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Content Count
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Joined
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Last visited
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Days Won
2
Reputation Activity
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Sylux reacted to Thunder in Remove The Teleport Spawncamping Rule?
+1 kypari said everything basically
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Sylux reacted to bagggel in [pkmn] Map Progression + Suggestions
Incoming a heck ton of music :]
http://www.youtube.com/watch?v=DgYgzhSEtDo
http://www.youtube.com/watch?v=osBuSrEho-U
http://www.youtube.com/watch?v=iy4WUVI7Lrw
http://www.youtube.com/watch?v=O0ajBL15Knk
http://www.youtube.com/watch?v=GIn8_Q27WFY
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Sylux reacted to bagggel in [pkmn] Map Progression + Suggestions
http://www.youtube.com/watch?v=dA3mccI1DjY
http://www.youtube.com/watch?v=UDFWznA_L2k
http://www.youtube.com/watch?v=M7ru_eeOeL8
http://www.youtube.com/watch?v=SLPihi6flA8
http://www.youtube.com/watch?v=cKr616BOslU
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Sylux reacted to Amymaniac in [pkmn] Map Progression + Suggestions
I'm all for pokemon maps that won't be full of spawn camping snipers.
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Sylux reacted to Rejects in [pkmn] Map Progression + Suggestions
http://www.youtube.com/watch?v=Aeo86iOS0QU -
Sylux reacted to Tatost in [pkmn] Map Progression + Suggestions
http://www.youtube.com/watch?v=uUY5KjHwczY
http://www.youtube.com/watch?v=9OO5VAKk0d8
http://www.youtube.com/watch?v=rXefFHRgyE0
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Sylux reacted to Tatost in [pkmn] Map Progression + Suggestions
http://www.youtube.com/watch?v=jtVGJSKXCKo
http://www.youtube.com/watch?v=PpPKIetSOe0
http://www.youtube.com/watch?v=hdeUvPstLV0 (@Kypari d:D)
http://www.youtube.com/watch?v=9sX_54hHcEE
http://www.youtube.com/watch?v=HMr65SWsznw
Edit: moved the three off of here to post #2 because it didn't play on this page.
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Sylux got a reaction from james8470 in [pkmn] Map Progression + Suggestions
MAAAAAAAPPPPS!
Hey since the xG tf2 map rotation is fairly dry map development has been going on... Some map have been uploaded to the server for testing very kindly by @Rejects .Please post feedback and suggestions on all maps to help make the community enjoy the maps more.
Lilicove City(Development):
This map is only exclusively for xG with a security plugin to stop any decompiling... The broadness of the map is from the Safari zone to the outer rocks of lilicove town. Currently the Red spawn is in the safari zone(red circle) and the blue crosses are HP/Ammo pick-ups.
BLU spawn is currently near to the sharpedo model so advice for where to place BLU would be great.
Not too much to show currently just progress until all the textures are perfect. Several easter eggs currently implemented however the map will take a while before it's even considered for testing. Currently it's been debated if it's worth keeping the Sharpedo in the water.
Azalea Town(Broken):
Was once finished with pkmn3d.net textures however the pack seems to cause so many missing errors when attempting to compile...
CTF Area:
Thanks to Rejects this map has been testing is will be finally checked by @Bello before being potentially added to the rotation. The map seems to have gone down well with the regulars and many suggestions have been recorded:
Addition of a music room being re-added
Buildings are re-opened to be accessible.
Stretch some textures to make certain areas appear bigger(e.g. centre buildings).
Mirror Banger support
Thanks for all the help, suggestions and testing + keep em coming!
Add music suggestions for all Maps(must be pokemon related) below with links to youtube. :)
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Sylux reacted to Caribou in [pkmn] Map Progression + Suggestions
Susan Boyle and Paul Blart would be so proud.
(Shadow realm map next????)
@BonfireCentipede @bagel
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Sylux reacted to Thunder in [pkmn] Map Progression + Suggestions
+juan
seems like a nice idea but maybe higher than just 100 kills
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Sylux got a reaction from Goblins in [pkmn] Map Progression + Suggestions
MAAAAAAAPPPPS!
Hey since the xG tf2 map rotation is fairly dry map development has been going on... Some map have been uploaded to the server for testing very kindly by @Rejects .Please post feedback and suggestions on all maps to help make the community enjoy the maps more.
