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SegFault

Friend of xG
  • D
  • Content Count

    593
  • Joined

  • Last visited

  • Days Won

    19

Reputation Activity

  1. Like
    SegFault reacted to Aegean in TGH new map (DOOM) Feedback thread   
    I believe he already removed it after the first iteration, he's working on the lighting currently ? He might add secrets as well once the map is in a good spot.
  2. Like
    SegFault reacted to virr in Missing staff application from menu   
    Awkward, ill transfer this to a guide like it should be and then post it here. Give me a minute or two
  3. Like
    SegFault reacted to OneGlove in Missing staff application from menu   
    attesting to the above issue, even though i've made more than 50 posts (unless the "50 points" means 50 positive ratings [which isn't the best idea, nevertheless] i can't locate the rules or access the post listing the requirements.
     
    quick edit: thanks virr, that should help out a bit.
  4. Like
    SegFault reacted to virr in Missing staff application from menu   
    you dont meet the requirements to apply https://xenogamers.com/forums/topic/2677-moderator-submission-rules/?tab=comments#comment-22324
    Once you hit 50 points you are allowed to make staff apps and itll appear in the menu
  5. Like
    SegFault got a reaction from Rhododendron in You got anymore o them Javascripts?   
    well, just dm me with anything and ill see what i can contribute ^_^
  6. Like
    SegFault reacted to Rhododendron in You got anymore o them Javascripts?   
    I'm looking into writing a combination script, but due to the site using HTTP/2 and the biggest feature of it being multiplexing, it doesn't really have any significant performance issues (but I'd love to reduce the number of requests per page anyways) so I wouldn't worry about it.
    The reason the website is slow is due to the software and I've been posting bug fixes as fast as I can (newest one was due to reactions of all things lol) and not the JS. Another reason could be the new server host, but other applications are running much faster than before and this is the only new one, so it's probably this.
    Regardless, I'm working on it.

  7. Like
    SegFault reacted to Thorax_ in You got anymore o them Javascripts?   
    @Rhododendron  (Forum Developer for future reference ?)
  8. Like
    SegFault got a reaction from Aegean in Thoughts on the new xg interface.   
    The new site is so much improved 
  9. F!$k Off
    SegFault reacted to nebulastar1 in TF2 Jail Break   
    I've been enforcing rules my nigga, these niggas be not lisnin when i'm on. So you must not be on when i'm on.
     
    Also, do you even lft. Jailbreak is one word. You need to start lfting. lftlft.
  10. Agree
    SegFault reacted to Theneva in N64 Rotation Suggestion; Remove Lon Lon Ranch   
    +1. The map is completely and utterly broken. You spawn under the map and you can seriously do nothing.
  11. Agree
    SegFault reacted to Stupercrossman in Please remove the Rocket / Grenade plug-in   
    Ok, so if you've played as Soldier or Demoman, on the Golden Rod Trade server, you know that the rockets and
    grenades look like Melons, Fish, and Beer Bottles.
     
    As I'm aware, not too many people like it. It makes rocket reflecting harder...the projectiles blend in with
    the surrounding trees, and you cant tell where they are...
     
    @Brian Please remove the plug-in.
     
    Others that agree can +1. It would be greatly appreciated
  12. Agree
    SegFault reacted to MuffinMonster in DUALSHOCKED - Team Fortress 2   
    You admitted to using a voice changer, voice changers are not allowed in our servers. He had every right to kick you for that. If you used your mic when you got back it does count as mute evasion. He can mute you for that reason. I checked chat logs and you did spam in chat and called him a "shitty admin". That doesn't help with your case. In my opinion -1