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Thunder

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Posts posted by Thunder


  1. Zehahhahahahahhaha!

     

    With DumbTree destroyed, and KuntyCrackheads destroyed, America is now the dominant power on the server!

    And there are going to be some changes...

     

    Item #1) Every faction must pay a daily 10 diamond tribute to America every 24 hours.

    Item #2) Anyone on the server will be required to /tpa to us whenever we request it to do slave labor or 'pleasure' us in some other manner.

    Item #3) We demand to be handed over all TnT, redstone, and other materials used for raiding immediately.

    Item #4) Anyone who tries to avoid these demands will be destroyed mercilessly

    Item #5) If all these demands are met and continue to be met, you will be allowed to build your faction peacefully and we will not raid you so long as you remain loyal allies of America.

     

    Manifest Destiny! FROM SEA TO SHINING SEA!!! :sneaky: >:)

    KuntyKweens or Kokiri aren't destroyed at all lol

    Kokiri has all of their shit in a vault really far down and Kunty already moved everything into a different base

    America is still the worst one!


  2. Please read before you vote:

    Factions allows you to claim land from other factions if you have more collective power then they do and allows you to use TnT cannons to bust into other factions and steal their items by blasting open their chests. It encourages large obsidian bases with water surrounding them, and elaborate TnT cannon designs to break though them. It also encourages PvP.

     

    Towny completely secures your buildings. TnT won't affect your town (unless the mayor toggles it, but why would you?), and no one can claim land from you. It encourages larger settlements based more around aesthetic design rather than security and practicality. It also discourages PvP.

     

    Please leave you comments as well, we can always do something a little different such as keeping towny, but forcing PvP on in all towns.

    towny gets boring once you actually finish the game but factions stays for a much longer time because it is competitive.

    just gonna copy paste this from the other thread

    To fix the problem of "New factions aren't going to be able to do anything because they would get murdered by the bigger ones!" Maybe there could be a command that leaders of the factions could do that could switch them from "passive" to "hostile" at a price meaning that if you are passive people can't conquer you and you can't conquer others and hostile being just a switch around of that and you need to pay some credits to switch between the 2?