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Hype

Friend of xG
  • Content Count

    192
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  • Last visited

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    1

Reputation Activity

  1. Like
    Hype reacted to Moosty in [poll] Remove Or Keep Trade_nimbusland On Trade Gaming History   
    Listen I just got off work so if I'm misreading this I sincerely apologize. It seems to me from shoutbox that @Kitsune is either asking those in shoutbox to vote to keep, or asking people from the server to come vote, seeing as Ceyah made an account tonight. (This shouldn't be a coincidence I've tried to get him to make an account for so damn long). I'm just a bit concerned by this, and it seems shady, especially since the vote has flipped since I went to work. It's not against the rules, but considering the population is very much divided and it leaned hard in one direction since I've been working, and mixed with ceyah joining (actually a miracle), I'm getting the vibe kit is cherrypicking people they (I legit don't know you're gender, vix and yourself convinced us you were a lesbian couple. Nice meme but no es true) know will vote their way. I just hope that isn't the case.
  2. Like
    Hype reacted to Blizzard in Tgh Map Requests   
    I know it's never going to be added but I honestly would just love house of chaos map
    trade_houseofchaos2 (Team Fortress 2 > Maps > Trade) - GAMEBANANA
     
    @Hype
    I know you can agree with this 150%
  3. Agree
    Hype got a reaction from SnowyMinion in Pokemonxteamfortress2 Drawings   
    All though it is nice, I would not say its better then my friend's drawing.
  4. Creative
    Hype got a reaction from Thorax_ in Pokemonxteamfortress2 Drawings   
    Trying to help a friend g
    et some more Commissions for stuff he draws...
     
     




  5. Disagree
    Hype got a reaction from Kitsune in Pokemonxteamfortress2 Drawings   
    Trying to help a friend g
    et some more Commissions for stuff he draws...
     
     




  6. F!$k Off
    Hype got a reaction from Kitsune in Remove Mario Blast!   
    Remove Marioblast_2011 its a bad reskin of an Orange map and the music constantly bugs in the first 3 seconds, and it advertises a other clan/server. http://images.akamai.steamusercontent.com/ugc/476626985732957657/64EEF59AB4B67A3308ABAC3D209B866C78CA7BF9/
     
    @Vexx is a witness on how bad it is
     
    @Ohstopyou
    @BelloWaldi
    @Scootaloo
    @Rejects
  7. F!$k Off
    Hype got a reaction from Espeon in Remove Mario Blast!   
    Remove Marioblast_2011 its a bad reskin of an Orange map and the music constantly bugs in the first 3 seconds, and it advertises a other clan/server. http://images.akamai.steamusercontent.com/ugc/476626985732957657/64EEF59AB4B67A3308ABAC3D209B866C78CA7BF9/
     
    @Vexx is a witness on how bad it is
     
    @Ohstopyou
    @BelloWaldi
    @Scootaloo
    @Rejects
  8. Agree
    Hype reacted to Kitsune in Spawncamping For Dummies   
    GLOSSARY (CAMP001)

    CAMPING (CAMP002)
    ESCAPING CAMPS (CAMP003)
    CLASS INFORMATION (CAMP004)

     
    IF YOU ARE HERE FROM GETTING LINKED THIS THREAD IN TF2, LET ME BE THE FIRST ONE TO SAY; READING IS GOOD.
     

    Spawncamping. This has been an aspect of Xenogamers for over five years now. It's not going to go away, unless the higher ups pull a few strings. So you, dear player, have three major choices.
     
    A. Bear with it. It's not going to go away. Get with the times, and learn how to camp! (and how to AVOID being camped!)
     
    B. Use !friendly. This plug in turns you into a spooky, non-solid (in practice) ghost, that can't be hurt! At the same time, you cannot interact with the world. Some classes technically can, but shouldn't.
     
    Some of the more egregious examples will follow. DO NOT DO THESE THINGS. YOU RISK BEING KICKED, BANNED, OR OTHER ADMINISTRATIVE PUNISHMENT.

    Building a sentry/dispenser to block buildings/doorways. Friendly players still block bullets, and buildings are no exception. Normally, this is a useful technique in maps with multiple entrances for controlling chokepoints, such as the front door of Goldenrod Tower, the outside of Clocktown's BLU hall or the Astral Observatory, securing a doorway in Goldeneye, etc. The building still functions as cover, and absorbs bullets seemingly at random.
     
