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Muzzle

Goldeneye Door Troubles

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@Muzzle

@Moosty

@StarmiX

@Chrono

 

http://www.mediafire.com/download/07ieu2kv8qe7iez/xg_bunker_v2.zip

 

Not sure when this version will be uploaded.

 

-Version 2 Changes-

 

1.) Changed the elevator from being a "func_door" entity to a "func_movelinear" entity.

2.) Modified the trigger entities around the exterior doors to reset after 1 second instead of 0 seconds.

3.) Modified the exterior doors themselves to reset back to their original position (closed) after 4 seconds instead of 16 seconds.

 

*issues I addressed were based off of what I saw from the video posted on xG. Everything worked fine for me during the only time I got to play the map on TGH yesterday, no problems occurred during that time, and it was not until after I left and several hours later issues started to occur. Could be server-related.

 

-

 

I also poked around the map with developer mode enabled, and didn't encounter any errors regarding the doors. It would also be useful/helpful if people would specify the problems they encounter instead of just shrugging it off.

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