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Dustbowl 6 CP

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I got this idea for a Dustbowl map where it's all 3 parts of the map combined into one long map with 6 control points and it would start at the first part of the map and if the first 2 points are captured then red team's spawn would be moved to the spawn near 2nd point and if 3rd and 4th point were captured then red team's spawn would be moved to the last point and if the final 2 gets captured then the teams will switch but during the fight any part of the map can be built or defended on or spawn camped.

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