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MrAwesome104

Give us back PermBans

Give Mods back perm?  

21 members have voted

  1. 1. Give Mods back perm?



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If you truly need to perm someone, kick them and then perm them with ban disconnected players.

That's stupid, might as well give us our perm back if we can kick them and perm anyways. To obviously make it easier we should be given perm back so we don't have to waiste time kicking and just go straight to the banning.

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That's stupid, might as well give us our perm back if we can kick them and perm anyways. To obviously make it easier we should be given perm back so we don't have to waiste time kicking and just go straight to the banning.

back is implying you ever had it. Instead of having darkwolf track down how to change this (Which silence might have edited the source code to basebans and/or sourcebans to do this very thing), just kick then ban. Honestly, its such a small thing i dont know why its even a problem.

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Nah. Rank up.

 

A moderator is just an admin in learning. If you haven't been promoted yet, you doing a shitty job. lol

I have to agree with Gkoo on this one. There is a fine line between being a Moderator and being an Administrator, it's not meant to be some fashionable title/rank. A Moderator is merely a "trainee" that is learning the ropes before being promoted to a position that requires further knowledge on certain things. An Administrator is practically the "best of the best" in terms of Staff (Not including Higher-Up status). They are to be well conditioned, have a thorough/extensive knowledge of the MoTD Rules, and are expected to handle situations in a proper manner that follows our rules/regulations. To sum it up, Administrators are supposed to be "near perfection" but not quite.

 

You wouldn't give the "new guy" access to top-secret or high-priority tasks would you? This is in no way something to make Moderators feel lowly. This is to protect both XenoGamers' integrity as well as it's ability to keep Staff under watch. Remember that we do have an option for Paid Moderators. Some people just want to see the world burn, and can pay a low price just to do so. Imagine someone getting powers for the sole purpose of trashing xG by permanently server banning players when no one's looking. It's a matter of security more than it is a matter of disassociation that we have two separate ranks; those being Moderators and Administrators.

 

- Dat guy, Forest

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I have to agree with Gkoo on this one. There is a fine line between being a Moderator and being an Administrator, it's not meant to be some fashionable title/rank. A Moderator is merely a "trainee" that is learning the ropes before being promoted to a position that requires further knowledge on certain things. An Administrator is practically the "best of the best" in terms of Staff (Not including Higher-Up status). They are to be well conditioned, have a thorough/extensive knowledge of the MoTD Rules, and are expected to handle situations in a proper manner that follows our rules/regulations. To sum it up, Administrators are supposed to be "near perfection" but not quite.

 

You wouldn't give the "new guy" access to top-secret or high-priority tasks would you? This is in no way something to make Moderators feel lowly. This is to protect both XenoGamers' integrity as well as it's ability to keep Staff under watch. Remember that we do have an option for Paid Moderators. Some people just want to see the world burn, and can pay a low price just to do so. Imagine someone getting powers for the sole purpose of trashing xG by permanently server banning players when no one's looking. It's a matter of security more than it is a matter of disassociation that we have two separate ranks; those being Moderators and Administrators.

 

- Dat guy, Forest

Then restrict perma-banning from people who pay for staff membership until they prove that they can handle the responsibility and maturity that it takes to be a full mod/admin. Seriously, the people who got mod (not PM, full mod) earned it through some way or another, whether it was through hard work and an application, or whether they showed the proper qualities and were promoted by higher-ups. It almost seems like you think that people are just promoted willy-nilly with no real good reason as to why they were promoted. They got their position for a reason, not just because someone said "You know what'd be funny, let's give this random dude mod." You are basically telling every mod out there that if a serious problem arises that they have to go to someone else and ask them for help instead of proving themselves worthy of even having a staff position and handling the problem himself. I'm also glad that a major change like this happened without the CS:S community being notified whatsoever.

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Then restrict perma-banning from people who pay for staff membership until they prove that they can handle the responsibility and maturity that it takes to be a full mod/admin. Seriously, the people who got mod (not PM, full mod) earned it through some way or another, whether it was through hard work and an application, or whether they showed the proper qualities and were promoted by higher-ups. It almost seems like you think that people are just promoted willy-nilly with no real good reason as to why they were promoted. You are basically telling every mod out there that if a serious problem arises that they have to go to someone else and ask them for help instead of proving themselves worthy of even having a staff position and handling the problem himself. I'm also glad that a major change like this happened without the CS:S community being notified whatsoever.

back is implying you ever had it. Instead of having darkwolf track down how to change this (Which silence might have edited the source code to basebans and/or sourcebans to do this very thing), just kick then ban. Honestly, its such a small thing i dont know why its even a problem.

:bored:

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@@Forest Instead of removing perm for mods, remove something like smite that we dont NEED.

Like diabeetus said, we all earned our mod (Unless you paid for it or humped a higerups dick), we should still have access to the commands we need, like perm.

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@@Forest Instead of removing perm for mods, remove something like smite that we dont NEED.

Like diabeetus said, we all earned our mod (Unless you paid for it or humped a higerups dick), we should still have access to the commands we need, like perm.

Again i'll say this, you have access to ban disconnected players. Its truly not worth darkwolf's or silence's time to go into the source code and remove it when you can by-pass it. Smite is literally just a drag and drop plugin with the option of changing a translation file, 2 minutes tops to install.

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>>ShadowSpy now entered in the "random" demotion raffle.

@@Matsi

Again i'll say this, you have access to ban disconnected players. Its truly not worth darkwolf's or silence's time to go into the source code and remove it when you can by-pass it. Smite is literally just a drag and drop plugin with the option of changing a translation file, 2 minutes tops to install.

I dont see why it wouldn't be worth his time, he's div for a reason

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@@Matsi

 

I dont see why it wouldn't be worth his time, he's div for a reason

You must go through source code checking for what silence presumably added. Now once you find it, remove it. Now you must recompile the plugin. But wait, now you need to find where silence put the source code online, if he even did. Now darkwolf must compile it. If he removed anything that he shouldnt have, it will no longer work. All this because mods cant take 30 extra seconds to kick and then ban the person.

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