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ColdEndeavour

Friend of xG
  • Content Count

    181
  • Joined

  • Last visited

  • Days Won

    3

Reputation Activity

  1. Not Funny
    ColdEndeavour got a reaction from Dethman in More Time Idleing Before Being Kicked On Trade Servers.   
    #cant_sleep

  2. Agree
  3. Not Funny
    ColdEndeavour got a reaction from Muzzle in More Time Idleing Before Being Kicked On Trade Servers.   
    #cant_sleep

  4. Not Funny
    ColdEndeavour got a reaction from Kittylicious in More Time Idleing Before Being Kicked On Trade Servers.   
    #cant_sleep

  5. Not Funny
    ColdEndeavour got a reaction from realBelloWaldi in More Time Idleing Before Being Kicked On Trade Servers.   
    #cant_sleep

  6. Like
    ColdEndeavour reacted to tega800 in Tega800   
    Division:

    Team Fortress 2 In-Game Name:

    Dr.Tega-Senpai Steam ID:

    76561198032010079/ Banned:

    No Previously in xG:

    No Active on Teamspeak:

    Yes Age:

    21 Further Information:

    This is my favorite server cause the Admins/Mods actually obey their own rules, and i wish to be a member of this community.
     
    Occasionally i will feel the need to give away free stuff (cause i feel like it) and makeing others happy makes me happy.
     
    I have never broken the rules and intend to keep it that way.
     
    I have read all the rules and will make sure others inforce them too, and i will only contact another member when necessary.
     
    Further more, I have played on this server for half of my time on steam. (TF2 that is)
     
    No matter how they sound, act, treat others. If they are not breaking the rules, I will treat them as a friend :)
    (Along time agao i posted an application, but now i have been playing longer and was hoping i could become a member)
    Thank you xG Community for reading this post... and I hope to be with you in the future.
  7. Winner
    ColdEndeavour got a reaction from Egossi in The Cringe Thead!   
    Found this spaghetti in a cringe thread on /b/.
    http://www.youtube.com/watch?v=eJm2neag9NU
  8. Like
    ColdEndeavour got a reaction from Dethman in The Cringe Thead!   
    Found this spaghetti in a cringe thread on /b/.
    http://www.youtube.com/watch?v=eJm2neag9NU
  9. Like
    ColdEndeavour got a reaction from Kypari in The Cringe Thead!   
    Found this spaghetti in a cringe thread on /b/.
    http://www.youtube.com/watch?v=eJm2neag9NU
  10. Ding!
    ColdEndeavour got a reaction from Kypari in Nu_13   
    One more~
  11. Winner
    ColdEndeavour got a reaction from Kypari in Xenogamers_bunker_version-6-final(?)   
    xg_bunker_v6f
     
    Finally, an update.
    I've made 10+ renditions of this map over the course of the past 5-6 months, and I'm getting sick of seeing this damn thing.
     
    "What does the 'final(?)' signify?"
    There is a 50|50 chance this map will be the final version; granted, I have no other intentions of updating it, or there is a bugfix in question that needs attention.
     
    "Anything new?"
    Yes, there is.
    -Added a Music Room-
    1. Uncompressed Original Compositions by Grant Kirkhope

    Bunker I
    Frigate
    Statue Park
    Archives
    Cradle

    2. Compressed Original Soundtrack

    Game Intro / Bond Theme
    Bunker I
    Janus Control Centre
    Subterranean Caverns
    Credits Theme

    -Doors now function as they did previously in the "ge_bunkerii_r3" map-
    -Added a env_fog_controller entity to establish a render distance on behalf of players with sub-par systems-
    -Compiled in LDR-
     
    "Is there a Secret Room?"
    It wouldn't be a secret if I were to answer that, but it is inevitable that someone will noclip there anyway.
     
    *If you have seen the movie and are familiar with how the Goldeneye access protocols work, then the answer will be more clear as to how you gain access to the Music Room. The process is the same for both the Red and Blue Bunkers.*
    ==============================================================================================
    @Nomulous
    Whenever you have a chance, could you update this for TGH?
  12. Like
    ColdEndeavour got a reaction from Kittylicious in Xenogamers_bunker_version-6-final(?)   
    xg_bunker_v6f
     
    Finally, an update.
    I've made 10+ renditions of this map over the course of the past 5-6 months, and I'm getting sick of seeing this damn thing.
     
