Server: TF2 Surf
Bug or Suggestion?: Bug/Exploit
What is your bug/suggestion?:
The plugin used to negate fall-damage does not work correctly and is being exploited by a lot of players.
Any time the player takes damage that is not caused by another player's weapon, their HP is set to 100, regardless of whatever their HP was before taking damage.
This is really bad because if a player is at low HP, they can just jump off the tall ledges that are oh-so incredibly common in surf maps and take "fall damage", and have their HP boosted up to 100. I've been on the surf server a lot lately and I see players not only complaining about it, but I also see it abused heavily by market-gardener soldiers, who are constantly rocket-jumping and taking fall damage. A common scenario on the server is like, 3 or 5 soldiers jumping around and killing people while they try to pick down their HP with pistols and such. But the soldiers don't die because their health is being reset to 100 every time they hit the ground, making it much harder to kill them without a weapon that does over 100 damage very quickly.
This plugin also breaks a lot of surf maps by negating the damage that is supposed to be given via jail-kill buttons or hazards. A map was even recently removed because players could fall down and get stuck at the bottom of the map, because this badly-written plugin wouldn't let them die from the kill-trigger that was at the bottom of the map.
Please, don't even bother trying to fix the plugin, just get rid of entirely.