Lilicove City(Development):
This map is only exclusively for xG with a security plugin to stop any decompiling... The broadness of the map is from the Safari zone to the outer rocks of lilicove town. Currently the Red spawn is in the safari zone(red circle) and the blue crosses are HP/Ammo pick-ups.
BLU spawn is currently near to the sharpedo model so advice for where to place BLU would be great.
Not too much to show currently just progress until all the textures are perfect. Several easter eggs currently implemented however the map will take a while before it's even considered for testing. Currently it's been debated if it's worth keeping the Sharpedo in the water.
Azalea Town(Broken):
Was once finished with pkmn3d.net textures however the pack seems to cause so many missing errors when attempting to compile...
CTF Area:
Thanks to Rejects this map has been testing is will be finally checked by @Bello before being potentially added to the rotation. The map seems to have gone down well with the regulars and many suggestions have been recorded:
Addition of a music room being re-added
Buildings are re-opened to be accessible.
Stretch some textures to make certain areas appear bigger(e.g. centre buildings).
Mirror Banger support
Thanks for all the help, suggestions and testing + keep em coming!
Add music suggestions for all Maps(must be pokemon related) below with links to youtube. :)
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Sylux got a reaction from Tatost in [pkmn] Map Progression + Suggestions
MAAAAAAAPPPPS!
Hey since the xG tf2 map rotation is fairly dry map development has been going on... Some map have been uploaded to the server for testing very kindly by @Rejects .Please post feedback and suggestions on all maps to help make the community enjoy the maps more.
Lilicove City(Development):
This map is only exclusively for xG with a security plugin to stop any decompiling... The broadness of the map is from the Safari zone to the outer rocks of lilicove town. Currently the Red spawn is in the safari zone(red circle) and the blue crosses are HP/Ammo pick-ups.
BLU spawn is currently near to the sharpedo model so advice for where to place BLU would be great.
Not too much to show currently just progress until all the textures are perfect. Several easter eggs currently implemented however the map will take a while before it's even considered for testing. Currently it's been debated if it's worth keeping the Sharpedo in the water.
Azalea Town(Broken):
Was once finished with pkmn3d.net textures however the pack seems to cause so many missing errors when attempting to compile...
CTF Area:
Thanks to Rejects this map has been testing is will be finally checked by @Bello before being potentially added to the rotation. The map seems to have gone down well with the regulars and many suggestions have been recorded:
Addition of a music room being re-added
Buildings are re-opened to be accessible.
Stretch some textures to make certain areas appear bigger(e.g. centre buildings).
Mirror Banger support
Thanks for all the help, suggestions and testing + keep em coming!
Add music suggestions for all Maps(must be pokemon related) below with links to youtube. :)
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Sylux got a reaction from bagggel in [pkmn] Map Progression + Suggestions
MAAAAAAAPPPPS!
Hey since the xG tf2 map rotation is fairly dry map development has been going on... Some map have been uploaded to the server for testing very kindly by @Rejects .Please post feedback and suggestions on all maps to help make the community enjoy the maps more.
Lilicove City(Development):
This map is only exclusively for xG with a security plugin to stop any decompiling... The broadness of the map is from the Safari zone to the outer rocks of lilicove town. Currently the Red spawn is in the safari zone(red circle) and the blue crosses are HP/Ammo pick-ups.
BLU spawn is currently near to the sharpedo model so advice for where to place BLU would be great.
Not too much to show currently just progress until all the textures are perfect. Several easter eggs currently implemented however the map will take a while before it's even considered for testing. Currently it's been debated if it's worth keeping the Sharpedo in the water.
Azalea Town(Broken):
Was once finished with pkmn3d.net textures however the pack seems to cause so many missing errors when attempting to compile...
CTF Area:
Thanks to Rejects this map has been testing is will be finally checked by @Bello before being potentially added to the rotation. The map seems to have gone down well with the regulars and many suggestions have been recorded:
Addition of a music room being re-added
Buildings are re-opened to be accessible.
Stretch some textures to make certain areas appear bigger(e.g. centre buildings).
Mirror Banger support
Thanks for all the help, suggestions and testing + keep em coming!
Add music suggestions for all Maps(must be pokemon related) below with links to youtube. :)
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Sylux got a reaction from ThunderLimes in [pkmn] Map Progression + Suggestions
MAAAAAAAPPPPS!
Hey since the xG tf2 map rotation is fairly dry map development has been going on... Some map have been uploaded to the server for testing very kindly by @Rejects .Please post feedback and suggestions on all maps to help make the community enjoy the maps more.