    "What does the 'final(?)' signify?"
    There is a 50|50 chance this map will be the final version; granted, I have no other intentions of updating it, or there is a bugfix in question that needs attention.
     
    "Anything new?"
    Yes, there is.
    -Added a Music Room-
    1. Uncompressed Original Compositions by Grant Kirkhope

    Bunker I
    Frigate
    Statue Park
    Archives
    Cradle

    2. Compressed Original Soundtrack

    Game Intro / Bond Theme
    Bunker I
    Janus Control Centre
    Subterranean Caverns
    Credits Theme

    -Doors now function as they did previously in the "ge_bunkerii_r3" map-
    -Added a env_fog_controller entity to establish a render distance on behalf of players with sub-par systems-
    -Compiled in LDR-
     
    "Is there a Secret Room?"
    It wouldn't be a secret if I were to answer that, but it is inevitable that someone will noclip there anyway.
     
    *If you have seen the movie and are familiar with how the Goldeneye access protocols work, then the answer will be more clear as to how you gain access to the Music Room. The process is the same for both the Red and Blue Bunkers.*
    ==============================================================================================
    @Nomulous
    Whenever you have a chance, could you update this for TGH?
  13. Creative
    ColdEndeavour reacted to John_Madden in Hai There   
    Yes
  14. Creative
    ColdEndeavour got a reaction from Kypari in Ecruteak City - Version 3   
    GAMEBANANA: pkmn_ecruteakcity_v3 (Team Fortress 2 > Maps > Trade)
     
    EDIT 21/08/2014 01:30 - Updated Contents of Version 3
     
    @Nomulous
    @Whoever is willing / has the time to add this....
     
    "What has changed in this release?"

    Red Spawn relocated to the border of Routes 36 & 37.
    Added the Team Rocket Hideout from Mahogany Town to serve as the "Secret Area" and also to be a location to play music from (Accessing this area will require you to enter the route-house where Red Spawn used to be a.k.a. the route-house on the right hand side of the map.).


    Generation III - Hoenn Champion Battle Theme - Vanilla [Ruby/Sapphire/Emerald]
     
    Generation II - National Park Theme - Vanilla [Gold/Silver/Crystal]
     
    Generation II - Ecruteak City / Cianwood City Theme - Vanilla [Gold/Silver/Crystal]
     
    Generation II - Game Corner / Lucky Channel Theme - Vanilla [Gold/Silver/Crystal]
     
    Televised Animated Series - Hoenn Elite Four Battle Theme
    Televised Animated Series - Team Aqua / Team Magma Battle Theme
    Televised Animated Series - Final Battle Theme (Pokemon Origins)
    Generation III - Sky Tower Theme - Remix [Pokemon Mystery Dungeon]
    ???? ??????? ????????
    Generation I - Lavender Town Theme - Orchestrated [Red/Green/Blue/Yellow]
    Pokemon: The Movie 2000 - Lugia's Song // The Guardian's Song


    Made it to where Engineers cannot build on Trees, Perimeter of the Map, All Structures Excluding the Towers, or on top of Spawns.
    Compiled the map in LDR instead of HDR (will not need sunglasses anymore).
    Added more Health and Ammo (within structures that were previously void of said items).
    Added "Trainer Tips" signs within the spawns to explain mechanics to new users.
    Elevated some areas to where it's easier to get out (around the Burned Tower).

    "What remains unchanged?"

    @Kart Maple Syrup is still illegal.
    @Moosty @ Hachi The trees are still the same. And they're not going anywhere, either. :p
    @Muzzle Your monument could not be forged because they don't make plugs that big; therefor, no reference. :thinking:
    Trade Rooms within the Pokemon Centre remain vacant and static; as well as, the Time Capsule.

  15. Winner
    ColdEndeavour reacted to Forge in Hats On Buildings Mod!   
    We have a built in hat simulator, why the hell would we need buildings to have hats?
    -1 So bad, so bad.
     
