Bone 364 Posted April 5, 2016 First off, I know I coulda posted in the Server Suggestion Thread, but I didn't want this buried and unseen So if anyone remembers a while back, the Servant Grunt (when he was on) used the Pyro attributes, but was later switched to Heavy. Meaning he then used the Heavie's attributes, but still the normal Model and Animations I suggest that somebody who has access to the Bosses .cfgs simply change Heavy and Scout bosses to use the Sniper's attributes instead. No more Hyper/520 bosses, no more Bosses leaving early. The models will still work and all animations should function just fine Tagging people who (that I am aware of) can do this: @BelloWaldi @Ohstopyou @Rejects @Scootaloo @kbraszzz 3 NitNat, realBelloWaldi and Shadower reacted to this Share this post Link to post Share on other sites
realBelloWaldi 1245 Posted April 5, 2016 Looks good, I suppose? Sadly that's something only DLs can do. Share this post Link to post Share on other sites
Rejects 81 Posted April 7, 2016 that sounds like it would work. When I manage to get some free time tomorrow I'll go through the bosses and fix them 1 SnowyMinion reacted to this Share this post Link to post Share on other sites
Ohstopyou 42 Posted April 8, 2016 Not sure if rejects did it, but I'll take a look later today. 1 realBelloWaldi reacted to this Share this post Link to post Share on other sites
Rejects 81 Posted April 8, 2016 (edited) Not sure if rejects did it, but I'll take a look later today. yeah I just did it 2 minutes ago, if any of the bosses are broken tell me or @Ohstopyou I've also made backups of the bosses just in case Edited April 8, 2016 by Guest (see edit history) 1 Ohstopyou reacted to this Share this post Link to post Share on other sites
realBelloWaldi 1245 Posted April 8, 2016 @Ohstopyou @Rejects [spoiler=Gameplay as Heavydile] The view looks weird and there are no hitting animations. Share this post Link to post Share on other sites
realBelloWaldi 1245 Posted April 8, 2016 (edited) @Ohstopyou @Rejects [spoiler=Gameplay as Heavydile][attach=full]23512[/attach] [attach=full]23513[/attach] [ATTACH=full]23514[/ATTACH] The view looks weird and there are no hitting animations. Also you forgot to patch the 520-scout-bosses, such as Hatsune Mikune. @Rejects @The_Unlit_Torch Edited April 8, 2016 by Guest (see edit history) Share this post Link to post Share on other sites
Ohstopyou 42 Posted April 9, 2016 So, there are a couple problems. @Ohstopyou @Rejects [spoiler=Gameplay as Heavydile][attach=full]23512[/attach] [attach=full]23513[/attach] [attach=full]23514[/attach] The view looks weird and there are no hitting animations. It's only visible for the boss, so we'll have to deal with it for the time being. Share this post Link to post Share on other sites
The_Unlit_Torch 33 Posted April 11, 2016 Also you forgot to patch the 520-scout-bosses, such as Hatsune Mikune. @Rejects @The_Unlit_Torch I thought Hatsune Mikune's base speed was 520. Also please don't nerf me, i am le real hatsune mikune xddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddd 1 realBelloWaldi reacted to this Share this post Link to post Share on other sites