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Osiris

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Everything posted by Osiris

  1. Just pre-ordered this -- it's gonna be epic. About
  2. Dw, I'll reapply for mod when I return. 'Gratz to all the promos!
  3. Idk man, Pichu had a much different playstyle from Pikachu, which made the low knock back from Uair beneficial to him. Whereas Pikachu was mostly about setting up for a tailspike or some other aerial gimp, Pichu was mostly about juggling into an upsmash. Up-throw --> (Several Uairs and Nairs) --> Upsmash was my bread-and-butter Pichu strat. Unless they give Uair some tailspike properties, I doubt it would help Pichu much to add extra damage and/or knockback. If you're talking about damage, basically all of Pichu's attacks did like 3-4 damage (so changing one won't make much of a difference). The only exceptions to this were his Up-Smash (better than Pikachu's), his Down-B (also better than Pikachu's), and his Side-B (better than Roy's Neutral-B)
  4. Pichu for SSB4 DLC amirite?
  5. To be fair, Brawl was released January 2008, and Meta Knight was banned from tournaments in January 2012 (four years later). Sm4sh was only released this past October -- the meta hasn't developed enough yet to determine whether any characters are consistently OP . . . but Diddy Kong's looking pretty badass right now. He's certainly no Meta Knight, but my guess is that he'll be the next Melee Fox unless Nintendo nerfs him in a future update.
  6. With college coming up, I've had less and less time to play computer games. I've also been going through some personal stuff right now. So ... Effective immediately, I'm resigning from my position as an xG moderator. (Yeah, yeah, I said I wasn't going to quit. Sorrie guyssss.) Increasingly, TF2 has become less of a game and more of an addiction for me. Also, since I'm getting more involved in college and other activities, that means I have less time to commit to TF2. And frankly, I suck at the game (@Bach, don't laugh :p). Honestly, the only reason I kept playing was for you guys -- I enjoy hanging out with you all and I'll definitely miss that. But if I can't commit to the job right now, then I don't really deserve to be a leader in the community. This doesn't mean I'm never coming back to TF2. I'm not leaving the clan yet and I'll probably still lurk the forums and TeamSpeak. I just really need a break for a few months, I'm kinda burned out at the moment and need to focus on my college studies. @Kypari @Kurama @Tekage - My favorite British friends. Miss you all, hope I'll see you again someday. @Healix - Bae pocket. May you find another Medic who deserves you. :) @Dethman @Ohstopyou - You're a good friend, dude. Keep it up. @Swift - Best Jiggly I know. Sleep on, man. Sleep on. @Everyone else - It was fun, you guys rock and stuff. I'll be back before you know it. ;) Later guys. ~Hero
  7. So I'm a little late to the party here, but I think this is a fantastic idea. It's difficult at best to sell anything on TGH or Pokémon because nobody's really interested in the trade aspect. As mentioned before, it's a nightmare trying to coordinate giveaways or costume contests or whatever when a few people aren't on board with it. I'm totally down for populating this server when I get back. +1 for an actual trade server.
  8. I definitely think that Marth is #2 in Melee -- Falco is certainly no Fox. Fox is top of the list for many reasons, mainly because of the versatility and reliable KO potential of his shine. While Marth is decent against Fox, he has a terrible time against Sheik, and surprisingly against Link and a couple other low-tier characters. Also, a large part of the matchup depends on the Marth player's ability to successfully initiate and maintain throw combos on Fox. In contrast, Fox's only solid counter is Falco, and even then Mango is the only Falco player who has been able to take down top-level Fox players. Additionally, Marth relies (mostly) on either aggressive aerial play or defensive ground play at any given time, while there are a great variety of successful Fox playstyles: ground Foxes (Chillin), aerial Foxes (Leffen), aggressive Foxes (Mango), campy Foxes (Toph), physical Foxes (SFAT), technical Foxes (Mew2King), and many more. While these examples generalize each player and they obviously incorporate other elements into their playstyle, it just shows that there are many viable options available to the character. While both of of Marth's main playstyles are nonetheless very effective, Fox has many more options available to him than Marth, and I think we'll see a lot more development of that character in the future. I'm not saying Marth has peaked yet, but he just doesn't have the wide variety of reliable tools that Fox does. So, much as I prefer playing Marth to Fox, it's difficult for me to rank Fox below him. Tl;dr: Fox is the best character in Melee. Marth is a close second. Edit - As far as the Fox v. Marth matchup goes, Fox has a slightly better neutral game while Marth has a slightly better punish game. Fox is good at chip damage while Marth is good at chaingrabs. Fox is great at platform movement while Marth is great at tech chasing. Fox can approach easily while Marth can gimp easily. Fox can bait into a waveshine while Marth can bait into a combo. Fox has a good shinespike but Marth has a better recovery. Fox has the advantage on Stadium, Dream Land and Yoshi's while Marth has the advantage on FD, Battlefield and Fountain. It's tough to gauge who is better in a straight matchup because each character can beat the other a different way. Ultimately it's 50/50 in a 1v1.