    Blocking people/shots while in !friendly. Not only is this highly annoying, it isn't friendly at all. Yes, we appreciate huggy heavies. Yes, we love the sweet embrace of fuzzy mittens and a warm sandwich on a cold winter's evening. NO, we don't want to have to shoot through you. We can't be expected to pull a Lee Harvey Oswald every time we try to kill somebody. This is especially dangerous with explosives. Watch from a safe distance, or use spectator to watch the fun without interrupting it! This also applies to administrators and donors using buddha-style invulnerability, with the addendum that SENTRIES WILL SHOOT YOU, TOO. So be careful!
     
    SAPPING ANYTHING AS SPY WHILE FRIENDLY. SAPPING ANYTHING AS SPY WHILE FRIENDLY. SAPPING ANYTHING AS SPY WHILE FRIENDLY. GET IT? GOOD.

    C. Join in on the camping! Seriously, it's a lot of fun!
     
    So! Now that we've gotten past that bit of hubbub, time for the meat and potatoes of this thread..guide, thing. The actual camping. Fun fun for everyone!
     
    BEING THE CAMPER (CAMPOO2)
     

     
    The spawncamping crew, 2014. Left to right; Kart, Vector, Kitsune, Vixen on the shoulders, Running_Death, Maymalays/Ponyboy.

    You may be asking; Why did you post this picture? It's irrelevant! Well, bucko, the first rule of a successful spawncamp is to HAVE A FRIEND. It depends on the map, but you're gonna want at least one plucky helper who's in the know. Be it a friend on your steam list, or a player who actually realizes; Oh my GOD, a spawncamp is happening! Use the Team Text Chat to communicate plans and ideas. Otherwise, your enemy will know exactly what you are up to! Once you've got two, maybe three players in touch..it's time for the first step of spawncamping!
     
    STEP 1: THE SET UP

    To successfully keep a camp trained on a spawn, you and your plucky little band of helpers need to organize one of three common methods of spawncamping; The Big Charge, The Supply Line, or The Door Whore.
     
    THE BIG CHARGE

    The Big Charge is the most common and hated method of spawncamping. You know it. The teams are stacked, all of the good players are on RED, you're being dominated by scouts using the winger and medics spamming the overdose. When a team has a group of organized players, they tend to take back territory and control the map without using sentries, dispensers, or other buildings. That's not to say that nobody will use them; With enough time, engineers will get the right idea and set up buildings to hold your delicious spawncamp claim. Normal setups you see during a big charge are as follows;
     
    Soldier/Demo/Heavy + Medic
     
    Explosives are extremely deadly on most Xenogamers maps. This is because most of them aren't very wide-open, allowing few opportunities for Snipers, Scouts, and other classes to pick you off. The three classes all specialize in close-quarters combat (notably the heavy, with well over 300 DPS if you keep your minigun trained on somebody at point blank) and do an excellent job at controlling areas, denying turf, and just soaking up damage with their beefy overheals.
     
    Sniper + Sniper + Sniper ad infinitum
     
    On the contrary, there are some maps where you can train a rifle onto the spawn door and just spam them to death. This is more of a Door Whore technique,(To put that into perspective, Nimbus is the best Door Whore map!) but on maps like Hyrule, Rusty Bucket Bay, and other wide, open areas, sniper support is extremely useful for securing turf.
     
     
    THE SUPPLY LINE

    The Supply Line is my favored way of spawncamping. This is when you want to waste your day on TF2, and plan on camping a map for hours. It's also very difficult to prepare. All you have to do is deploy a sentry outside of the enemy spawn. Your team will gravitate towards it naturally and keep it camped. Easy? Not so much.
     
    Engineer + Pyro/Engineer/Any aggressor (sometimes)
     
    Because this is the only feasible way to prepare said camp. You HAVE to have a Pyro covering your nest...Usually! Spies will go for you, soldiers will shoot you. As a good example, Vexx tends to airblast targets away from the nest while I work on it. Vixen blows them up with missiles. Vector upgrades my stuff while I collect metal...There are plenty of options, but you need somebody to hug you while you work. Otherwise, a soldier will just blow it up from a safe distance.
     
    THE DOOR WHORE

    On certain maps, such as Rusty Bucket Bay, the spawns use gigantic doors to open and close. The Door Whore is a camp that specializes on that fact. Unlike the previous camping methods, I can't list a specific set of classes, because the maps wildly vary. Nimbus land is an exception.
     
    SNIPER + ENGINEER
     
    Engineer defends hall. Sniper shoots down it. Make BLU cry. It's really that simple.
     
