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LAN_Megalodon

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  • Content Count

    354
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    13

Reputation Activity

  1. Like
    LAN_Megalodon got a reaction from james8470 in [pkmn] Map Progression + Suggestions   
    Music Requests, Here's where I dump my suggestions -
    Good musics,
    Pokemon
    I feel like BW gets no love from anyone, but it was one of my favorite regions in terms of sound and world design, and everyone else seems to have the standout music from other games covered.
    -
    -
    -
    -
    Other Games
    I'm probably going to put mostly Monster Hunter themes here to be honest.
    Monster Hunter
    - "Reincarnation of Light and Darkness", Gore Magala Theme -
    - "Wind of Departure", Ending Credits Theme -
    - "Life Burning in the Storm" Amatsumagatsuchi Theme -
    (As much as I like this, it would probably become the new "Metal Lance" theme.) - "Illusion of the Dense Forest" Chameleos Theme -
    - Any of the Gathering Hall Themes, as they're much more laid back and relaxing -
    Cave Story
    - Main Theme -
    - "Jenka" -
    - "Saftey" -
    Unrelated
    Dank Memes
    Neil Cicierega - Daft Mouth -
    Neil Cicierega - Pokemon -
    I swear to f***ing god Sylux, if you don't freakin' hide "Pokemon" somewhere on the map I might kill a small puppy.
  2. Like
    LAN_Megalodon got a reaction from TBOHB in [pkmn] Map Progression + Suggestions   
    Music Requests, Here's where I dump my suggestions -
    Good musics,
    Pokemon
    I feel like BW gets no love from anyone, but it was one of my favorite regions in terms of sound and world design, and everyone else seems to have the standout music from other games covered.
    -
    -
    -
    -
    Other Games
    I'm probably going to put mostly Monster Hunter themes here to be honest.
    Monster Hunter
    - "Reincarnation of Light and Darkness", Gore Magala Theme -
    - "Wind of Departure", Ending Credits Theme -
    - "Life Burning in the Storm" Amatsumagatsuchi Theme -
    (As much as I like this, it would probably become the new "Metal Lance" theme.) - "Illusion of the Dense Forest" Chameleos Theme -
    - Any of the Gathering Hall Themes, as they're much more laid back and relaxing -
    Cave Story
    - Main Theme -
    - "Jenka" -
    - "Saftey" -
    Unrelated
    Dank Memes
    Neil Cicierega - Daft Mouth -
    Neil Cicierega - Pokemon -
    I swear to f***ing god Sylux, if you don't freakin' hide "Pokemon" somewhere on the map I might kill a small puppy.
  3. Like
    LAN_Megalodon got a reaction from Tatost in [pkmn] Map Progression + Suggestions   
    Music Requests, Here's where I dump my suggestions -
    Good musics,
    Pokemon
    I feel like BW gets no love from anyone, but it was one of my favorite regions in terms of sound and world design, and everyone else seems to have the standout music from other games covered.
    -
    -
    -
    -
    Other Games
    I'm probably going to put mostly Monster Hunter themes here to be honest.
    Monster Hunter
    - "Reincarnation of Light and Darkness", Gore Magala Theme -
    - "Wind of Departure", Ending Credits Theme -
    - "Life Burning in the Storm" Amatsumagatsuchi Theme -
    (As much as I like this, it would probably become the new "Metal Lance" theme.) - "Illusion of the Dense Forest" Chameleos Theme -
    - Any of the Gathering Hall Themes, as they're much more laid back and relaxing -
    Cave Story
    - Main Theme -
    - "Jenka" -
    - "Saftey" -
    Unrelated
    Dank Memes
    Neil Cicierega - Daft Mouth -
    Neil Cicierega - Pokemon -
    I swear to f***ing god Sylux, if you don't freakin' hide "Pokemon" somewhere on the map I might kill a small puppy.
  4. Like
    LAN_Megalodon got a reaction from Sylux in [pkmn] Map Progression + Suggestions   
    Music Requests, Here's where I dump my suggestions -
    Good musics,
    Pokemon
    I feel like BW gets no love from anyone, but it was one of my favorite regions in terms of sound and world design, and everyone else seems to have the standout music from other games covered.
    -
    -
    -
    -
    Other Games
    I'm probably going to put mostly Monster Hunter themes here to be honest.
    Monster Hunter
    - "Reincarnation of Light and Darkness", Gore Magala Theme -
    - "Wind of Departure", Ending Credits Theme -
    - "Life Burning in the Storm" Amatsumagatsuchi Theme -
    (As much as I like this, it would probably become the new "Metal Lance" theme.) - "Illusion of the Dense Forest" Chameleos Theme -
    - Any of the Gathering Hall Themes, as they're much more laid back and relaxing -
    Cave Story
    - Main Theme -
    - "Jenka" -
    - "Saftey" -
    Unrelated
    Dank Memes
    Neil Cicierega - Daft Mouth -
    Neil Cicierega - Pokemon -
    I swear to f***ing god Sylux, if you don't freakin' hide "Pokemon" somewhere on the map I might kill a small puppy.
  5. Sad
    LAN_Megalodon got a reaction from Hype in Let's Remove Cyberpunk 2_2   
    ---[Hype's joke]---
     