  9. Alright, so I'm curious as to which Zelda game you like the most, and why it appeals to you. The only games that don't count here are remakes of a previous Zelda title (such as those for Gamecube or 3DS), cameos in other games (such as Animal Crossing or Game & Watch), and games that aren't part of the official Zelda timeline (Link's Crossbow Training, Hyrule Warriors). So, which is your favorite?
  10. @Black_Dynamite How could I forget Double Dash? One of my favorites too. I just added the more famous GCN games that came to mind. Good call. @The_Unlit_Torch Of course it counts! I have the Master Collection too, 10/10 would recommend to anyone. Personally, I think the upside to playing Master Quest over the original is that the difficulty for many dungeons was increased and there are some pretty entertaining glitches; the downside is that you can skip most of the Water Temple and nearly all of the useful glitches (Bottle Adventure, Door of Time Skip, etc.) were patched.
  11. Vote on your top 3 favorite games and say why you like them in the comments below! My favorites are Twilight Princess, Metroid Prime: Echoes and Super Smash Bros. Melee. I like Twilight Princess and Echoes because they're dark but realistic -- quite unlike many of the other games in their respective series -- and they have great storylines and plot twists. I like Super Smash Bros. just because it's fun to play and difficult to master. Thoughts?
  12. @Kypari @Swift @metalslug53 Alright, so here are my thoughts on the series. I probably left something out but whatever. The ranks: 1. Super Smash Bros. Melee 2. Project M 3. Super Smash Bros. Brawl 4. Super Smash Bros. 64 5. Super Smash Bros 4 (SM4SH) SSBM: 1st place Pros – Easily the best competitive Smash title, not to mention a great spectator sport. Fast, dynamic, exciting to watch and even more fun to play. Enough character options and content that it's been a fan favorite for nearly 15 years. This game basically sets the standard for all future Smash titles, although it's doubtful that any will ever compare. Cons – The fast-paced nature of this game makes it difficult to master and less of a “party” game. But really, if you’re playing Melee with anything but competitive intentions, you need to find a new game. Characters – Sheik/Zelda, Link, Ganondorf (main); Marth, Puff, ICs (alternate) Reason for characters: While I am good with them, I main the Hyrule trio for fun and for style, not because they’re optimal character choices. If we're looking to optimize though, Marth is good against nearly every character while Puff cleans up the rest, so that’ll be my competitive team if I ever decide to play in tournaments. Wobbling is fun. SSBPM: 2nd place Pros – This Brawl mod takes the characters and DACUS of Brawl and combines it with the physics and fast-paced gameplay of Melee. Roy and Mewtwo are back, and much better than their Melee counterparts. All multi-character selections (Pokemon Trainer, Zelda/Sheik and Samus/Zero Suit) are separated into their component characters, and most are better than their vanilla Brawl counterparts. But in the end, it’s really just Melee with Brawl characters. Cons – The game is constantly being patched, with characters updated and revised every several months, making it impossible for a standard metagame to develop and evolve (as it has with Melee). Mewtwo is a little too overpowered, but it’s still to be seen whether he’ll become the next Meta Knight or if he’s just more like Melee Fox. Characters – Marth, Lucas, Kirby (main); Snake, Mewtwo Reason for characters: I enjoy the feel of Marth and Lucas, can't really explain it. I use Kirby to troll, especially if my opponent is an Ivysaur main – it’s a soft counter and I can go to nearly any stage and win. It’s dumb and cheap and funny as hell. Mewtwo is just a given 'cause he's good, and Snake’s stickies are OP. SSBB: 3rd place Pros – Several useful new techniques, such as the DACUS, debuted in this game. The Subspace Emissary adventure mode is totally awesome, and easily the most engaging single-player Smash mode to date (and it has a co-op feature too!). Meta Knight is basically a Melee character in this Brawl world. Cons – Random trips make gameplay unpredictable and detract from the competitive potential of the game. Couple that with the floaty game physics, and you have one heckuva boring game to watch (usually) that favors defensive strategic play. Some advanced techniques in Melee were removed (Wavedashing, etc.). Meta Knight is too overpowered. Characters – Marth, Lucas (main); Meta Knight, ICs (alternate) Reason for characters: Marth and Lucas as above. Meta Knight is a given, and