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Gugomo

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Everything posted by Gugomo

  1. Interesting thought. I wasn't thinking of profit really.
  2. I don't think we necessarily need one. There's plenty of those servers right now, and if XG made one, it'd be promoting it. And on the topic of servers, I think we should have a x10 or randomizer server. I love those gamemodes. Love them. :kawaii: kawaii
  3. Specific rules, yes. Hale is only allowed to cap if the last person or the last people are either flyros, hyper hoovys, 520 scouts, camping, or abusing map glitches.
  4. Here's an idea: What if we give Hale a single-person capture rate at 5 people and at 3, it turns to 2 people-rate, and finally 3 at the final person?
  5. A bit off-topic here, guys. Focus on hale, and make a separate thread if you want to discuss it.
  6. If people keep capping and only stop when a moderator or admin enforces it, there's a problem. The problem could be either that the rules aren't clarified enough or there isn't anything to prevent it besides admins, so it's abused. There should be a 24/7 system.
  7. Very good points. I like the !motd idea, but I think it should be something like a pop-up that reminds the player from time to time. Also, I don't think the VSH servers have votekick/banning.
  8. Recently, I've noticed that players are capping the point, either intentionally or unintentionally. I want to see if there are any solutions to this. I have 2 ideas: 1. Prevent the capping effect by blocking it completely. 2. Put a message to remind the players or new players of the rule. 3. Allow players to vote about whether a cap is valid or not, and apply the consequences that go with an invalid cap. #1 may not work, since there are flyros, 520's, and hyper hoovys.
  9. If pyro is useless, then no one will use him/her. Problem solved. No need for a ban or removal. Airblasting is more of a situational weapon while fire encourages hit and run tactics.
  10. YOU CANNOT STOP THE MEDIC CRUSADE - TF2 Medic | Meme Generator In all seriousness, I think it makes this more fun. There was also that one time where all the guards were pyros.
  11. This thread shall be bumped. Lightly. I don't want to hurt it. Bumping hurts. I know.
  12. Already implemented: HHSJr. CBS Demopan Vagineer NinjaSpy Gentlespy Sanic I'm all for Bonk Boy, because Mortal Kombonk is an amazing theme remix.
  13. First of all, the guy who started this thread sounds professional, so I can trust him. Secondly, I want to as active as possible to help with the completion of FF2. I believe it has potential as an improved and more varied version of VSH. Of course, I'll have to be a member, first!
  14. Seeman and Seeldier are already in the game. Have fun :)
  15. Bonfire's Message of the Day.
  16. Got some more! :D EppalJeck: AlliedModders - View Single Post - [TF2] Freak Fortress 2 Painus Cupcake
  17. I have a few ideas of bosses I saw in a few other FF2 servers: Bonk Boy Darth Vader Mario and Luigi Link Gabe Newell Administrator Radigan Conagher (Engineer's Dad)
  18. They don't have to be gameplay perks. They can be cosmetic perks, like the ones on jailbreak. Even if he's adding perks, we can still suggest a few, right? :3
  19. Given how most people react to VSH's perks, I want to try and create an entirely new set of perks. Please post below of what you think could/should be added.
  20. My FF2 Wishlist: Darth Vader Link Bonk Kombat Scout
  21. It's one of those maps which you just have to get used to. I still find myself going to the wrong exit though.
  22. Very interesting ideas. If I could make a perk, I'd do it so that everytime you called for medic, it would basically just make every medic on the server bonked, but it would have a VERY long cool down so it wouldn't destroy the medic class.