×
  • Sign In
  • Sign In



    Or sign in with one of these services

  • Sign Up
Jump to content

GibleChan

Members
  • Content Count

    7
  • Joined

  • Last visited


Reputation Activity

  1. Agree
    GibleChan reacted to Giraffes in Remove Homing Arrows   
    I am not sure who thought .50 cal shot was overpowered, but why the hell are homing arrows not?
    300-400 Damage a hit Around 1,200 health depending on the erratic charge rate of the arrows.
     
    It would be best to remove that, and while were at it put the under-powered .50 cal shot back.
     
    This is just a rant saying that homing arrows are too overpowered.
  2. Disagree
    GibleChan got a reaction from Gorillabot3000 in Are playpoints really necessary?   
    Is it just me, or does PlayPoints do more harm than good? Sure, it adds some fun/balanced things (Disguise Jutsu, High Explosive Rockets, the charge thing for demo, etc.), but the other things are just ridiculous. Am I the only one that thinks it's stupid that a Sniper can sit there with homing arrows and a huntsman, never endangering himself once and get the most damage? Soldiers can destroy hale with homing rockets as well. When there aren't many people online, it's possible-- easy even, to kill hale before he has a chance to attack you by using homing. Hyper heavy is also an issue as they essentially become scouts that can take a hit. Another issue is that FF2 is not made with the assumption that all servers using it have PlayPoints. It is made to be balanced, and hyper heavy, and homing and everything else throw off that balance. One more thing, there is also the issue of hale being overpowered with 520 scout or hyper heavy. Sanic (despite being a dumb boss anyways as he's a straight upgrade from Vagineer) with 520 is REDICULOUS. And also, Servant Grunt, Pac-Man 2, and Gaben with hyper heavy are unstoppable. If Play Points isn't removed, can homing, 520, and hyper heavy be removed? And if even that can't happen, can there be a rule like "if there are less than x people on the server you cannot use homing". I don't know, it's just that I feel this is becoming more and more of a problem on hale and I thought it should be adressed. What do other people think?
  3. Optimistic
    GibleChan got a reaction from Gugomo in Are playpoints really necessary?   
    Is it just me, or does PlayPoints do more harm than good? Sure, it adds some fun/balanced things (Disguise Jutsu, High Explosive Rockets, the charge thing for demo, etc.), but the other things are just ridiculous. Am I the only one that thinks it's stupid that a Sniper can sit there with homing arrows and a huntsman, never endangering himself once and get the most damage? Soldiers can destroy hale with homing rockets as well. When there aren't many people online, it's possible-- easy even, to kill hale before he has a chance to attack you by using homing. Hyper heavy is also an issue as they essentially become scouts that can take a hit. Another issue is that FF2 is not made with the assumption that all servers using it have PlayPoints. It is made to be balanced, and hyper heavy, and homing and everything else throw off that balance. One more thing, there is also the issue of hale being overpowered with 520 scout or hyper heavy. Sanic (despite being a dumb boss anyways as he's a straight upgrade from Vagineer) with 520 is REDICULOUS. And also, Servant Grunt, Pac-Man 2, and Gaben with hyper heavy are unstoppable. If Play Points isn't removed, can homing, 520, and hyper heavy be removed? And if even that can't happen, can there be a rule like "if there are less than x people on the server you cannot use homing". I don't know, it's just that I feel this is becoming more and more of a problem on hale and I thought it should be adressed. What do other people think?
  4. Useful
    GibleChan reacted to Moosty in Machine slapping   
    If we have proof and a name then @kbraszzz or @Bach could remedy this situation right quick.
  5. Not Funny
    GibleChan got a reaction from Tomahawk in Are playpoints really necessary?   
