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Fullbring

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Everything posted by Fullbring

  1. \\V// (7_) +1 Doesn't know Star Trek :3
  2. Maybe like an in game short summary of the class? Sounds like it could help. I was confused at what SWAT and Support were, though the other two were kinda self explanitory, but the "Runner|75+|0{}|10% Extra Speed" could be enough, say if once you clicked the class, it gave you that brief summary on the next sub window and gave you the "Accept" or "Back" option if you didn't like the sound of the class or it didn't fit your personal style.
  3. (Read thoroughly as every paragraph, comment, and quibble is pertinent to the whole of the discussion) I really like the class system, but only because you can choose the weapon you start with. I don't like the extra hp and shield, and I feel like I'm cheating. However, I enjoy how no one argues over "who has *insert gun name here*" every round ^^ I understand some enjoy the ability to choose their starting weapon which may or may not be fair depending on the map, but the majority of T's are disappointed that it is harder to rebel because... it really is! Headshots are impossible for the weapons provided for T's and the end result are that T's lose more often. If I had a say in the editing of the groups, here are how the classes would be to seem more fair to the rebelling faction: Fullbring's V1 Class System (CT) Sniper|75+|0{}|No Class Ability "The elusive sniper, the guard who lurks behind friendly lines and punishes those to whom his iron sight falls upon." As the sniper, one usually sits back from the action to glaze over the T's with an AWP or Scout to protect the Warden and his teammates. Therefore, having less health should not be a consequence since they rarely see close quarter combat. If the gun spawned is an AWP, then reduce the ammo so in total they have 20 rounds. No sniper ever should have to use 20 shots in a round or JB (or they are a poor aim XD). And if the gun is a Scout (doubt it, but it is more fair on maps that lack AWP's, like the one space jail w/ deathrun and the open summer map with the AWP hanging from the wall) then make it so that it has a regular amount of rounds to make up for the damage lost, but gained shots. Medic|100+|0{}|Heal Teammates + Over Time "The aiding medic, the one not afraid to sustain a bullet to help help his teammates in need." When there is a warday or an ailing squad mate, the medic rushes in to save those who may need the extra hp to finish the round. As much as the medic is more a defensive and strategic player than the other offensive classes, it is not without its benefits. The point of being CT is to be defensive, as T's on the attack are the only ones who can initiate an actual feud. The medic should spawn without an offensive weapon and gleam from the weapons available since there really isn't a reason to assign a weapon to a pretty non-lethal class (as SWAT are now in game). Sticking with the warden provides an excellent bullet shield when needed and preserves the Warden in case of attack. Support|100+|0{}|No Class Ability "The common support, not lacking in anything, but not gaining either." As a class that exemplifies the norm in jailbreak as the original spawn class, this keeps the flow for those who would rather ignore the class system and live off the map provided. Spawned with an M4(14?) it's the class that new players will find balanced and old xG pros find nostalgic. It's the plain class that can be an all around without any of the provided benefits of the class system and will ultimately be the class everyone spawns as. This would be a good idea to ease players into the class system by making the users slowly accept that they are using the class system and also provide the knowledge that they can change to weapons for specific classes if they so want or like playing with that style. SWAT|100+|25{}|Regenerate up to 25 {} To Self Moderately "The daunting SWAT, the heavily armed judge, jury, and executioner and rebel spirit breaker." Tired of standing and watching the uninteresting turn of events of the day, this bullet jolly seeks thrill in the kill and often goes it alone in hunting down rebelling T's. As a self sustaining bullet sponge, the SWAT is the rebel hunter who often is taken by surprise by a T lying in wait. As such, a small bit of armor counteracts some damage and give the class more room to react and execute. This class should spawn with a shotgun since it has less long range damage, but is more intimidating at close range and since most maps take place within the confines of a closed prison, it makes more sense when stalking around corners looking for T's on the wait to jump an unsuspecting CT. And, for the T's (you guys need some love too ^^) I've made some classes for them as well to review. I've made the classes more strategic since you really can give offensive capabilities to T's since they need to acquire weaponry in the first place (and to stop people from running blindly into a group of CT's >.