The idling sounds are a part, even the teleporters has it which is a little annoying but it's whatever haha.
I have two reasons for the removal:
1. It cuts off parts of the map to other teams, making the map feel smaller. Now the opposite team cannot explore near the other team's spawn, and it's frustrating.
2. Sentry respawn time being set to 10 seconds is way too quick. I was gonna just update the time via S:S but I figured people would still complain, so I just removed them completely.
I'm not sure if it's possible, but maybe we can make a SM plugin to target the sentries and change the range of fire, so it would only shoot REALLY close, but even then it still might be aggravating.
Don't the teleporters help ward off spawn camping? Maybe make a front and back exit for the spawn in the city?
I'm not sure :( I just know the sentries in their current state are not very fun.