    STEP 2: SUSTAINING A CAMP

    Keeping a camp up and running isn't easy. You have to make sure that you have enough bodies, your nests are okay, ammo is full, etc. No matter which method you use, you're going to want to have an engineer set up a nest to keep the area secure.
     

     
     
    A meaty example. Once your sentry is up, follow with a dispenser. After that, you're going to want a teleporter. MAX OUT THE TELEPORTER BEFORE THE DISPENSER. PEOPLE > AMMO/METAL. You don't want more than three engineers, unless it's a teleport-out spawn..and that only applies if the rule is lifted.
     
    In case you didn't read the rules, you can't camp this pipe. This is an old picture from the Golden Age of xG.
     
    STEP 3: ENDURANCE

    To keep a camp sustainable and functional, you can't grow bored. It's..pretty simple. See (CAMP003) for more details on how they'll try to break out!
     
    ESCAPING A SPAWNCAMP (CAMP003)

    Welcome to hell! Most of you will be reading this section. Since you're likely on the server right now, and have no time to religiously study this thread, I'll keep it simple.
     
    ARE THEY AIRBLASTING/SENTRYCAMPING? RTD.
     
    ARE THEY SENTRYCAMPING WITHOUT PYROS? UBERCHARGE.
     
    IS THERE ONLY ONE SENTRY? SOLDIER.
     
    IS THERE MORE THAN ONE? HEAVY.
     
    ARE THE PYROS DOING THEIR JOB? DEMOMAN.
     
    ARE THEY USING SNIPERS? UBERCHARGE.
     
    ARE YOU WHINING AND NAGGING FOR A RTV BECAUSE YOU CAN'T ESCAPE THE SPAWNCAMP? DON'T HARASS THE ADMINS/PLAYERS. USE !FRIENDLY AND WE CANNOT STOP YOU.
     
    This is simple stuff, people! Spawncamping is NOT against the rules, unless you are camping a teleport-out spawn with a single exit.

    I'm going to be updating this thread over time, so keep in mind that some sections may be a bit empty.
     
     
     
     
    WEAPONS AND CLASSES(CAMP004)
     
     
    SOLDIER OPTIONS
     
    Beggar's Bazooka - The gun that started it all. On maps that are indoors, along with any map with close-range sentries, this badass-ballistic-boomer will melt and destroy anything short of a Heavy. Unfortunately, it has seen nerfs in the recent past. You need finesse to aim it properly now, or else it deals less than 40 damage a rocket. Ouch.
     
    Stock/Original - Good for anything, especially critical rockets. The Original is a bit better because you can actually see the right side of your FoV.
     
    Liberty Launcher/Air Strike - Both of these launchers are EXTREMELY situational. That situation is CRITS. With critical hits from a medic or a lucky RTD, nothing tops them, with the exception of the Beggar's Bazooka.
     
    Cow Mangler - No. Ammo isn't a concern, the alt-fire is highly situational..UNLESS you bring a shotgun. But that means no aura, and the auras are really nice.
     
    Righteous Bison - This gun is amazing! The Vaccinator and other forms of critical resistance don't apply to lasers from it, and every shot deals 45-450 damage, depending on how cowardly your target is. Use it if you've got a kritz medic, or if you're on Nimbus Land.
     
    Auras - Any aura buff will do your team great. Batallion's Backup is arguably the best due to critical hit immunity and the ability to overheal a ton of health.
     
    Use whatever melee you prefer. Boot upgrades are a bad choice if you don't intend on letting them leave spawn.
     
    DEMOMAN OPTIONS
     
    FURTHER RESEARCH REQUIRED
     
     
     
    MEDIC OPTIONS
     
    TO BE WRITTEN
     
    THREAD WILL BE UPDATED OVER TIME, I'M JUST BORED OF WRITING FOR NOW
  9. Like
    Hype reacted to Kitsune in Spawncamping For Dummies   
    You're very welcome! I'll be sure to update it and keep you posted. Spent over an hour writing this thing, so I'm taking a well-deserved break..
     
    ...Maybe I'll go and spawncamp!
  10. Like
    Hype reacted to Kitsune in Spawncamping For Dummies   
    Post reserved in case the guide runs out of room.
  11. F!$k Off
    Hype got a reaction from Kitsune in Remove Duketown!   
    Has nudity, pixelated boobs!
    @Scootaloo @Ohstopyou @kbraszzz @Rejects
  12. F!$k Off
    Hype got a reaction from Espeon in Remove Duketown!   
    Has nudity, pixelated boobs!
    @Scootaloo @Ohstopyou @kbraszzz @Rejects
  13. Like
    Hype reacted to Scootaloo in Remove Duketown!   
    Nope. If this low-res pixelated mess of AOL-aged pronz offends anyone, they can take it up with me.
     