<): Fullbring's V1 Class System (T) Runner|75+|0{}|10% Extra Speed "The hyper runner, enough training in the yard has prepared him for escape." As the runner, your purpose is to either run into a vent while dodging bullets or running into a group of CT's before exploding. This class is great for those who otherwise would have trouble running from the pack into a broken vent or a shady alcove to avoid detection. At the cost of not having the fortitude of regular T's, this class can cause mayhem and surprise the CT who may have been lured into a false sense of security from the non-rebellious T's... Booker|100+|0{}|1000 Extra $ Per Round "The miserly booker, gaining extra money for unscrupulous transactions for explosive materials." Ever felt that the only way to get kills or attention was through the use of explosives ? Look no further than the booker! This class specializes in retaining money throughout the rounds to save up for some quick use smaller bombs or a megaton of a bomb. While this class does not retain the bomb if they die, it would be something that could be looked into for future classes. Like all classes, only a few people at a time can use this class. Prisoner|100+|0{}|No Class Ability "The common prisoner, not lacking in anything, but not gaining either." The brother/sister class to the support class on CT, this class is the normal T class that they should start out on. For those just staring or those who would rather skip the class system entirely, this is the class for you. It boasts the blandness of the prisoner, but either way, you don't lose or gain anything because of that, which may be fine for most T's. TANK|100+|25{}| Regenerate up to 25 {} To Self Slowly, -10% Speed "The jacked TANK, the fortress that beefs up the line of attack for the rebels." As the TANK, escaping is not in your blood. You enjoy confrontation and because of that you have many ways to play off this character. One would be a bullet shield for someone who has a gun in a stack. While providing cover, you minimize the damage to the group as a whole and increase your chances of killing more CT's before going down. Another way to play off this class is if you are gifted at rebelling and do find a way to acquire a medium or long range weapon, you have the chance to take out the warden and some of his defenders while ignoring a little more damage than usual, giving an extra couple shots in that might turn the tide of battle. And there you go! My V1 class system ^^ Now, while adding more classes (and I've thought of many) could lead to progress, it's also understandable to hold off and not overwhelm a player with too many options. For now this works fine. Now for the fine tuning [WARNING: If you aren't an the one editing the class system, the next bits of info may be quite bland if you didn't think the rest of it was bland already XD). I made the classes to play off each other, much in the way that classes play off each other in TF2. Here are the diagrams. Medic=TANK: Both are mainly supportive roles. Sniper<Runner: The runner counteracts the Sniper as the Sniper has more difficulty hitting a faster moving target. Support=Prisoner: The general classes are the same. SWAT>Booker: The element of surprise is taken by the fact explosive damage does less. The only problem that the class based system for the T's bring up is the unfairness of the increased/decreased speed. However, since few people can use those classes at a time, it balances it out and even creates some counter rebellious strategy. For the Runner, by surviving until a race or a climb competition, they increase their chance at Lr. In comparison, the TANK may find the ability to take more gunfire and damage as a bonus because many of the games on the maps are designed to hurt and it makes for knife fighting easier. Well, that is my opinion. I'd like to hear some honest opinions on the system and throw in some changes or additions you might like to see :3 P.S. Adding this now, the typos are kinda a given. It was late when I wrote it X3
  4. That was fun, I'd watch it more another time ^^
  5. +1 respectable guy with a tendancy to try and put a bullet between my eyes X3
  6. +1 chibi panda kawaii!!! :3 Definite yes
  7. Xenogamers are getting up there in years, and to celebrate we should try a day when we revert to the original map playlist with the original skins and !lr games. To make it even more nostalgic, everyone should try to find the spray and namesake they had when they joined xG and we'll party like it was late 2009! I doubt it would pass so I put it in random, but still, food for thought.
