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Reptile

Friend of xG
  • Content Count

    454
  • Joined

  • Days Won

    3

Everything posted by Reptile

  1. Player Chat History | Xeno Gamers I may as well put this here so people can see some of it. I don't have much of an opinion on it aside the fact it seemed harsh, but according to Tatost he had been doing it a lot so I'm not sure. Personally I feel it was a bit overkill, but well, I wasn't there for all of it, I can only look back on these logs for what I wasn't around for.
  2. Oh man, it's been too long. Really great to see you back in action as staff @Vector
  3. Super Mario - Star Road (Team Fortress 2 > Maps > Other/Misc) - GAMEBANANA Star Road got updated it looks like, @Bello
  4. Reptile

    Hey.

    I was pretty dead set on doing it, and it feels pretty cheap or crappy just suddenly backing out on it now. I'm going to keep to being admin for now after countless messages and conversations from numerous people, hopefully things will get better in a while. Kitsune is as he said now assisting me with some of the real life issues too. I just can't bear the thought of letting Kitsune down either, especially when we're in the process of mending broken bridges, so I'm going to keep going for the time being. This thread can be closed or ignored.
  5. Reptile

    Hey.

    Going to keep this short and simple. Number of real life problems, trying to mend a long lasting friendship, and other stuff. I'm going to go ahead and step down.
  6. I know being like this is your thing and all, but you would think that someone in your position would act a bit more mature and not try to instigate like that.
  7. When ahead and took V9V93-VCJ8P-JLWG2 (Sparkle 2 Evo) I think I made it out better than some others; also thanks.
  8. Hopefully life treats you well in whatever you might do and that you can enjoy yourself with whatever it might be. Take care.
  9. Take care dude, you were definitely a helpful guy back when I was still getting used to the reins and rising up.
  10. +1 There was a few shaky moments here and there in the past, but he's been good and has really shaped up. Usually chats a lot and gets conversations going on the servers too so that's always nice. A: 5/10 (This can be fixed easily though.) M: 8/10
  11. Really cool guy and always nice to have more british around. Just all around a fun person, so easy +1 from me. A: 8/10 M: 9/10
  12. There's not really anymore Pokemon maps to add that aren't either really bad in some way or just don't work. Merging the servers would probably be a large mess, too, and I highly doubt everyone could be fit into one server like that. As for stopping the addition of maps to TGH, er, sorry I'm suggesting so many lately? It's just there's a lot more regular gaming related maps then there is specifically Pokemon ones.
  13. I vote yes, TGH got this sort of thing and it has a huge variety of maps. Pokemon Trade's spawns are usually squares with only one or two exits, and often enough there's usually reports or requests for admins to come and see if a camp is unbreakable. Some of them last upwards of 20+ minutes from what I heard, and the only ones opposing it seem to be the people who usually stack one team in order to camp the other as far as I've seen. I used to be a big camper on TGH, but I think that protection would help here, especially since the second someone walks out a door they die immediately, and the only real arguments I hear in favor of not adding it are "Well it's because they have no coordination/they should sit in spawn and charge an uber" There's comparisons to TGH's Clocktown as well, but what people don't get is it's easier to charge in there; the spawn area is a lot bigger and people can charge in safety. In most Pokemon maps that aren't teleport spawns the spawn area is a small square box which one crit rocket can destroy everyone inside. People say if everyone just stayed inside and waited it'd be easy but how do you expect 8+ people that might not even know each other to all stay inside and not try to do their own thing? Yeah, they could read the chat, but let's be honest this isn't a competitive server, people are going to do whatever they feel like. Fifteen people could all try to charge an uber or such, but it only takes one person to open the door and get everyone insta gibbed by a random crit or explosives. Also, there's people that think RTD is there for breaking camps; I'm pretty sure people shouldn't have to rely on chance to get out of something, and this can work in reverse too that someone can roll timebomb or toxic and then everyone is just stuck or screwed pretty much. Anyways, that's my two cents, I'll leave it up to the votes.
  14. We both got on since you had calladmin'd on a person for aimbotting, but the person in question wasn't aimbotting. Before we could ask why you did that, you had left pretty much right after we got there. Calladmin abuse usually is a day ban.
  15. Super Mario - Star Road (Team Fortress 2 > Maps > Other/Misc) - GAMEBANANA A map by Litronom, it's based on a popular SM64 hack and quite frankly looks really good, I had Vexx check it out with me and it looks like it would work out. Would highly urge getting this one put in. trade_unusual_lethaltf (Team Fortress 2 > Maps > Trade) - GAMEBANANA Also want to keep pushing on this map as well since it has a cool spacey vibe, is quite large, and contains some video game sections (namely the Nether areas.) @Bello
  16. -1 I'm afraid. The fact I got on earlier to you spamming and was met with something along the lines of "Oh, I didn't think any mods were on" was one thing, but looking back through your chat history it seems really spammy in general along with key lines like "Don't be a narc and rat me to the admins and mods" also "Thank gosh there isn't a buzzkill mod or admin on" and probably more in the MANY pages of your chat history. I'd urge others to also take a look for themselves Player Chat History | Xeno Gamers It's a bit apparent you like to let loose when there's no staff around. A: 7/10 M: 3/10
  17. That would be preferable, certainly adds an extra layer of enjoyment as well as giving people something more to focus on aside the usual.
  18. Not too much I can say that hasn't already been said, so I'll just do what I usually do and inject a little optimism; let's hope for the best and that this little wake up call hopefully gets things moving in the right direction.
  19. My vote is on attempting a randomizer or x10, also have to agree with Vexx that it's the community/players that make a server and keep it going.
  20. Really level headed and mature usually, fits right in among other members I would say, so +1 from me. A: 8/10 M: 9/10
  21. Last I checked we were supposed to keep people from slinging around slurs or saying things like 'kill yourself' when possible especially when there's a rule that explicitly states as such. Death threats and the use of the phrase "Kill yourself", (AKA Encouraging Suicide) is strictly prohibited and will result in immediate punishment.
  22. trade_unusual_lethaltf (Team Fortress 2 > Maps > Trade) - GAMEBANANA A pretty cool spacey looking map, me and Vexx both checked it out and it's pretty big with a lot of places to go. There's also a few Minecraft nether areas with boxing rings and etc, which I guess helps give it some reason to be there. Also I realize that it's sorta cutting it thin with using maps that only have some sections of video game stuff in them, though unfortunately it's hard to find anything that's fully video game related. Best I can do at this point is find things with some stuff in them and this map looks like it'd be really fun.
  23. Similarly to what Vexx said, not the most pleasant person to be around from the time he was encountered. -1 A: 5/10 M: 4/10
  24. +1 from me, seems like a friendly enough individual who knows the rules fairly well, I think Juniper here would fit in fine. A: 8.5/10 M: 7/10
  25. Easy +1 from me, guy's fun to be around and fits right in with everyone else. I think he'd be a great addition. A: 10/10 M: 9/10