     
     
     
     
     
     
     
    ...
     
     
     
     
     
     
     
     
     
     
    (Your heads)
  6. Agree
    LAN_Megalodon reacted to Sylux in [pkmn] Adding An Objective Disabler   
    Hi, objects were added as a potential useful element to the map... I think disabling the cap limit is a good idea as well as removing the crits. This means there is still an option to cap if players wanted to but no game benefits from this. Thanks for taking interest in it @Vexx
     
    Several updates to the map will take place in time (see other thread) from the community's suggestions.
     
    Lilicove will be into the nearby future as soon as I'm happy with oubliette.
     
    Thanks. :D
  7. Informative
    LAN_Megalodon got a reaction from TBOHB in Which Do You Like Better?   
    Loadout.tf, for all of its glory, isn't very good at showing the lighting/glow on some eye effects. Nearly everything looks better with a pro ks effect in-game than on loadout. Also, some eye effects are definitely better than others, I'd say Fire Horns and Singularity look good on everything, everything else is somewhere in between, while Hypno-Beam isn't even worth the money (but obviously that's just my opinion).
     
    Here's two examples of why fire horns is the best.


  8. Agree
    LAN_Megalodon got a reaction from Tatost in Which Do You Like Better?   
    Loadout.tf, for all of its glory, isn't very good at showing the lighting/glow on some eye effects. Nearly everything looks better with a pro ks effect in-game than on loadout. Also, some eye effects are definitely better than others, I'd say Fire Horns and Singularity look good on everything, everything else is somewhere in between, while Hypno-Beam isn't even worth the money (but obviously that's just my opinion).
     
    Here's two examples of why fire horns is the best.


  9. Agree
    LAN_Megalodon got a reaction from Ms.Spooks in Let's Remove Cyberpunk 2_2   
    Okay, I know some people have a pseudo-religious cult-like obsession with this map, but really, we have a better version that maintains the same aesthetic.
     
    Seriously, I cannot think of any actual reasons we should still have old cyberpunk in rotation. What does the old one have that the new one doesn't? The new cyberpunk has a sniper-tower, a disco room, and it also benefits from the fact that it's not a tiny fricken hallway with horrible clipping everywhere.
     
    Old cyberpunk should go, it's basically outdated and objectively a worse experience.
  10. Agree
    LAN_Megalodon got a reaction from Tatost in Let's Remove Cyberpunk 2_2   
    Please god, I could write an essay on all the reasons cyberpuke is an awful map. Besides, we have a better version now, one that's not just a singular hallway cluttered with clipping being looked upon by two sniper-towers. Also the spawns in that one aren't infuriating. +1 it needs to go. Trash that garbage.
  11. Agree
    LAN_Megalodon got a reaction from Sylux in Let's Remove Cyberpunk 2_2   
    Okay, I know some people have a pseudo-religious cult-like obsession with this map, but really, we have a better version that maintains the same aesthetic.
     
    Seriously, I cannot think of any actual reasons we should still have old cyberpunk in rotation. What does the old one have that the new one doesn't? The new cyberpunk has a sniper-tower, a disco room, and it also benefits from the fact that it's not a tiny fricken hallway with horrible clipping everywhere.
     
    Old cyberpunk should go, it's basically outdated and objectively a worse experience.
  12. Agree
    LAN_Megalodon got a reaction from james8470 in Let's Remove Cyberpunk 2_2   
    Okay, I know some people have a pseudo-religious cult-like obsession with this map, but really, we have a better version that maintains the same aesthetic.
     
    Seriously, I cannot think of any actual reasons we should still have old cyberpunk in rotation. What does the old one have that the new one doesn't? The new cyberpunk has a sniper-tower, a disco room, and it also benefits from the fact that it's not a tiny fricken hallway with horrible clipping everywhere.
     
