Ohstopyou 42 Posted August 27, 2015 Server:Saxton/FF2 Suggestions:The amp,Homing rockets Amp a updated version. [TF2] The Amplifier - AlliedModders Homing rockets: could replace the homing rockets of play points [TF2] Homing Rocket v2.4.0.9 (13.12.12) - AlliedModders Hoping any of these won't break saxton* @kbraszzz @Ohstopyou prob @Nomulous idk We already have the amp. The one you linked hasn't been updated for four years: That other homing rocket plugin isn't like what you think it is. It's like the gmod rockets where it follows your pointer. Share this post Link to post Share on other sites
Suiperblade 0 Posted September 29, 2015 Jailbreak Suggestion: put a rule about a cooldown for cell wars. for example: if you call cell wars the first round, the next 2 round you can't call a cell wars or it's freeday. I'm suggesting it because it's seen like some warden like to call a cell wars pretty much every round, especially if blu team is kinda bad and red keep rebelling. 1 Gugomo reacted to this Share this post Link to post Share on other sites
elsoqo 0 Posted November 2, 2015 Suggestion: All-Talk on the ZF server :P several others on the server have expressed interest in this as well. No one on the server has objected to the idea, either, when I've brought it up. Share this post Link to post Share on other sites
Moosty 148 Posted November 2, 2015 Suggestion: All-Talk on the ZF server :p several others on the server have expressed interest in this as well. No one on the server has objected to the idea, either, when I've brought it up. +1 we should make this happen @Ohstopyou @metalslug53 Share this post Link to post Share on other sites
elsoqo 0 Posted November 4, 2015 I found the nicer format, so here goes! Also, thanks for including all-talk into ZF! Edit- I have more ideas/suggestions/wishes from the community edited in, hopefully they get seen since I posted this before. Didn't want to double post :p Server: ZF Server Bug or Suggestion?: Dispensers and Tank mechanics What is your bug/suggestion?: -Don't know if this is intended, but dispensers work like normal dispensers now rather than being unhealing, non-ammo-giving walls that they originally were. Makes things a ton easier for Survivors, especially against the Zombie Tank. If it's intended, something should be done to improve the Tank, as Pyros with dispenser can keep them (and other Zambies) away for an unlimited amount of time.. like maybe make the Tanks not airblast-able, if that's possible. *edits* STARM (Steam Community :: S.T.A.R.M.) says he is having issues with the game crashing frequently on the server that he doesn't get from anywhere else. Others have had very similar problems, but he is one of the worse cases, and specifically asked for me to make this request. Not sure if anything is possible, but thought I'd let it be known, as more than one person experienced this pretty often. The time between map changes is pretty high (1 hour). 30 minutes might be a bit better, it seems that's usually around when people get tired and want to go somewhere else. They could just rtv, but you know how the majority can be when it comes to that stuff. :p Another issue.. Zombie heavies can pick up shotguns from dead players. It's hilarious and rare, but it happens. Another possibly easy fix.. there is a map called ZF_Reboot, I believe, and there is no time limit at all on it... a good group of survivors can play on it forever, basically, with no end. Especially since it is a big map with lots of little nooks and crannies, like a multi-tiered waffle. All of this is for the ZF server by the way. Figured it is obvious, but just in case :P Share this post Link to post Share on other sites
elsoqo 0 Posted November 22, 2015 Reiterating what I said about the ZF server, since it seems to be getting a bit neglected, unintentionally or otherwise (admins have been on the server, yet no updates/fixes have seem to be made). A message from one of the regulars (I.E. this isn't from me, I'm posting this for someone): Hello there, I am a user on the server under the username S.T.A.R.M. All I want to say is that the dispenser issue has gone too far. What really makes the zombie server challenging and fun is the use of conserving health and ammo. Since there aren’t many ammo and health packs (Simulating a real zombie apocalypse), it made players have to be much more conserving and careful since you can’t spare to waste. This also made it fairer to the zombies, especially scouts, because every hit meant something. Each chip away at health was making it harder for the player to heal it all back later, making it all matter. Ever since the dispenser’s started healing players and