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Showing content with the highest reputation on 10/04/17 in all areas

  1. 3 points
    Id be cool with 6s or HL. Doesn't matter to me.
  2. 2 points
    LAN_Megalodon

    New Map For xG, need opinions!

    I doodled this out real quick. Red/Blue lines are sniper sight-lines Assuming spawns are placed on the far left/right, each team would have way too easy a time camping the choke just outside each spawn, as there are no alternative routes or flanks. This could be easily solved by converting each of the buildings by each spawn into a sort of "teleport station", for an alternate route to the middle of the map. Even if you don't want a teleporter because it gets people there too fast, consider making maybe underground tunnels or something, because the camping situation would be really bad with only 3/9 classes being able to make it over the trees and avoiding the choke easily. The casino would be a great place to hide secrets and whatnot, as it's close to the middle of the map, and therefore people would naturally fight for it. Anyway, this is just a basic idea of what I was thinking, tell me what you think etc.
  3. 1 point
    We could, and we might actually have to change it to 6s if we don't get enough people. I could put up a poll to see if people would rather have that instead. Gonna tag the fools who actually signed up for this - @OneGlove @Sonic @ael_fjordling @mrnutty12 @bagel @TBOHB @soxy @Moosty @Segal @Kypari @Thunder @grap_grop @WubbaLubbaDubDub @Spoopy @james8470 Also Moosty, you lied to me. You never put your steam ID in here grrrrr
  4. 1 point
    LemonMeister

    New Map For xG, need opinions!

    I was thinking about having two spawn huts actually. Yeah, it would make a slight deviation from the original layout, but which is better, accuracy, or playability? ALso may add some type of obstacles or something to help block the road and make clear sniper lines less clear. Also most of those sniper lines you drew seem pretty avoidable with slight cleverness, none of them really cover any unavoidable terrain.
  5. 1 point
    Ok I actually do specifically remember that, lol
  6. 1 point
    sure was you guys :^)
  7. 1 point
    Megamaw

    New Map For xG, need opinions!

    mossdeep seems to be a popular option when i asked the other day. also, give it a music room, but make it so you can actually turn it down on the tf2 music options. that's the only issue people have, not that it exists, but that it can't be disabled. grap hit it on the head. instrumental non-pokemon options would also be nice. i don't give a shit about sand. not having music is a great way to have nothing to fight over. put in stuff that's worth fighting for. it's a polarizing topic, sure, but keeping the quality of music high and also giving people the option to opt out hurts literally no one. but i guarantee there's gonna be a fair lot of people that won't want to play on a map where there's no interesting things to fight for.
  8. 0 points
    Tatost

    Sorcerer

    you corrected yourself but you didn't add a +1????
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