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Scootaloo

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Everything posted by Scootaloo

  1. Okay, so all this morning, I have been working directly with @Ohstopyou to make some much needed fixes to the surf server. We removed !cptele, implemented a 30 minute map timer, and have made our new home map surf_mesa, a great beginner map. But, there is still one big thing we need to make decisions on, and that is how we are going to implement combat. In MY opinion, I would like to see combat completely disabled so that it just isn't an issue anymore, but I understand that there is allure in combat on surf. But before we pull the plug on combat, I want YOUR guys' opinions on how we should do it. Here are the current options: 1. Leave combat as it is and add the !friendly plugin to the server. Implement a 15 second spawn timer to prevent camping on maps that share a spawn and/or have easy access to the other team's spawn point. 2. Spawn all players into the server in buddha mode. No spawn protection (won't be necessary with buddha), and give the players access to the !mortal command, so they can choose if they want to engage in combat. (Carries the risk of fighting other players in buddha mode, which would not carry a consequence, as it is the player's choice to leave buddha.) 3. Spawn all players into the server in buddha mode. No spawn protection (won't be necessary with buddha), no access to !mortal. Absolutely zero combat whatsover. (It's a surf map. Focus on surf.) Granted, I am going to include in the surf ruleset that it is suggested that each player bind /kill or /explode to a key for faster respawns, so that's happening with any of these three options. I just want to know what you guys think. Please cast a vote and give any feedback you have! Thanks!
  2. Sorry, but we do indeed have an age limit. See you when you are 16! ~Thread closed.
  3. Since there has been an apparent lack of input from the accusing party, thread is now closed.
  4. I appreciate the interest in joining our community, but sadly, we do have an age requirement of 16. Thanks for applying! ~Thread closed.
  5. If there isn't going to be any response, I'll go ahead and close the thread, because it's painfully obvious the user in question was blatantly breaking rules and acting as if he did nothing wrong. Absolutely the worst.
  6. Also, let's talk a bit about the quality of the person making this ban request, as I feel it IS relevant. The user in question has multiple negative marks against him on bp.tf for scamming, as well as an open report on SteamRep. Also, in case anyone is wondering, he's 14. BP.TF: ⁢'s Trust - backpack.tf SteamRep: Pending - Report: 76561198166492015 - ([TF2] Team Fortress 2 Items) | SteamRep Forums Very shady steam interaction: [MEDIA=imgur]a/dPHdh[/MEDIA] Mixed with the fact that he literally just threatened the entirety of our server, I am denying your motion. Your ban will stay in place and will not be lifted.
  7. Oh boy. Here we go. Before I begin, I am NOT an Admin. I am a Division Manager in this clan, specifically over the entirety of our TF2 division. I make decisions on Promos and Demos, congregate with other higher ups about rule changes, server changes, and bans and punishments. I have been a member here for well over a year and a half, and I have done a great many things to make xG the place it is. In the time I have been here and worked this position, I have never once had a legitimate complaint lodged against me or my abilities in ensuring the quality of our servers. There's a reason for that; I do my job and do it efficiently. Recognize. Let me weave a tale for you all, about a 14 year old patron who was caught breaking server rules. LeKekLenny420 here and I met when I came into the surf server earlier this afternoon, only to find that he was micspamming by reading some made-up story about GabeN over the mic. As I was trained to do, I asked him to stop spamming the mic, in which I was met with resistance and told no. I gave him his second warning, and when he still refused, he was muted for 30 minutes. I informed him in chat that micspam is against our server rules, but he proceeded to protest by calling it a "dick move". So, the user was also gagged for 30 minutes. Once this happened, the user in question then proceeded to use a nametag on his Rocket Jumper to rename it "Can't mute this, faggot." As per our server rules, this was in violation of our disrespect rule, so the user was given an hour ban. Photo evidence of this occurrence: [MEDIA=imgur]Vhh6vDG[/MEDIA] [MEDIA=imgur]pjNWiib[/MEDIA] After this exchange, he added me on Steam and proceeded to pester me until his ban was lifted. After it was, he rejoined the server an hour later, and everything seemed to be hunky dory for the most part. 30 minutes or so pass, and a good portion of the server is heavily spamming the mic. I give two written warnings in the chat, and when nobody responds, I administered a server wide mute for 30 minutes. I explained how quiet time was initiated because nobody could seem to control themselves on the mic, and our friend here started back in with "You are abusing." "You have no right." "Just client-side mute me." Once again, I instructed the user to stop instigating the issue, but he persisted. I gave him one last warning, and when he continued to persist, I extended the ban to permanent status. Then, the profile spam happened shortly after he created his account. Real classy. Sorry bro, but we don't deal with people who cannot or will not read the rules before they come into the server. You taking a photo of me doing my job is not enough to get me removed from my position. I suggest that next time you want to be loud, annoying, and trolly in a server, make sure it isn't in ours, because we don't deal with it here. Chat logs for proof: Xeno Gamers - Recent Chat Log (It goes on for quite a few pages.)