ICs still have infinite grab combos. SSB64: 4th place Pros – Easily the most “party” game of any Smash title. Fun to play with friends. I miss Saffron City. Cons – Many of the maps still have a fixed-angle feel to them, like basically every other fighting game. Y’know, like you’re fighting in a box. Easily the least “hype” Smash title to watch, unless Isai is playing (Google him if you don’t know who that is). I know there are some high-level strategies and skill involved in competitive play, but this is by no means a spectator sport. Combos are difficult to perform. While great for its time, Smash 64 has a small character roster, limited character options and little bonus content as compared to the other Smash titles. Characters – Kirby (main); Link, Fox, Falcon (alternate) Reason for characters: Link for style points (and for fun too!). Kirby 'cause he plays like Melee 'Puff. Fox and Falcon 'cause they're easier to control than their Melee counterparts. SSB4: 5th place A quick note: Most people seem to believe the formula here is [(Melee + Brawl)/2] = SM4SH. Although the physics are indeed somewhere between the previous two titles, the action lag for each character’s moves varies from better than Melee to worse than Brawl, so the game really is its own thing, for better or for worse. So far I have only watched others play it on YouTube, so I can’t make a fully-educated decision, but if I have to rank it I’ll put it last. It's not worth mentioning the Wii U and the 3DS versions separately, since I really don't know the difference. Pros – Certainly more entertaining to watch than Smash 64. Online play is faster and more synced than in Brawl, and the roster seems more or less balanced. The ability to play a decent Smash game on a handheld device is pretty cool too. Cons – Several advanced strategies from previous titles (edgehogging, etc.) have been nerfed or removed entirely. There’s no adventure mode ... I guess Nintendo couldn’t think of a way to top Subspace Emissary? While the twist with Master Hand at the end of the Wii U single-player mode is interesting, it’s just not the same as a new Subspace. Also, For Glory mode isn’t much different from online play in the last title, except that it performs a bit better and has a cool name. Since Nintendo finally made the leap to include DLC, we may see *mandatory* patches and updates released for the game just like with Project M (but that’s just speculation). Removed Snake and ICs. Overall, I’m not very impressed with this game thus far. Characters – None at the moment, but I may try out Marth, Mewtwo and/or Lucas in the future. The Verdict: Melee is da best, nothing will compare. Project M is pretty good too. Brawl is actually better than diehard Melee fans make it out to be. Smash 64 is fun to play with friends, but lacks content. Still undecided on Smash 4. For Smash skeptics, this may change your mind (or at least make you rethink preconceived notions). If you like Smash already, it’s still an interesting analysis of Melee: http://www.youtube.com/watch?v=8qxVDOc-oV8 Why Melee is the best: http://www.youtube.com/watch?v=dpyYdMNKknk Why I still believe in Brawl: http://www.youtube.com/watch?v=EBGffJfBkd0
  13. Welcome to xG, man! Enjoy your stay :)
  14. So uhhhh ... wat happened with this? I assume Bach is staff again (for now lol) and this thread can be closed?
  15. Hey all, So as some of you are probably aware, I haven't been on the TF2 servers in a couple of weeks. With college starting up again soon, I've needed some time to get ready and settled into a school-oriented routine again. So what does this mean? Well basically, I probably won't be on the servers for a couple weeks further. I need to -- at least -- get through the first week of classes with no distractions (simply to start into that routine I mentioned) before I can expand my time to include fun, extracurricular activities like chilling with you guys. I don't intend to resign from my position as moderator, and I will remain active on Steam chat, TeamSpeak and the forums throughout my hiatus from playing computer games. When I do return to TF2, I'll be pretty laden-down with school stuff, so it's likely I won't have as much time to commit to TF2 as before. Admins+, if you see fit to demote me for any of these reasons, I'll understand. But bottom line, I'm not leaving the clan anytime soon and I'll still be around to help regardless of my title. Anyway, thought I'd give you all a heads-up. Peace. ~Hero Tl;Dr Hero's gonna be inactive on the servers for a couple more weeks. Still an xG moderator, staying active on Steam chat, TS3 and forums. Will be back after school starts.