  8. Member Name: Fullbring In-Game Name: [xG] Fullbring ^^ What game?: CSS Member: Yes Steam ID: STEAM_0:0:24984171 04:36 65 0 Age: 20 Donated: No Other information: For almost a years time I've played the Xenogamer Jailbreak and VS servers, and for 5 months I've been a member of the Xenogamer community for which I'm extremely glad I joined. I'm applying for mod for many reasons. Firstly, I've always wanted to be a mod to help out with the servers. I play in the mornings when overseas players often catch a glimpse of our server as they play in the afternoon, the afternoons when most are enjoying classes which are usually free to me because my class schedule is so lax, and late at night when we have a mix of hardened and wandering players who want to get one more headshot or get a kick out of rebelling against the weary Ct's. Since I play both sides in Jailbreak, I understand the misunderstandings that come from the day to day 'mishaps' Ct's can cause from breaking the rules of Motd and having practice in settling disputes over freekills and teamkills. As many know, my attitude is very calm and contemplative. I never get angry over a misunderstanding and often give the opposing group the benefit of the doubt. However I also know when to put my foot down and rule out those who would freely and purposefully break the rules. I am always willing to speak freely in chat and without prejudice. I'm always up for calling warden or even supporting someone who may be wardening the first time when no one else will step up to the plate. I'm well versed in the secrets of the maps, so I can understand which areas are considered for camping and the like. Console command, while I always try to remain out of disputes over button mashing, spamming cells etc., is my first tool as a regular player to show the truth of a confusing situation and is my way of adapting and utilizing all aspecs of the game to bring facts into a loose arguement. So this is why I'm appealing to you xG community that maybe you could let me give back to the players, friends, and teammates who have helped me up to this point and to let me help out long into the future. I await your replies eagerly as always :3
  9. Don't be a stranger around here, I'll always be glad to be under your wardenship :3 Hope to see you soon.
  10. Hai! :3 That is the best video I've seen today. Glad midterms are over :D
  11. Speaking of which, anyone use the Spout launcher for minecraft?
  12. Well, to put it simply, from being killed by doors to being attacked by giant balls, everyone has their derp or WTF moment in Jailbreak. Lets hear em :3 Fullbring's Tragic Encounter... Just a normal day at dam. The sun was shining, the T's were dying, and we were finishing up the round with boat wars. I jumped down to keep an eye on the ak's sitting down the waterway. Well, the boat wars were going slowly and I jumped on steam chat. Then as I got back, I asked who was left and didn't get a reply, so I edged to the waterway and the red boat jumped out of the water and started hitting my hp down. Well after 5 seconds or havoc, I run through the portal with 5 hp. I don't go down to the waterway near the ak's anymore ^^ Derp moment
  13. +1 for the bum XD These are ok...
  14. If you don't jump on the opportunity, you might miss it. Plus asking isn't the end of the world. Go for it :3
  15. I enjoy him as a T, but he can also be an irrational CT. Still, the fact he plays both teams whenever the need arises is always to be admired. He understands the rules and would (hopefully) think rationally about it. But he could be a good mod +1
  16. http://www.youtube.com/watch?v=RE9DuZpFrYM This is the image I get everytime I hear R.I.P. Cristo say it...
  17. My present will be... this post. Enjoy every letter ^^
  18. Fullbring

    Bye

    I'm putting a APB on this guy, now I'm getting worried...
  19. In either case, repeats are usually just common courtesy to T's how may have been otherwise preoccupied while waiting for the last round to be over and for those who may have lagged when the first set of orders were given. Its not to be mean or to troll, people just sometimes can't hear what you are saying because either the order was too fast or given in a way they couldn't comprehend. To make it easy on myself, I say my first order, then as a courtesy, repeat it a bit slower for those just might not have heard it the first time. I've never had anyone ask for a repeat after just those two times. Maybe the thing this should be about is microphone quality or speed the orders are given, but if anyone is getting slayed for not repeating orders after being asked by a majority or being slayed for not clearly stating orders (tarp) then they should be slayed with a warning to stop, think, and rethink their approach to Wardening. My 5 cents. :3
  20. But the eyes... its like staring into the abyss with demons made of pixels staring back at you...
  21. Now all we have to do is put 1000 comments on one thread and we're golden ^^
  22. So we have harry potter, grigory, the vin, a night elf and louis joining us?
  23. Is the server still mc.xenogamers.com?
  24. I like it just the way it is, its a wonderful name :3