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Rejects

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Posts posted by Rejects


  1. If my memory serves me well(which it doesn't) I have only seen you once, on the TF2 JB server, you were shouting your orders and being over the top, I was an idiotic F2P at the time, so welcome back I guess


  2. Is there a way to have hp dependent on the number of reds? (Ex: 15 Reds = 1500 Hp/5 Reds =500 Health.)

    The VSH plugin uses this type of thing to calculate the health of the hale, so it could be transferable to lct


  3. I think a soldier would be good, and he could have:

    • Rocket Launcher that does a small healthy penalty on him
    • About 800 to 200 health.
    • Has a disciplinary action that can deal a considerable amount of damage. (100 to 140)

    It is possible to do this using the tf2items plugin where the 2 weapons can be coded and added to the weapon index and given to the player when LCt starts