giving them ammo, this completely throws the balance out of proportion. Why worry about being wasteful when you can just rapid fire and get more ammo from the unlimited dispenser. This is especially big in the case of the pyro, who can now just m1 near a dispenser and mop the floor with the zombies. In addition to this, thanks to unlimited ammo, they make tanks a complete joke. They can just keep air blasting the tank away without any ammo preparations, making the tank pointless. In addition to this, because the dispensers can indefinably heal, what’s the point for scouts or medics? No one can really play scout anymore because the little damage they can do can easily be healed by a nearby dispenser. This also make the gas baseballs completely pointless since players can sit by a dispenser and heal it all off easily. Also, solders and demos no longer have to be careful of blast damage since they can just quickly heal it off. Because of this change, players now love to play almost all engi + pyro + solder and make it not only almost impossible for the zombies, but also unfun to anyone who is playing the zombies. In addition to this, players are just going in an all-out slaughter fest, playing on only close quarters maps and setting up almost impossible to break nest because they can just continuously shoot. It’s no longer about survival and ammo consumption, but just killing everything carelessly. It made the player base lazy and overall unfun. You’re either struggling to deal with a almost impossible to take down base or you’re just slaughtering everyone. Both become boring really fast and it takes away from the server. So please fix the dispenser glitch. Make sure they are only good a blocking wall to halt zombie progression. They weren’t allowed to heal and give ammo originally for a reason. The other little thing do need to eventually be fixed, but this one is much more game breaking and should be a top priority. TLDR: stuff needs to be fixed on ZF. Share this post Link to post Share on other sites
Ohstopyou 42 Posted November 23, 2015 Reiterating what I said about the ZF server, since it seems to be getting a bit neglected, unintentionally or otherwise (admins have been on the server, yet no updates/fixes have seem to be made). A message from one of the regulars (I.E. this isn't from me, I'm posting this for someone): Hello there, I am a user on the server under the username S.T.A.R.M. All I want to say is that the dispenser issue has gone too far. What really makes the zombie server challenging and fun is the use of conserving health and ammo. Since there aren’t many ammo and health packs (Simulating a real zombie apocalypse), it made players have to be much more conserving and careful since you can’t spare to waste. This also made it fairer to the zombies, especially scouts, because every hit meant something. Each chip away at health was making it harder for the player to heal it all back later, making it all matter. Ever since the dispenser’s started healing players and giving them ammo, this completely throws the balance out of proportion. Why worry about being wasteful when you can just rapid fire and get more ammo from the unlimited dispenser. This is especially big in the case of the pyro, who can now just m1 near a dispenser and mop the floor with the zombies. In addition to this, thanks to unlimited ammo, they make tanks a complete joke. They can just keep air blasting the tank away without any ammo preparations, making the tank pointless. In addition to this, because the dispensers can indefinably heal, what’s the point for scouts or medics? No one can really play scout anymore because the little damage they can do can easily be healed by a nearby dispenser. This also make the gas baseballs completely pointless since players can sit by a dispenser and heal it all off easily. Also, solders and demos no longer have to be careful of blast damage since they can just quickly heal it off. Because of this change, players now love to play almost all engi + pyro + solder and make it not only almost impossible for the zombies, but also unfun to anyone who is playing the zombies. In addition to this, players are just going in an all-out slaughter fest, playing on only close quarters maps and setting up almost impossible to break nest because they can just continuously shoot. It’s no longer about survival and ammo consumption, but just killing everything carelessly. It made the player base lazy and overall unfun. You’re either struggling to deal with a almost impossible to take down base or you’re just slaughtering everyone. Both become boring really fast and it takes away from the server. So please