    Hotel Hell was nixed because of pronz, but at least THAT pronz was legible. This is just garbled SNES-level nips. THIS is tolerable. I mean, if you can honestly nit-pick Duketown, which is a map from a game that glorified sexism and objectification of women, extreme violence, and crude humor, yet you take offense to a pixelated nip that could only barely be identified as such, you gots some priority problems mixed up there.
     
    That all being said, Duketown has been a staple of TGH for a LONG time. The only reason it was removed was due to the cap point being reactivated after our cap blocking plugin broke forever ago. But since I fixed that, it is no longer a problem. The pixel boobs were known back then, yet nobody ever complained.
     
    Duketown remains, but thanks for the concern. =)
  14. Like
    Hype reacted to ArminArmout in Remove Duketown!   
    +1 for the same reason
    but honestly why do people have such a need to have porn in their maps? i just don't understand, its just going to get it less popular on servers.
  15. Like
    Hype reacted to Moosty in Remove Duketown!   
    +1 because I shamelessly just do not like duketown
  16. F!$k Off
    Hype got a reaction from Vector in Remove Duketown!   
    Has nudity, pixelated boobs!
    @Scootaloo @Ohstopyou @kbraszzz @Rejects
  17. Disagree
    Hype reacted to SupremeWolf in Tgh Map Requests   
    Here's a link to a version of Abstract, still has music, but I believe it shouldn't be much of an issue.
    trade_abstract2 (Team Fortress 2 > Maps > Trade) - GAMEBANANA
    A Medieval map might be nice for some folk.
    trade_medieval (Team Fortress 2 > Maps > Trade) - GAMEBANANA
    Here's a cool looking map as well.
    trade_sunset_saloon_r2_2 (Team Fortress 2 > Maps > Trade) - GAMEBANANA
     
    I'll keep an eye out for some more maps, and post em here.
  18. F!$k Off
    Hype got a reaction from Kyla in Tgh Map Requests   
    He made a sequal to the HouseofChaos with undertale stuff everywhere (Maybe we could add that as well :3)
     
    I also found this trade_plaza remake of Station Square from Sonic adventure maybe this can also be added: Steam Workshop :: Station Square Hotel (Trade_Plaza)s
     
    EDIT: I do also have a question, why do we have TGH? Why not just make a fun server with maps, there are so many hidden maps on Gamebanana that never get attention, Like Manor_of_fun which is basically a halloween theme explore map, filled with secrets and rewards.
     
    EDIT2: Grammer mistakes an wanted to link Manor of Fun (manor_of_fun (Team Fortress 2 > Maps > Trade) - GAMEBANANA)
  19. Agree
    Hype reacted to Flareon in My Cute Autistic Cat   
    This is my cat who likes to sleep on my laptop and bite me when I'm using it and she also hits the printer when its printing.



  20. Not Funny
    Hype reacted to kbraszzz in Petition For Better Staff +1 To Agree   
    Well I mean I never left.
  21. Like
    Hype reacted to ChickenPanda in Petition For Better Staff +1 To Agree   
    basically this. also not a fan of the servers being full of screaming autistic 12 year olds, and for some reason also promoting said 12 year olds.
  22. F!$k Off
    Hype reacted to Bach in Trigger.exe - Team Fortress 2   
    Okay. I know our leader is a jew and all @Rhododendron, but the mona pizza thing needs to stop. Its just allowing toxic players back on the servers.
     
    -1. So much fucking -1.
     
    If you legit think you're gonna get unbanned after the shit you pulled? You must be that retarded.
     
    Everyone in the god an division knows how toxic you are, and Id be surprised at this point if anyone still likes you.
     
    You dod have the balls to make a ban protest... under a different name...
     
    Keep this kid perm'd. And @higher-ups, you all meed to have a talk about the "how to get unbanned" bs.
  23. Friendly
    Hype reacted to kbraszzz in [xg] Jolteon   
    Offender is Permed
    -Closed
  24. Agree
    Hype reacted to Dethman in [xg] Jolteon   
    @DrLee @Hidingmaster
  25. F!$k Off
    Hype reacted to xGShadowSpy in [xg] Jolteon   
    Woah guys, this is a close one, so many -1s, he might not get banned!
     
     
     
     

    :afro: