Vaporeon 17 Posted October 30, 2014 It isn't though, the servers aren't very populated and I see randoms leave almost everytime there is a bad camp. This change is to bring in population and randoms not cater to regulars. We dont have enough regulars on the servers to not rely on randoms, and spawncamping makes randoms leave. I see what you're saying, but we can't just assume this without knowing the effect it will have on the server. I suggest we implement this change for a week or so after the Halloween event ends, then if it significantly raises population, we keep the change. Share this post Link to post Share on other sites
Swift 11 Posted October 30, 2014 "First impressions are everything" 1 1 Foxy and Moosty reacted to this Share this post Link to post Share on other sites
Kittylicious 5 Posted October 30, 2014 Banning the ways regulars kill people 90% of the time makes regulars leave the game itself is making me leave not any rule. I don't really care about spawn camping or not. I don't play this crappy game much anyway. Sucks too much to take my time. 1 2 Gorillabot3000, Tekk and Dethman reacted to this Share this post Link to post Share on other sites
Bach 49 Posted October 30, 2014 I'll make this short and sweet. This rule is TEMPORARY. A test run. As @Vector brought up (after large amounts of cussing and arguing) this has happened before. Just another test run before @kbraszzz, myself and the other staff find a more permanent solution. We can all hate it until we're blue in the face, but we ARE trying to put things in the right direction. Change takes time. 2 2 Vaporeon, Foxy, Kypari and 1 other reacted to this Share this post Link to post Share on other sites
Swift 11 Posted October 30, 2014 (after large amounts of cussing and arguing) of course 1 1 Foxy and Vector reacted to this Share this post Link to post Share on other sites
Vector 138 Posted October 30, 2014 of course Please be a social awk somewhere else. Ill be giving a larger response when i get home from class. But ill talk about the conversation or argument or whatever i had with bach. Believe it or not i didnt spark the argument but again ill make a much larger response Spawn camping is fine Enforcing the rule is hard First impressions arent about spawn camping or any of that. Its the players These are only a few points i bring up I will elaborate later cause its 4 am 2 Kypari and Foxy reacted to this Share this post Link to post Share on other sites
SupremeWolf 1 Posted October 30, 2014 Restating what Vaporeon and Moosty had said earlier, it would be easier if we just have a spawn protection plug-in. I've been to plenty of servers where they have spawn protection and it's always full players and almost no complaining about gettin killed at spawn or near spawn. It's whatever @Bach and @Kabrazz wants to do. (Sorry if I dont tag someone else, just tagging the people I know could work this out) 2 Kypari and Tekk reacted to this Share this post Link to post Share on other sites
Barmithian 63 Posted October 30, 2014 I wouldn't really call spawn camping a "central part of xenogamers" or a tradition but it should be kept allowed IMO. If you really want to stop it just get a plugin that makes you invincible for some time after you spawn. 2 Bach and Tsuchikure reacted to this Share this post Link to post Share on other sites
Tekk 272 Posted October 30, 2014 We could limit the time that you're allowed to spawn camp. I mean, that way spawn camping is still allowed, yet, randomers aren't put off 1 Kypari reacted to this Share this post Link to post Share on other sites
Foxy 0 Posted October 30, 2014 The problem with any type of invuln in spawn is that it encourages people to chill near or in their spawn. And it seems like this rule is fix a problem on Clock town. Not pokemon trade so first off it shouldn't be banned on Pokemon regardless because it fixes nothing there. The only thing i would personally support on clock town would be editing the map so the spawn doors are at the end of the corridor. temporarily invulned players lead to confusion when i land 3 rockets and they do nothing but they end up killing me. its why i don't like the donator shit. any type of temporarily invuln will disrupt gameplay and punish players who have pushed their way to the enemy spawn which in many cases isn't easy especially on pokemon trade. the spawn ares on that map are completely friendly to the team their. if i manage to rocket jump over snipers to get their i should be allowed to fire rockets or stickies at their spawn. Its not easy to do. Share this post Link to post Share on other sites
Foxy 0 Posted October 30, 2014 My point is that your encouraging people to snipe from spawn or not leave spawn. especially on pokemon trade. Share this post Link to post Share on other sites
Barmithian 63 Posted October 30, 2014 Its not easy to do. If you are just a heavy/soldier/pyro/demo with a medic, it's pretty easy to get to spawn. 1 1 2 Kypari, Foxy, Tsuchikure and 1 other reacted to this Share this post Link to post Share on other sites
Foxy 0 Posted October 30, 2014 Getting to the enemy spawn with out getting head shot is not easy on golden rod. Also I rarely get a medic. and when i do its usually not one who wants to stay on me. I've never seen a pyro spawn camp for more then like 3 kills. Share this post Link to post Share on other sites
Tomahawk 156 Posted October 30, 2014 So I ve been playing tf2 for 3 years now and on XG servers for 2 years and banning spawn camping is a poor decision and let me explain why. Most of the strategies on the maps we play on involve spawn camping or at least the ones I've found to be successful universally do. Lets take the example of golden rod city. You see about 4 or 5 strategies regularly, all of which would be classified as spawn camping. 1: snipers sniping from near there own spawn to the opposing spawn. 2: scouts who run behind the opposing spawn and kill said snipers 3: sticky jumping demos who caber the opposing spawn 4:pyros who and other friends who pick off people near the enemy spawn and 5: My strategy sticky jumping to the opposing spawn and using stickies on the door. This is how this map is played. Most frags happen in what i would call the spawn areas. NEXT TO NO FRAGS HAPPEN ON THE MIDDLE STRECH. Clocktown is a better balanced map in my opinion but again look at where the frags take place: Infront of the clock tower or in front of blue spawn. The main difference between clock town and goldenrod is that clock town isn't a gigantic stretch of land that allows snipers to snipe from the other side of the map like golden rod but it has tight corridors that are great for demo's and soldiers. Both spawns fall to sticky traps quotes easily but thats how the map is played. if you ban spawn camping then snipers Will snipe from spawn. And the spawns are too close together on clock town to avoid one team from pushing into each others spawn areas. Banning spawn camping Just doesn't work. It makes the maps unplayable particularly clock town as the spawns are so close to each other that about 90% of frags on that map could be considered spawn camping. Golden rod isn't much better. at least 80% of the kills I've gotten on that map have been near the enemy spawn or near mine. In addition I can't follow this rule. Its simple. When people snipe me Im going to try to kill them. End of story. And since people snipe in or near spawn on both maps Im going to spawn camp. And every one who regularly plays on TF2 servers will too and knows exactly what will happen. To support my balance claims Id like to point out my stats: On the former trade gaming history server/24 hour clock town: I rank number 1 with the stock rocket launcher number 1 with the sticky bomb launcher number 1 with the stock sniper and number 7 overall. I know these weapons and i know these maps pretty well. If you don't trust my opinion Many others support my opinion including @Vector @Kypari . Again this rule will push more people, including you're regulars like me away from servers. and won't solve anything Just like Bach said... WARNING LONG AND RANTY ^ 1 Foxy reacted to this Share this post Link to post Share on other sites
Foxy 0 Posted October 30, 2014 Just like Bach said... WARNING LONG AND RANTY ^ So were resorting to name calling now? I have a different opinion then you and back it up with logic and its a rant? Share this post Link to post Share on other sites