fix the dispenser glitch. Make sure they are only good a blocking wall to halt zombie progression. They weren’t allowed to heal and give ammo originally for a reason. The other little thing do need to eventually be fixed, but this one is much more game breaking and should be a top priority. TLDR: stuff needs to be fixed on ZF. I've changed the plugin to the redux version. I just wanted to let you know that ZF is not maintained by the author anymore. The last update that any of the plugins have had was in 2013. I hope this plugin will fix it for you, if not, there is not much we can do :(. Please post back if you notice any more problems. I may be able to fix some of them. Share this post Link to post Share on other sites
SnowyMinion 297 Posted November 29, 2015 VSH/FF2 Keeps saying I killed the hale even though I did not do damage to them or attacked them Share this post Link to post Share on other sites
XHina_sanX 23 Posted February 6, 2016 (edited) Server All of them i guess? Suggestion RTD or roll the dice revamp [TF2] Roll The Dice (Revamped) - AlliedModders @Ohstopyou @Rejects @Scootaloo<idk about his access Edited February 6, 2016 by XHina_sanX (see edit history) Share this post Link to post Share on other sites
Scootaloo 124 Posted February 6, 2016 @Ohstopyou, this looks pretty damn good. Share this post Link to post Share on other sites
Fink 64 Posted February 6, 2016 Every server: theres this thing called lenny in the chat, and its been beaten to death. how bout we censor the word lenny and replace it with something or ban the word. please i hate it so much 2 1 ArminArmout, Thorax_ and Forge reacted to this Share this post Link to post Share on other sites
Thorax_ 539 Posted February 6, 2016 (edited) Every server: theres this thing called lenny in the chat, and its been beaten to death. how bout we censor the word lenny and replace it with something or ban the word. please i hate it so much If someone is spamming the chat, just use !calladmin. There are moderators, admins and up that use a lenny face...so a filter wouldn’t work so well. On a side note, the person chatting can alter the lenny face to bypass it. Edited February 6, 2016 by Guest (see edit history) Share this post Link to post Share on other sites
ArminArmout 129 Posted February 6, 2016 (edited) Every server: theres this thing called lenny in the chat, and its been beaten to death. how bout we censor the word lenny and replace it with something or ban the word. please i hate it so much i was playing on this one server that had a plugin with "word filters" if you typed something in with a bind or just anything it would replace it in chat with something. i remember one of the staff had it that the word "undertale" was replaced with "autism" and the lenny face was banned i think Edited February 6, 2016 by Guest (see edit history) 1 realBelloWaldi reacted to this Share this post Link to post Share on other sites
Scootaloo 124 Posted February 6, 2016 The problem with those filters is you have to manually input what word/phrase/ascii art you want replaced with something else. Are you aware of how many iterations of the Lenny exist on the internet? There is no possible way AT ALL to make sure it doesn't happen on our servers with this method. The only thing I could possibly think of is restricting chat to English letters only, and not allowing special characters, but I'm not sure a plugin like that exists. Also, it's just a face. Is it really putting you on tilt to the point where it causes you discomfort in a server? I get it, it's an overused watered down meme. But it's nothing worth being so adamantly angry over. If it's happening on spam levels, call someone to take care of it. 1 Thorax_ reacted to this Share this post Link to post Share on other sites
ArminArmout 129 Posted February 6, 2016 The problem with those filters is you have to manually input what word/phrase/ascii art you want replaced with something else. Are you aware of how many iterations of the Lenny exist on the internet? There is no possible way AT ALL to make sure it doesn't happen on our servers with this method. The only thing I could possibly think of is restricting chat to English letters only, and not allowing special characters, but I'm not sure a plugin like that exists. Also, it's just a face. Is it really putting you on tilt to the point where it causes you discomfort in a server? I get it, it's an overused watered down meme. But it's nothing worth being so adamantly angry over. If it's happening on spam levels, call someone to take care of it. ( ͡° ͜ʖ ͡°) 4 Dethman, Thorax_, Rejects and 1 other reacted to this Share this post Link to post Share on other sites