  8. Nah man, I was just commenting on the incoming shitstorm. Don't go anywhere. XD
  9. Thanks for being so active on our servers, but sadly, we do have an age requirement of 16 to become a member. Hope to see you next year! ~Thread closed.
  10. inb4 "Bach just got admin and he's already inactive."
  11. I believe a checkpoint plugin can be added pretty easy, which would remove the need of /cptele. On many different surf maps, ReSuSurf being one of the main ones, you can type !teleport and it will begin you at the start of the map, but hurdle you forward at tremendous speeds, so that you can try to complete the map in a quick time. It'd be a way for people to try and reach the end faster, but adds no extra bonus to the gameplay. Check out ReSuSurf and give it a try. A good number of their maps actually support it. As far as maps go, one that comes to mind is surf_mesa. That map is beautiful and a lot of fun, even at a beginner level. Hell, if anything, THAT should be our home map. It's just a straight forward linear map, has a hidden area, and is 100% focused on surfing.
  12. I'm not furthering this anymore. It's obvious to me you won't listen to anything I have to say, so I won't even bother. Don't know why I even tried, but somehow I've been put in a negative light because of it. Fuck me for wanting to help, right? @Forest, sorry about the drama, but to me, it DL/DM...doesn't matter. Ever since I have been promoted, I have BUSTED MY ASS to help shape this community. I've helped renovate and create countless TF2 servers, orchestrated events, reworked rules and procedures, and have supervised the clan since day 1. I've made this place better since I arrived. And MANY will attest to my contributions. Literally the only thing I don't do that the DLs do is edit server files, because I don't have access. It isn't an entitlement thing, it's a selflessness thing. I don't HAVE to be here and deal with this shit. I choose to be here because I genuinely care about this community and the people in it. And when I catch shit for giving my opinion about a server and a game mode I am VERY well versed in, it just shows me the return in my investments. I've structured my comments well, and it's just been thrown in my face because I disagreed. Doesn't seem like someone who has done so much for this community should be treated this way.
  13. Point is, the surf server should not be focused on the combat. We should not be tailoring rules based on combat. We should not be treating it as if combat is the number one priority. If we create a list of rules, it should be done in a way where SURF is the main focus and combat has little to do with it, not the other way around. 1. Remove Utopia as the home map and replace it with a different map that doesn't have a large combat area that is easily spawncamped, like Crazy Frog or Akai. 2. Remove the cptele plugin. 3. Fix the plugins that aren't working, but should be. 4. (OPTIONAL): Find a way to track user times and scores, similar to how ReSuSurfed does theirs. (AFAIK, there aren't any public plugins, so this may be difficult." 5. Increase the map count and add more T1/T2 maps. Make the main focus of our maps to be beginner level stuff. 6. Possibly add /teleport for high-speed compatible maps and include those in the rotation as well. (Utopia has capabilities for high speed tele, but we don't have a plugin for it.) 7. Implement a map timer so we aren't stuck on a single map for too long. (15-20 minutes is the typical length of a surf map. There are also added Extention options for votes when it comes time to change the map, but they usually can't be extended more than three times.) This would fix the combat issue. I mean, I'd love to get custom maps and remove combat zones completely, and make it so failing the stage results in respawn, but I think we'd need more input first.
  14. You obviously didn't past where I disagreed with you in my first message, because I already said I want the cptele command gone. But who am I to point that out? Go ahead and keep poking at it until the fester bursts. The sarcasm is such a nice touch. Not to mention that TF2 surf and CS:S/CS:GO surf is completely different. But I should just take your word for it because you made a fancy looking post, right? Disregard the person in the clan who probably has the MOST Surf experience out of anyone else, right?
  15. Not even mad, just a bit perturbed by the fact that ANY TIME somebody disagrees with Matsi over something, there's always a volley of flack thrown back in their faces. Calling me high? Saying I'm incompetent? Acting as if one of the most active DMs has no idea what they are talking about? I'm sick and tired of the blatant disrespect that Matsi ALWAYS throws in everyone's faces, and quite frankly, so is the rest of the Higher up TF2 staff. He needs to watch himself because it is NOT going unnoticed. And I fail to see where comments have been hostile. Most have been very structured and supportive. Fact is the ruleset presented is a bad ruleset and we honestly don't need anything outside the general rules we blanket over all our servers.