  16. Hey guys, Basically I want a 1 for 1 swap here. I've had a copy of Left 4 Dead 2 for ages but never used it, and I'm interested in getting Terraria since a lot of my friends play it now. If you were already thinking of purchasing L4D2 on Steam, it is $20 in the store while Terraria is only $10. Similarly, the games are considered roughly equal in value on third-party sites such as TF2 Outpost. So yeah, if anyone's interested hit me up with a trade offer. Thanks! ~Hero Sources: L4D2 - Left 4 Dead 2 on Steam Terraria - Terraria on Steam TF2 Outpost trade offer - TF2 Outpost / Trade
  17. If you're not too backed up on requests, I'm totally down for this. Let me know 'yea' or 'nay' if you have time and I'll submit specifics on my Engi and my Medic. Thanks :)
  18. You raise a good point and I think it'd be a very helpful asset for the Warden. However, I get the sense that it's like giving noclip to moderators -- it's not essential for them to do their job, and it's an awesome power that's easy to abuse (and probably will be). So while part of me thinks it's a good idea to implement this suggestion, the other part of me is dreading the problems that will arise should such a decision be made. I'll stay neutral on this for now. I like the concept, but if there were fewer daily abuse problems on JB1 (mass RDMs, etc.), I'd be more likely to +1 this suggestion.
  19. Hey guys, So the other day I ran into this kid Charmander on our Trade Gaming History server. It seems like he's pretty new to the game, he's really chill and really hyped about making new friends (he's got like 4 right now). I added him and gave him a few weapons and he was ecstatic. I'd like for him to get excited about the TF2 community, so if you add him and maybe give him a weapon or something for a present that'd be awesome! Even if you just send him a friend request I'm sure he'll be totally psyched that he made a new friend. :D I'd like to see how many friends we as a community can give him! Link to his profile - Steam Community :: Charmander
  20. CONGRATULATIONS! Your Moderator Submission has been accepted! Please remember to be... -Active on teamspeak, forums and servers -a Positive role model to the other players in our servers -Taking initiative and making sure our servers are #1 GG ADMINS 2 SLOW 4 ME Really though guys, please close it soon. ~Hero
  21. Congrats on the kid, man! Sorry I tagged you in the last post, you shouldn't be here to worry about this stuff right now. IRL stuff comes first. :)
  22. I think this thread has run its course. Admins, please lock @kbraszzz @Ohstopyou @metalslug53 @Moosty
  23. Thing is, though, Muselk didn't really advertise for us. He didn't give out our IP or any identifying information, just a few seconds of us doing dumb stuff for fun. There wasn't anything to worry about until someone commented on the video saying "Hey, that's us!". Even then, we didn't have to make a big deal of it. To the viewers, we could have said something like, "Hey guys, we have a Jailbreak server, we like to get a little crazy sometimes but it's all in good fun, just join our server at xxx to have a good time." Instead, some were tripping over themselves saying, "Sorry everyone had to see that, this isn't what we're about, but you should join our server anyway because we're cool except for that part!" See the difference? Don't apologize for yours or others' actions if it looks like someone might enjoy that kind of entertainment; instead, have a laugh at yourselves and make it out like we were just being silly and our servers are actually quite fun because of (rather than in spite of) the occasional silliness. Not chiding anyone, just a bit of advice for the future. :)
  24. Fair enough, but it's still a 60-40 split. That's hardly enough of a divide to warrant its permanent removal. I think Diabeetus' suggestion of a weekly- or biweekly-scheduled Admin Abuse Day is a good compromise -- it keeps the spirit of Jailbreak alive while still giving us the opportunity for crazy, chaotic (but controlled) fun.