gangsterheavy 9 Posted May 3, 2017 my idea is where everyday everyone on the server would get a quest or objective for server credits like *get 10 head shots as sniper (125 shmekles) *evade 200 damage using bonk as scout (50 shmekles) *get 3 back stabs as spy (100 shmekles) i thought this would make players come back every day to complete their assigned quest 2 1 1 1 Dylanm345, Coryinthehouse, NitNat and 2 others reacted to this Share this post Link to post Share on other sites
Elcark 288 Posted May 3, 2017 Woot Woot dailies! The main reason I've quit oh so many MMO's in the past. I'm actually curious if this COULD be implemented. 2 1 Hype, gangsterheavy and Sora_ reacted to this Share this post Link to post Share on other sites
gangsterheavy 9 Posted May 3, 2017 (edited) on me and my friends old server we did something like this and we saw players come back often but that was 2 years ago i wonder if it still works that is the reason i put up this thread also to get players to come back to xG servers Edited May 3, 2017 by Guest (see edit history) Share this post Link to post Share on other sites
NitNat 239 Posted May 3, 2017 I can see the attempt in trying to bring the community closer with objectives to complete and challenges but if this was to go through, the objectives would have to be a lot more extreme. Not trying to put down the idea at all but most of these task are done 100x on a regular basis. Probably more so on certain types of servers like trading or vsh Share this post Link to post Share on other sites
gangsterheavy 9 Posted May 3, 2017 the quests i put up are examples and i do agree with you nitnat 1 Dylanm345 reacted to this Share this post Link to post Share on other sites
NitNat 239 Posted May 3, 2017 It could possibly be implemented in a weekly event rather than daily to bring in population. For example I could see a silly for like idk..trying to populate zf with a crazy objective of "Kill a tank with short circuit" That's just my opinion though 1 1 gangsterheavy and Dylanm345 reacted to this Share this post Link to post Share on other sites
gangsterheavy 9 Posted May 3, 2017 yes that would be fun XD i can just imagine a hoard of engis trying to kill a tank with a short circuit now 1 Dylanm345 reacted to this Share this post Link to post Share on other sites
Dylanm345 3 Posted May 3, 2017 my idea is where everyday everyone on the server would get a quest or objective for server credits like *get 10 head shots as sniper (125 shmekles) *evade 200 damage using bonk as scout (50 shmekles) *get 3 back stabs as spy (100 shmekles) i thought this would make players come back every day to complete their assigned quest if i get 3 backstabs as a spy and 100 shmekels, then ill get ALOT for those who who know how good as a spy i am:) 1 gangsterheavy reacted to this Share this post Link to post Share on other sites
Dylanm345 3 Posted May 3, 2017 are shmekels credits? Share this post Link to post Share on other sites
Elcark 288 Posted May 3, 2017 are shmekels credits? Yup Share this post Link to post Share on other sites
Dylanm345 3 Posted May 3, 2017 Yup sweet even better Share this post Link to post Share on other sites
Amymaniac 42 Posted May 3, 2017 while it seems like a good idea at first, like blanku said it will be abused and players will just wait for their quests to reset and get their credits instantly with friends which will take away all the fun of the original concept and make it a pointless way to get free fast credits. Share this post Link to post Share on other sites
gangsterheavy 9 Posted May 3, 2017 the quests could be based off of server events if it was it would nullify the chances of this happening while it seems like a good idea at first, like blanku said it will be abused and players will just wait for their quests to reset and get their credits instantly with friends which will take away all the fun of the original concept and make it a pointless way to get free fast credits. Share this post Link to post Share on other sites
Espeon 16 Posted May 3, 2017 It seems nice, but very abusable. I feel like it would be better if you could find a way to disable progress until a certain amount of players join the server and making them reset weekly instead of daily along with making the objective much harder to achieve (ex. 100 headshots using the Ambassador) 1 gangsterheavy reacted to this Share this post Link to post Share on other sites
Sora_ 48 Posted May 3, 2017 Yeah, as said before, it does seem fun, but it might be abused. The only way I can see to prevent this would be to make quests incredibly difficult and require skill. For example, a Quad kill within 15 seconds without a crit. Or, double market garden with one jump. Or, a 30 killstreak. You know? Share this post Link to post Share on other sites