  16. Maybe you need to watch your fucking mouth about me being more competent. That server wouldn't even fucking exist if I didn't push for it. It's not being handled correctly and combat should in NO WAY be the main focus. That's why it's called a SURF SERVER. You have absolutely no idea what you're yammering about. I suggest you just stop before you look foolish. Have you even BEEN to a different map other than Utopia? It's literally the only map that benefits from the cptele command or any of the rules you are suggesting. News flash, Matsi...we have a ton more maps than just Utopia. In fact, I challenge you to find for me even ONE other surf server where their main focus is the combat and not the surf, because it doesn't exist. If people want to combat, we have plenty of other servers for that very reason. It shouldn't be happening in the surf server.
  17. >Pushes for the Surf Server in the first place. >Has over 200 logged hours on ReSuSurfed >Over 300 completed maps. >Elite Ranked. >"Have you even been on the surf server?" Uwot. Guaranteed I log more time there than you do. And this is the problem. CURRENTLY, it's treated like 95% combat. That needs to change. If the surf server were to be managed and played like an ACTUAL surf server, all the rules you suggested would be completely pointless. And I'm not about to start regulating the server as a deathmatch server. Sounds to me like you haven't even been on enough to see that we actually have other maps than Utopia.
  18. I can support a rule where players are not allowed to spam the same boss. Is there a way to edit our plugins to make it so you can't choose the same boss more than once out of, I dunno, every three picks? Similar to how when you nominate a map, you can't nominate any of the ones that have been recently played?
  19. One thing I do thing we need to implement is a map timer. No more than 15 minutes on any map without a change. Unless, of course, the server votes to extend. That's how most surf servers do it. Also, can we PLEASE change the home map from Utopia to something else that doesn't have a large combat area that encourages camping? It's a great map, but too often people lose sight of actually surfing and just focus killing each other. I'm all for combat surf, but if you take out the surf, it's just combat. T.T
  20. Every single one of these rules is absolutely useless to the surf server. The point of the server is to SURF. Combat shouldn't be considered AT ALL. Utopia has a lot of hidden areas because it REWARDS actually surfing. Sorry Matsi, but this isn't a very good ruleset for the Surf Server. I don't feel it needs its standalone ruleset as there isn't anything special that needs to be addressed. We can just use the general server rules and be covered. And IIRC, there is spawn protection currently implemented on the server, so spawncamping ALSO shouldn't be an issue. If it isn't, we can change that and make sure it gets implemented. I'm also not sure if using the kill command even affects your teammates. It may do so in CS:GO, but I'm nearly 100% sure it does nothing on TF2. As far as trying to regulate the kill command goes...that's not a good idea. If a normal surfer wants to use the server, his main focus will be surfing the map, meaning as soon as he hits the combat area, he's probably going to suicide. Hell, if I had it my way, I'd completely remove the combat areas of the maps we use and make it so the instant you fail the map, you spawn right back at the beginning. Too many times I log onto our surf server and NOBODY is surfing, but instead, all fighting each other in the combat zone. That's not what the server is for. Ghosting...once again, our focus isn't combat. It's surf. Not an issue. So...yeah. I appreciate the effort in trying to help, but this set of rules is in no way going to be implemented for the TF2 surf. If anything, we need to completely rework how the server is being handled, as it currently has too much focus on combat. THAT BEING SAID, I do want to address a few issues with the server. For starters, God/Buddha mode is not accessible, and I don't believe any of the donator commands are either. I was also unable to force a map change the other day when the server glitched and wouldn't change on its own, even after a vote from the server, so that should probably be fixed too. Also, to comment on the /cptele command...why do we even have this? Going back to the whole idea that a surf map should be focusing on surfing, why do we need a teleport plugin when we should be surfing the map anyways? I feel like it's an excellent tool....if our primary focus is on Utopia, but it really shouldn't be. @Ohstopyou, any chance we could get those added/fixed?
  21. Why is a nonmember posting an inactive thread?
  22. Diamond Bellona! WHOO!
    1. ChickenPanda

      ChickenPanda

      Time to help me with Diamond Nox. (;
    2. Waimalu

      Waimalu

      0-9 Diamond Neith...never forget...
    3. Kypari

      Kypari

      I played a match against a diamond Hercules before. He lost with 0/20+
  23. It's like a bowl of wiener water, boiled and used for pudding. :O
  24. God damn it, Iggy. You aren't getting permed. We love you, but you just need to be patient and wait out your ban. And stop being a butt. Thread closed.