    Old cyberpunk should go, it's basically outdated and objectively a worse experience.
  13. Agree
    LAN_Megalodon got a reaction from Ms.Spooks in Let's Remove Cyberpunk 2_2   
    Please god, I could write an essay on all the reasons cyberpuke is an awful map. Besides, we have a better version now, one that's not just a singular hallway cluttered with clipping being looked upon by two sniper-towers. Also the spawns in that one aren't infuriating. +1 it needs to go. Trash that garbage.
  14. Agree
    LAN_Megalodon reacted to shwash in Let's Remove Cyberpunk 2_2   
    The map is small, people spam the music, the doors are glitchy, and then center of the map is a hitbox hell.
  15. Like
    LAN_Megalodon got a reaction from Hype in Let's Remove Cyberpunk 2_2   
    Please god, I could write an essay on all the reasons cyberpuke is an awful map. Besides, we have a better version now, one that's not just a singular hallway cluttered with clipping being looked upon by two sniper-towers. Also the spawns in that one aren't infuriating. +1 it needs to go. Trash that garbage.
  16. Agree
    LAN_Megalodon got a reaction from Thorax_ in Discord   
    Hold on I've got a better one
     

  17. Funny
    LAN_Megalodon got a reaction from Caribou in Discord   
    Hold on I've got a better one
     

  18. Dislike
    LAN_Megalodon reacted to Thorax_ in Discord   
    dis·cord
    ˈdiskôrd/
    noun

    1.
    disagreement between people.
    "a prosperous family who showed no signs of discord"
    synonyms: strife, conflict, friction, hostility, antagonism, antipathy, enmity, bad feeling, ill feeling, bad blood, argument, quarreling, squabbling, bickering, wrangling, feuding, contention, disagreement, dissension, dispute, difference of opinion, disunity, division, opposition;
    infighting
    "stress resulting from family discord"
     
     
     
     
    Wait, you thought this was another Discord thread? Nope :3

  19. F!$k Off
    LAN_Megalodon got a reaction from YeEternalTuna in Discord   
    Hold on I've got a better one
     

  20. Agree
    LAN_Megalodon got a reaction from Dylanm345 in Implementing Some Kind Of Command For "thirdperson_mayamode"?   
    Is this possible? I ask because "!tp" seems to just be a way to access the "thirdperson" camera without having to use "sv_cheats 1" commands.
     
    For anyone who doesn't know, "mayamode" locks your camera at a certain angle in third-person mode. As an example, in "thirdperson_mayamode" if you do a 180, the camera won't follow your in-game model's back anymore, and your in-game model will be facing the camera.
     
    I'm pretty sure neither I nor anybody else is exactly dying to have this command or anything, but it just seems like a quality-of-life command that would be nice to have. It could also help with getting good screenshots for "Screenshot of the Month".

  21. Informative
    LAN_Megalodon reacted to realBelloWaldi in Implementing Some Kind Of Command For "thirdperson_mayamode"?   
    I did some research and I couldn't find anything.
    (Obviously) we will not set sv_cheats to 1, so I guess this is not happening (for now, at least).
  22. Agree
    LAN_Megalodon got a reaction from Ms.Spooks in Remove Trade Apadiel   
    +1 Platforming's annoying, the fact that anyone who falls into the pit gets sent to a single location right outside red's spawn leads to a ton of body-blocking, and maybe it's just me, but I seem to drop frames by even looking at the enemy spawn. (Whereas no frame drops on maps like wubwub/trainsawlaser/etc.)
  23. Funny
  24. Funny
  25. Agree
    LAN_Megalodon got a reaction from TBOHB in There's A Map That's Literally One Of The Cp Orange Towers But 50 Stories High...   
    Steam Workshop :: koth_orange_50f_tower
     
    If this isn't trade gaming material I don't know what is...
    I mean, it checks all the boxes for a trade gaming map:
     
    - Tight enclosed spaces so that spam and explosive classes are abnormally good.
     
    - Spawns so close together spawncamping is basically guaranteed. (Which is better than having the map be 500 nautical miles long and flat I suppose, *cough cough, edventures*.)
     
    - The map being divided into rooms, with only a few extremely narrow entrances and exits, allowing engineer to have a field day.
     
    - Le f0nny meme concept. 50 floors xDDDdddd
     
    Idk, is Cp Orange old enough to be considered "gaming history"? Even if it isn't, we certainly have worse/less applicable maps, such as the one trade server map that has literally nothing to do with gaming history, and wub wub, even if you can't rtv for it.
     
    Imo, it would be cool to at least have the map available, even if the general public can't vote for it, like edventures (which is terrible, remove permanently forever pl0x,) and wubwub.