Lilicove City(Development):
This map is only exclusively for xG with a security plugin to stop any decompiling... The broadness of the map is from the Safari zone to the outer rocks of lilicove town. Currently the Red spawn is in the safari zone(red circle) and the blue crosses are HP/Ammo pick-ups.
BLU spawn is currently near to the sharpedo model so advice for where to place BLU would be great.
Not too much to show currently just progress until all the textures are perfect. Several easter eggs currently implemented however the map will take a while before it's even considered for testing. Currently it's been debated if it's worth keeping the Sharpedo in the water.
Azalea Town(Broken):
Was once finished with pkmn3d.net textures however the pack seems to cause so many missing errors when attempting to compile...
CTF Area:
Thanks to Rejects this map has been testing is will be finally checked by @Bello before being potentially added to the rotation. The map seems to have gone down well with the regulars and many suggestions have been recorded:
Addition of a music room being re-added
Buildings are re-opened to be accessible.
Stretch some textures to make certain areas appear bigger(e.g. centre buildings).
Mirror Banger support
Thanks for all the help, suggestions and testing + keep em coming!
Add music suggestions for all Maps(must be pokemon related) below with links to youtube. :)
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Sylux got a reaction from Shadower in [pkmn] Map Progression + Suggestions
MAAAAAAAPPPPS!
Hey since the xG tf2 map rotation is fairly dry map development has been going on... Some map have been uploaded to the server for testing very kindly by @Rejects .Please post feedback and suggestions on all maps to help make the community enjoy the maps more.
Lilicove City(Development):
This map is only exclusively for xG with a security plugin to stop any decompiling... The broadness of the map is from the Safari zone to the outer rocks of lilicove town. Currently the Red spawn is in the safari zone(red circle) and the blue crosses are HP/Ammo pick-ups.
BLU spawn is currently near to the sharpedo model so advice for where to place BLU would be great.
Not too much to show currently just progress until all the textures are perfect. Several easter eggs currently implemented however the map will take a while before it's even considered for testing. Currently it's been debated if it's worth keeping the Sharpedo in the water.
Azalea Town(Broken):
Was once finished with pkmn3d.net textures however the pack seems to cause so many missing errors when attempting to compile...
CTF Area:
Thanks to Rejects this map has been testing is will be finally checked by @Bello before being potentially added to the rotation. The map seems to have gone down well with the regulars and many suggestions have been recorded:
Addition of a music room being re-added
Buildings are re-opened to be accessible.
Stretch some textures to make certain areas appear bigger(e.g. centre buildings).
Mirror Banger support
Thanks for all the help, suggestions and testing + keep em coming!
Add music suggestions for all Maps(must be pokemon related) below with links to youtube. :)
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Sylux got a reaction from Kypari in Tf2 Highlander Event!
Everyone in my team(best team) I will be intouch this weekend for more details!
This event will be a lot of fun and everyone will enjoy themselves ♀️
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Sylux reacted to Kypari in Tf2 Highlander Event!
==TEAMS HAVE BEEN SORTED==
If you have any problems please add @bagel @Tatost @Sylux or myself!
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Sylux got a reaction from Caribou in Vote For Fourth Highlander Event Team Captain
Thanks Deth and everyone who voted :)
I don't mind being captain but i also don't mind not being captain haha. @Dethman if you'd like to take the captain position instead that's absolutely fine :)
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Sylux got a reaction from Tatost in Vote For Fourth Highlander Event Team Captain
Thanks Deth and everyone who voted :)
I don't mind being captain but i also don't mind not being captain haha. @Dethman if you'd like to take the captain position instead that's absolutely fine :)
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Sylux got a reaction from Kypari in Vote For Fourth Highlander Event Team Captain
Thanks Deth and everyone who voted :)
I don't mind being captain but i also don't mind not being captain haha. @Dethman if you'd like to take the captain position instead that's absolutely fine :)
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Sylux reacted to hongkongatron in Vote For Fourth Highlander Event Team Captain
Congrats to @Sylux for winning the poll.
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Sylux reacted to Dethman in Vote For Fourth Highlander Event Team Captain
Congrats @Sylux, lead your team to victory :)
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Sylux got a reaction from Kypari in Tf2 Highlander Event!
FYI:
Winners of the HL will get their team names on the wall of the Lilicove city motel(where Gamefreak were) (y)
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Sylux got a reaction from Tatost in Tf2 Highlander Event!
FYI:
Winners of the HL will get their team names on the wall of the Lilicove city motel(where Gamefreak were) (y)