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Posts posted by Caleb956
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This really isn't that big of a problem, since (I THINK.) CBS is the only hale that can actually use arrows. So I mean, y'know, not a big deal.
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Well this thread made no sense, but anyways. He came on jb1 earlier today asking if he could be unbanned, I took a look at the https://bans.xenogamers.com/index.php?p=teambanlist&advSearch=nazizombielord&advType=Ban logs And the ban he was talking about was a perm ct ban with no reason given, so that being said, it's been nearly a year and a half. +1 for unbanI am bad with links I guess.
Those are the bans
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Well this thread made no sense, but anyways. He came on jb1 earlier today asking if he could be unbanned, I took a look at the https://bans.xenogamers.com/index.php?p=teambanlist&advSearch=nazizombielord&advType=Ban logs And the ban he was talking about was a perm ct ban with no reason given, so that being said, it's been nearly a year and a half. +1 for unban
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#bump for cinnamon :loldidntread::loldidntread::loldidntread::loldidntread:
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Is active and fairly mature, knows the rules pretty well, +1
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;-; Well. I'm sad now, good luck with whatever you decide to do in your future, and also with the whole transplant thing. We can always play lfd2 or something if you want, just hit me up with an invite whenever you want to.:D
DemonicDisaster reacted to this -
Well to those people complaining that if we make a sniper limit that it will "ruin" the server, we used to have a sniper limit at one point in time and from what I saw there were more people playing WITH the limit. I say homing arrows ruins the point of actually being hale, which is why its usually the same people over and over playing hale, because they don't mind it. But what about the new players, eh? They join the server, get hale, and they have no clue what they are doing, and they die in about 2 seconds to homing arrows, possibly resulting in them leaving since it was absolutely no fun to them. I say make a 3 sniper limit like it used to and people can just deal with it and stop complaining that they won't be able to get 300000000000000000 damage on a hale during a round.:afro:
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Ok well. This is the last thing I'm gonna say here, going off of what Spook said, no matter what Xranth could say for himself, or what I could say on behalf of Xranth, how would anyone really know if hes improved or not? Meaning exactly what Spook said, bring him back, keep him banned from ct or something, and have him on thin ice, he screws up then he's done. How else can we ACTUALLY know if hes improved or not? In this case that would seem like the best decision since hes been out of contact for so long, right? Not trying to sound snarky, just my two cents.
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Well. After the ban you definitely have matured and you seem like a much better person now (even though I never really had anything against you to begin with), I'm all for the unban. +1
People that might want to see dis. @BelloWaldi @Ohstopyou @Rejects
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Well Chance, I've known you for a while and you are a good person, but until I see you more active on the servers I'm keeping my vouch neutral. I will update at a later time.
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realBelloWaldi reacted to this -
Other people that might remember you. @obata :rip:
Anyways, hi Chance. :afro:
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Ayyyyy, enough vouches :D
@BelloWaldi
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YASSSSSSSSSSSSSSSSSSSSSSS, I see you on almost every time I'm ever on a trade server. +1
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You. You are amazing.
realBelloWaldi and bagggel reacted to this -
Oh dear lord, not to be rude by any means but if you needed more help beyond where to go on the forums to make one of these you could've just asked. One you didn't put your steam ID, and two I doubt you are 16. I have nothing else to say except
@BelloWaldi
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Has been on surf every time I've gotten on the server in the past week, pretty mature as well. +1
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Hey! I've seen you on surf and jailbreak 1 quite often, you are active and quite mature as well. +1
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Literally 1.4 hours in tf2 in the past two weeks, so I'm keeping my vote neutral for now, will edit at a later date.
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realBelloWaldi reacted to this -
You must pay with scrobbles from now on. Thanks
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Hey Double ;)
You are pretty active and mature, seem like a nice guy. +1
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How would it make any difference for the zombies to have a different melee? The only way it would make a difference is if it had the possibility to get them some sort of custom melee, since the damage for each separate zombie classes melee is pretty much the same. *cringes at though of a scout running at me with an ullapool caber..*
meowpunk12 reacted to this -
DUDE WHAT THE HECK MATE??
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Hey glad it worked out fine, but thanks for tagging me anyways, nerd ;)
Probably no white text below, don't check!!
jk love you
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oops i made the sand music background musickek
DUDE NICE!!!
Bug Reports/Suggestion Thread
in TF2 Discussion
Posted
Well. I don't really mind dispensers, but I'm all for no sentries and teleporters. Sentry for obvious reasons, and teleporter for a few different reasons.
1. I've seen people build teles from spawn straight to the end of the surf map, now if you think about it, there is likely some sort of orb at the end of the map, which gives you buffs, anything from a moving dispenser to invincibility. Now that being said, I feel like teles make that extremely unfair considering they didn't do anything to even get there and then they are just getting a buff that they can walk into arena with and kill everyone in there.
2. What supreme said, if you REALLY want to teleport somewhere, use !cpsave and !cptele.
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On the side of dispensers, like I said, I don't have a problem with them as long as people aren't blocking areas with them.