share on other sites