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ColdEndeavour

Friend of xG
  • Content Count

    181
  • Joined

  • Last visited

  • Days Won

    3

Posts posted by ColdEndeavour


  1. Server: Trade Gaming

    Bug or Suggestion?: Bug

    What is your bug/suggestion?: When trying to load the newest update to Gebunkerii (or as it's called now, "xg_bunker"), the game crashes while trying to download sound/misc/common.wav . This seems to not affect everyone, as I've seen 4 people during the map change who have actually made it into the game, when previously there were about 15 in the game.

     

    "common" is the directory that contains the audio file "null.wav" (utilised for silent door activation in place of the default sound that is like an automated can-opener). I cannot see this as being a issue, for it has been in the previous map (v1).

     

    I'm already back at the drawing board (pisses me right off), unless some other information from @Nomulous is reported.


  2. @Muzzle

    @Moosty

    @StarmiX

    @Chrono

     

    http://www.mediafire.com/download/07ieu2kv8qe7iez/xg_bunker_v2.zip

     

    Not sure when this version will be uploaded.

     

    -Version 2 Changes-

     

    1.) Changed the elevator from being a "func_door" entity to a "func_movelinear" entity.

    2.) Modified the trigger entities around the exterior doors to reset after 1 second instead of 0 seconds.

    3.) Modified the exterior doors themselves to reset back to their original position (closed) after 4 seconds instead of 16 seconds.

     

    *issues I addressed were based off of what I saw from the video posted on xG. Everything worked fine for me during the only time I got to play the map on TGH yesterday, no problems occurred during that time, and it was not until after I left and several hours later issues started to occur. Could be server-related.

     

    -

     

    I also poked around the map with developer mode enabled, and didn't encounter any errors regarding the doors. It would also be useful/helpful if people would specify the problems they encounter instead of just shrugging it off.


  3. Division:

    Team Fortress 2

    In-Game Name:

    ColdEndeavour

    Steam ID:

    STEAM_0:1:53888237

    Banned:

    No

    Previously in xG:

    No

    Active on Teamspeak:

    No

    Age:

    20

    Further Information:

    I have been on the xG Trade Gaming History and Pokemon Trade Centre servers for a long time now, over a year. It's really the only gaming clan I play on in Team Fortress 2; therefor, I would be interested in being a part of xenogamers.

  4. Pokemon Trade Centre desperately needs the anti-drown plugin as Trade Gaming History has to offer.

     

    As for maps, it would be wise to rotate the map archive (ratio of popular to unpopular maps) every season, respectively.

    Also, I feel confident that trade_clocktown_b2a could be utilised on a dedicated server; such as, Pokemon Trade Centre and what it is acquitted for.

     

    P.S. Hello ( ͡° ͜ʖ ͡° )