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Posts posted by Sylux
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**Vote finished**
Thanks all for the votes, adding entities in next version which will start on increments of 250. :D
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+1 met on surf once, chilled dude.
A:8
M:8
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+1
A:9
M:7
Nice dude.
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So I've always seen pokemon as a server that does and should have a very high standard of map quality. And looking through that lens, I'm gonna comment on each map individually, having played them all at multiple times.Saffron: -1 . Before you get to silph co the outside area is oddly proportioned and looks bad. So basically the map should be called silph co, which is just a tower you (I believe if I'm remembering correctly) teleport from floor to floor, which causes obvious problems. And even if it's stairs and I'm dumb the map is just aesthetically meh and it just being a tower would breed toxicity.
Pokemon stadium: -1. Not as much to say on this one. It just isn't noticeably pokemon outside of the map layout and file name. Just doesn't really meet the standards we already have.
Victory Road: +1 . We had this on rotation history, and had a ton of trouble with the balance of the final cap. That was literally the only issue. Gorgeous map, well made, and without the cap enabled it's only issue no longer exists. 100% meets our standards. We should add this ASAP.
I appreciate the feedback and it's great to see your view on the stadium map. I understand what you're suggesting about the lack of 'themed' design on the map.
My suggestion would be to revoke my appeal of the adding the stadium map but saffron + victory road I'd like. In future if the map rotation is still unsatisfactory for the community I could see about updating some textures with pkmn3d.net textures.
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+1 updating the config for each server will help fix confusion on certain maps :D
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There are 3 maps I'd like to see in the pkmn rotation, therefore i'm bringing them up for discussion.
Saffron City:
A fairly basic map with the whole of silph co inside, the map is fun however.
Steam Workshop :: Saffron City (Pokemon)
Pokemon Stadium
Those familar with Melee will know about the changing arena on the pokemon map. This old map does just that, tested it briefly offline and it seems ok.
koth_pokemon_stadium_b1 (Team Fortress 2 > Maps > King of The Hill) - GAMEBANANA
Victory road
One of my favourites, it seems it was rejected earlier as ppl did not want objective based maps however after CTF pokemon I'd like to give this lovely map another shot.
pl_victoryroad_b1a (Team Fortress 2)
Ideally i'd like to see these added as well as the two currently in development.
@Rejects @Ruby_da_Cherry @Tatost @Thunder @Kypari @Parasect
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Thank you @bagel i have implemented some of those songs in ctf and the rest in lilicove.
Big shout out to @Rejects for uploading my update so fast and such short notice.(its s shame I forgot to pakrat the first one though)
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Sure and thanks @ColdEndeavour for the details it's very useful. If you don't mind I will extract that file for the resources and implement the changes in the future. With your permission potentially update some of the songs?
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I thought you made a post about this a long time ago, but never got to it?+1, looks pretty dank.
Just please... no Lavender town.
Previous post from a few years ago was a updated goldenrod, which the server already has. I think 3 golden rode is too many.
I purposely left out lavender town, however pallet town is a possibility.
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Thanks for the feedback, I'm in need of a someone who can create good banners in photoshop, let me know!
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MAAAAAAAPPPPS!
Hey since the xG tf2 map rotation is fairly dry map development has been going on... Some map have been uploaded to the server for testing very kindly by @Rejects .Please post feedback and suggestions on all maps to help make the community enjoy the maps more.
Lilicove City(Development):
This map is only exclusively for xG with a security plugin to stop any decompiling... The broadness of the map is from the Safari zone to the outer rocks of lilicove town. Currently the Red spawn is in the safari zone(red circle) and the blue crosses are HP/Ammo pick-ups.
BLU spawn is currently near to the sharpedo model so advice for where to place BLU would be great.
Not too much to show currently just progress until all the textures are perfect. Several easter eggs currently implemented however the map will take a while before it's even considered for testing. Currently it's been debated if it's worth keeping the Sharpedo in the water.
Azalea Town(Broken):
Was once finished with pkmn3d.net textures however the pack seems to cause so many missing errors when attempting to compile...
CTF Area:
Thanks to Rejects this map has been testing is will be finally checked by @Bello before being potentially added to the rotation. The map seems to have gone down well with the regulars and many suggestions have been recorded:
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Addition of a music room being re-added
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Buildings are re-opened to be accessible.
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Stretch some textures to make certain areas appear bigger(e.g. centre buildings).
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Mirror Banger support
Thanks for all the help, suggestions and testing + keep em coming!
Add music suggestions for all Maps(must be pokemon related) below with links to youtube. :)
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Addition of a music room being re-added
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when the captains come together and decide the teamsIt's happening :D
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Wow no platinum engineer, you disgust me :(It wouldn't be the same with out you...
@Tatost what are the item blacklist rules, ugc? and what map rotation we talking. xox
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Dope,
Name: Sylux
SteamID64: 76561198013245606
Class Roles: Demo
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Oh also I just wanna touch on a few things, after we were having a fun 2v2 they brought more friends have(had 4 medics on 1 soldier which was also fun:D)which was to have their opinion stronger(which can be seen at 13:11 with some fake claim of toxicity, even though provoking it), in the video:
They send bait - we take it and reply, the start of this short video is again not showing black instigate and provoke, you can see it 0:17.
1:40 is actually me imitating black's quote, he also said this earlier today:
furry βlack : IT MAKES THE PYRO LOOK LIKE AN AUTISTIC KID WEARING GOGGLES WHILE PRETENDING TO BE A PLANE
I noticed they completely change in the video - fair enough can't show the full situation right?
2nd video
12:52 - nagro(one of the called friends) using racial slur knowing full well my race. - quote from earlier today :
furry βlack : i'll nip yer fucking dick
furry βlack : ya coon
14:10/14:28 - more provoking
14:40 - :D
Full video contains a lot but you can see replies are only sent when there are kills/words from black, the recorder again the friend of the video escalating the situation however the comments are not directed to him.
I'm not saying I'm innocent I took the bait, but the situation is not how it fully seems.
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Oh boy, I get what I did was wrong the video clearly shows this. The video also only shows the aftermath of me and exo being cussed on the mic which [triggered] us, it was odd when you guys went quiet :D I also render using history as a point quiet amusing. I find a lot of these issues are from players who expect nothing back when providing grief, I congratulate you for recording it(even if it is public?another issue) and staying silent after your cusses. (y) I had a lot of fun that game regardless of you all ganging up on us, I think we pulled a really hard defence :D Have a great new year - Susan x
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mocking something I said. again. ur funny m8Asking someone if they suck, once, does not warrant something else of that measure. He could have just said "No" or even just told me to shut up. I wouldn't have spoken to him again after that.
I can't wait to see what overly disrespectful thing you're going to say next is. Please, tell me how I'm so immature, autistic, and dumb; it fills my butt cavity like no other human being in the world could.
Is that a joke? previously the other night you were provoking me and ezo... Is this whole thread just a big troll of yours?
Sylux - Team Fortress 2
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