    Is it just me, or does PlayPoints do more harm than good? Sure, it adds some fun/balanced things (Disguise Jutsu, High Explosive Rockets, the charge thing for demo, etc.), but the other things are just ridiculous. Am I the only one that thinks it's stupid that a Sniper can sit there with homing arrows and a huntsman, never endangering himself once and get the most damage? Soldiers can destroy hale with homing rockets as well. When there aren't many people online, it's possible-- easy even, to kill hale before he has a chance to attack you by using homing. Hyper heavy is also an issue as they essentially become scouts that can take a hit. Another issue is that FF2 is not made with the assumption that all servers using it have PlayPoints. It is made to be balanced, and hyper heavy, and homing and everything else throw off that balance. One more thing, there is also the issue of hale being overpowered with 520 scout or hyper heavy. Sanic (despite being a dumb boss anyways as he's a straight upgrade from Vagineer) with 520 is REDICULOUS. And also, Servant Grunt, Pac-Man 2, and Gaben with hyper heavy are unstoppable. If Play Points isn't removed, can homing, 520, and hyper heavy be removed? And if even that can't happen, can there be a rule like "if there are less than x people on the server you cannot use homing". I don't know, it's just that I feel this is becoming more and more of a problem on hale and I thought it should be adressed. What do other people think?
  6. Disagree
    GibleChan got a reaction from Tekk in Are playpoints really necessary?   
    Is it just me, or does PlayPoints do more harm than good? Sure, it adds some fun/balanced things (Disguise Jutsu, High Explosive Rockets, the charge thing for demo, etc.), but the other things are just ridiculous. Am I the only one that thinks it's stupid that a Sniper can sit there with homing arrows and a huntsman, never endangering himself once and get the most damage? Soldiers can destroy hale with homing rockets as well. When there aren't many people online, it's possible-- easy even, to kill hale before he has a chance to attack you by using homing. Hyper heavy is also an issue as they essentially become scouts that can take a hit. Another issue is that FF2 is not made with the assumption that all servers using it have PlayPoints. It is made to be balanced, and hyper heavy, and homing and everything else throw off that balance. One more thing, there is also the issue of hale being overpowered with 520 scout or hyper heavy. Sanic (despite being a dumb boss anyways as he's a straight upgrade from Vagineer) with 520 is REDICULOUS. And also, Servant Grunt, Pac-Man 2, and Gaben with hyper heavy are unstoppable. If Play Points isn't removed, can homing, 520, and hyper heavy be removed? And if even that can't happen, can there be a rule like "if there are less than x people on the server you cannot use homing". I don't know, it's just that I feel this is becoming more and more of a problem on hale and I thought it should be adressed. What do other people think?
  7. Disagree
    GibleChan got a reaction from realBelloWaldi in Are playpoints really necessary?   
    Is it just me, or does PlayPoints do more harm than good? Sure, it adds some fun/balanced things (Disguise Jutsu, High Explosive Rockets, the charge thing for demo, etc.), but the other things are just ridiculous. Am I the only one that thinks it's stupid that a Sniper can sit there with homing arrows and a huntsman, never endangering himself once and get the most damage? Soldiers can destroy hale with homing rockets as well. When there aren't many people online, it's possible-- easy even, to kill hale before he has a chance to attack you by using homing. Hyper heavy is also an issue as they essentially become scouts that can take a hit. Another issue is that FF2 is not made with the assumption that all servers using it have PlayPoints. It is made to be balanced, and hyper heavy, and homing and everything else throw off that balance. One more thing, there is also the issue of hale being overpowered with 520 scout or hyper heavy. Sanic (despite being a dumb boss anyways as he's a straight upgrade from Vagineer) with 520 is REDICULOUS. And also, Servant Grunt, Pac-Man 2, and Gaben with hyper heavy are unstoppable. If Play Points isn't removed, can homing, 520, and hyper heavy be removed? And if even that can't happen, can there be a rule like "if there are less than x people on the server you cannot use homing". I don't know, it's just that I feel this is becoming more and more of a problem on hale and I thought it should be adressed. What do other people think?
  8. Agree
    GibleChan got a reaction from Swift in Giblechan   
    Sorry, I'm not really sure what you're talking about. Can you please give me an example of what you mean so I can try to stop whatever I'm doing that's wrong ? :/
  9. Agree
    GibleChan got a reaction from Dethman in Giblechan   
    Sorry, I'm not really sure what you're talking about. Can you please give me an example of what you mean so I can try to stop whatever I'm doing that's wrong ? :/
  10. Like
    GibleChan got a reaction from Kypari in Giblechan   
    Sorry, I'm not really sure what you're talking about. Can you please give me an example of what you mean so I can try to stop whatever I'm doing that's wrong ? :/