    I HAVE AN IDEA! How about instead of adding useless plugins we actually UPDATE THE SERVERS.
    @Nomulous #MoreSlenderMaps&Bosses #FixDeathrunPlease
  16. Like
    ColdEndeavour got a reaction from Tekk in Tekage   
    +1 He's by all means active, no doubt. Nice to have around.
    A: 9
    M: 8
  17. Winner
    ColdEndeavour got a reaction from Egossi in Owner - Team Fortress 2   
    > So i dont know why am i banned from blu
    > but a long time ago like half of year ago i freekill like 4 people
     

     
    -1
  18. Winner
    ColdEndeavour got a reaction from Bach in Owner - Team Fortress 2   
    > So i dont know why am i banned from blu
    > but a long time ago like half of year ago i freekill like 4 people
     

     
    -1
  19. Winner
    ColdEndeavour got a reaction from Matsi in Owner - Team Fortress 2   
    > So i dont know why am i banned from blu
    > but a long time ago like half of year ago i freekill like 4 people
     

     
    -1
  20. Bad Spelling
    ColdEndeavour got a reaction from realBelloWaldi in Owner - Team Fortress 2   
    > So i dont know why am i banned from blu
    > but a long time ago like half of year ago i freekill like 4 people
     

     
    -1
  21. Bad Spelling
    ColdEndeavour got a reaction from Muzzle in Owner - Team Fortress 2   
    > So i dont know why am i banned from blu
    > but a long time ago like half of year ago i freekill like 4 people
     

     
    -1
  22. Winner
    ColdEndeavour got a reaction from Colorparty in Owner - Team Fortress 2   
    > So i dont know why am i banned from blu
    > but a long time ago like half of year ago i freekill like 4 people
     

     
    -1
  23. Funny
    ColdEndeavour got a reaction from Kypari in Owner - Team Fortress 2   
    > So i dont know why am i banned from blu
    > but a long time ago like half of year ago i freekill like 4 people
     

     
    -1
  24. Bad Spelling
    ColdEndeavour reacted to owner in Owner - Team Fortress 2   
    Division:

    Team Fortress 2 In-Game Name:

    Frickin Owner Steam ID:

    STEAM_0:1:63010118 Information:

    So i dont know why am i banned from blu but a long time ago like half of year ago i freekill like 4 people becouse i got all of them on my steam and the piss me off (you dont need to know why) and i get banned from blu then some time they unbann me from blu but i logged today 17.82014 and im banned from blu again can u please un ban me ? I never do this thing again ! Please have a hearth i love your jail break server and i wanna be blu again ! :))) i hope u unban me ! have a nice day
  25. Like
    ColdEndeavour got a reaction from Tekk in Ecruteak City - Version 3   
    GAMEBANANA: pkmn_ecruteakcity_v3 (Team Fortress 2 > Maps > Trade)
     
    EDIT 21/08/2014 01:30 - Updated Contents of Version 3
     
    @Nomulous
    @Whoever is willing / has the time to add this....
     
    "What has changed in this release?"

    Red Spawn relocated to the border of Routes 36 & 37.
    Added the Team Rocket Hideout from Mahogany Town to serve as the "Secret Area" and also to be a location to play music from (Accessing this area will require you to enter the route-house where Red Spawn used to be a.k.a. the route-house on the right hand side of the map.).


    Generation III - Hoenn Champion Battle Theme - Vanilla [Ruby/Sapphire/Emerald]
     
    Generation II - National Park Theme - Vanilla [Gold/Silver/Crystal]
     
    Generation II - Ecruteak City / Cianwood City Theme - Vanilla [Gold/Silver/Crystal]
     
    Generation II - Game Corner / Lucky Channel Theme - Vanilla [Gold/Silver/Crystal]
     
    Televised Animated Series - Hoenn Elite Four Battle Theme
    Televised Animated Series - Team Aqua / Team Magma Battle Theme
    Televised Animated Series - Final Battle Theme (Pokemon Origins)
    Generation III - Sky Tower Theme - Remix [Pokemon Mystery Dungeon]
    ???? ??????? ????????
    Generation I - Lavender Town Theme - Orchestrated [Red/Green/Blue/Yellow]
    Pokemon: The Movie 2000 - Lugia's Song // The Guardian's Song


    Made it to where Engineers cannot build on Trees, Perimeter of the Map, All Structures Excluding the Towers, or on top of Spawns.
    Compiled the map in LDR instead of HDR (will not need sunglasses anymore).
    Added more Health and Ammo (within structures that were previously void of said items).
    Added "Trainer Tips" signs within the spawns to explain mechanics to new users.
    Elevated some areas to where it's easier to get out (around the Burned Tower).

    "What remains unchanged?"

    @Kart Maple Syrup is still illegal.
    @Moosty @ Hachi The trees are still the same. And they're not going anywhere, either. :p
    @Muzzle Your monument could not be forged because they don't make plugs that big; therefor, no reference. :thinking:
    Trade Rooms within the Pokemon Centre remain vacant and static; as well as, the Time Capsule.