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[pkmn] Map Progression + Suggestions

Add Movable pokemon entities which kill on touch on CTF after one team gets 100 kills?  

25 members have voted

  1. 1. Add Movable pokemon entities which kill on touch on CTF after one team gets 100 kills?

    • Yes
      21
    • No
      4


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MAAAAAAAPPPPS!

 

Hey since the xG tf2 map rotation is fairly dry map development has been going on... Some map have been uploaded to the server for testing very kindly by @Rejects .Please post feedback and suggestions on all maps to help make the community enjoy the maps more.

 

Lilicove City(Development):

 

This map is only exclusively for xG with a security plugin to stop any decompiling... The broadness of the map is from the Safari zone to the outer rocks of lilicove town. Currently the Red spawn is in the safari zone(red circle) and the blue crosses are HP/Ammo pick-ups.

 

ai.gyazo.com_9217e9dd9733448ff8e802a06aa59222.thumb.jpg.baece121ea7bd7c0a9dca441071f5e84.jpg

BLU spawn is currently near to the sharpedo model so advice for where to place BLU would be great.

ai.gyazo.com_thumb_1200__42cfe860fdf38faa0e67e199c791401f_png.thumb.jpg.739f5f6399faec8725de1e6138ab6721.jpg

Not too much to show currently just progress until all the textures are perfect. Several easter eggs currently implemented however the map will take a while before it's even considered for testing. Currently it's been debated if it's worth keeping the Sharpedo in the water.ai.gyazo.com_thumb_1200__aec431cf651699eaf54f334758236f79_png.jpg.f55efb4b349769d25bd862ecbfe82232.jpg

 

Azalea Town(Broken):

Was once finished with pkmn3d.net textures however the pack seems to cause so many missing errors when attempting to compile...

acdn.discordapp.com_attachments_277223434864427008_286515285702344705_image.thumb.jpg.11ba29825a33d0c73947408e43007276.jpg

 

CTF Area:

 

Thanks to Rejects this map has been testing is will be finally checked by @Bello before being potentially added to the rotation. The map seems to have gone down well with the regulars and many suggestions have been recorded:

  • Addition of a music room being re-added
  • Buildings are re-opened to be accessible.
  • Stretch some textures to make certain areas appear bigger(e.g. centre buildings).
  • Mirror Banger support

aimages_discordapp_net__eJwNyVEOgyAMANC7cAAKpVD0MgtBghodBLqvZX6e966248d0481a72a0aa109d67f71d7c.jpg.bb3c5c08512f92662f51f5ab38a67d02.jpg

aimages_discordapp_net__eJwNyMENwyAMAMBdGAAbQ43JMhUiiKRKCgrOq_1c2bddd165be17a950b0236a774081c5.jpg.5456c0a796ede431d5619bca53c6383a.jpg

 

Thanks for all the help, suggestions and testing + keep em coming!

Add music suggestions for all Maps(must be pokemon related) below with links to youtube. :)

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MAAAAAAAPPPPS!

 

Hey since the xG tf2 map rotation is fairly dry map development has been going on... Some map have been uploaded to the server for testing very kindly by @Rejects .Please post feedback and suggestions on all maps to help make the community enjoy the maps more.

 

Lilicove City(Development):

 

This map is only exclusively for xG with a security plugin to stop any decompiling... The broadness of the map is from the Safari zone to the outer rocks of lilicove town. Currently the Red spawn is in the safari zone(red circle) and the blue crosses are HP/Ammo pick-ups.

 

[attach=full]27891[/attach]

BLU spawn is currently near to the sharpedo model so advice for where to place BLU would be great.

[attach=full]27894[/attach]

Not too much to show currently just progress until all the textures are perfect. Several easter eggs currently implemented however the map will take a while before it's even considered for testing. Currently it's been debated if it's worth keeping the Sharpedo in the water.[attach=full]27897[/attach]

 

Azalea Town(Broken):

Was once finished with pkmn3d.net textures however the pack seems to cause so many missing errors when attempting to compile...

[attach=full]27900[/attach]

 

CTF Area:

 

Thanks to Rejects this map has been testing is will be finally checked by @Bello before being potentially added to the rotation. The map seems to have gone down well with the regulars and many suggestions have been recorded:

  • Addition of a music room being re-added
  • Buildings are re-opened to be accessible.
  • Stretch some textures to make certain areas appear bigger(e.g. centre buildings).
  • Mirror Banger support

[attach=full]27903[/attach]

[attach=full]27906[/attach]

 

Thanks for all the help, suggestions and testing + keep em coming!

Add music suggestions for all Maps(must be pokemon related) below with links to youtube. :)

 

 

I thought you made a post about this a long time ago, but never got to it?

 

+1, looks pretty dank.

 

Just please... no Lavender town.

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I thought you made a post about this a long time ago, but never got to it?

 

+1, looks pretty dank.

 

Just please... no Lavender town.

Previous post from a few years ago was a updated goldenrod, which the server already has. I think 3 golden rode is too many.

 

I purposely left out lavender town, however pallet town is a possibility.

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